Global Cloud Gaming Backend Service Market 2022 by Company, Regions, Type and Application, Forecast to 2028

  • receipt Report ID : 268278
  • calendar_today Published On: Jan, 2022
  • file_copy Pages: 156
  • list Information & Communication Technology
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The Cloud Gaming Backend Service market report provides a detailed analysis of global market size, regional and country-level market size, segmentation market growth, market share, competitive Landscape, sales analysis, impact of domestic and global market players, value chain optimization, trade regulations, recent developments, opportunities analysis, strategic market growth analysis, product launches, area marketplace expanding, and technological innovations.

According to our latest study, due to COVID-19 pandemic, the global Cloud Gaming Backend Service market size is estimated to be worth US$ 420.8 million in 2021 and is forecast to a readjusted size of USD 1370.6 million by 2028 with a CAGR of 18.4% during review period. SMEs accounting for % of the Cloud Gaming Backend Service global market in 2021, is projected to value USD million by 2028, growing at a % CAGR in next six years. While Professional Services segment is altered to a % CAGR between 2022 and 2028.

Global key companies of Cloud Gaming Backend Service include AWS, Microsoft Azure, Google, ChilliConnect (Unity), and Photon Engine, etc. In terms of revenue, the global top four players hold a share over % in 2021.

Market segmentation

Cloud Gaming Backend Service market is split by Type and by Enterprise Size. For the period 2017-2028, the growth among segments provide accurate calculations and forecasts for revenue by Type and by Enterprise Size. This analysis can help you expand your business by targeting qualified niche markets.

Market segment by Type, covers

Professional Services

Support and Maintenance

Access and Identity Management

Usage Analytics

Market segment by Enterprise Size, can be divided into

SMEs

Large Enterprises

Market segment by players, this report covers

AWS

Microsoft Azure

Google

ChilliConnect (Unity)

Photon Engine

brainCloud

Tavant Technologies

Back4App

ShepHertz

XtraLife

Huawei

Tencent

LeanCloud

Market segment by regions, regional analysis covers

North America (United States, Canada, and Mexico)

Europe (Germany, France, UK, Russia, Italy, and Rest of Europe)

Asia-Pacific (China, Japan, South Korea, India, Southeast Asia, Australia, and Rest of Asia-Pacific)

South America (Brazil, Argentina, Rest of South America)

Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of Middle East & Africa)

The content of the study subjects, includes a total of 12 chapters:

Chapter 1, to describe Cloud Gaming Backend Service product scope, market overview, market opportunities, market driving force and market risks.

Chapter 2, to profile the top players of Cloud Gaming Backend Service, with revenue, gross margin and global market share of Cloud Gaming Backend Service from 2019 to 2022.

Chapter 3, the Cloud Gaming Backend Service competitive situation, revenue and global market share of top players are analyzed emphatically by landscape contrast.

Chapter 4 and 5, to segment the market size by Type and application, with revenue and growth rate by Type, application, from 2017 to 2028.

Chapter 6, 7, 8, 9, and 10, to break the market size data at the country level, with revenue and market share for key countries in the world, from 2017 to 2022.and Cloud Gaming Backend Service market forecast, by regions, type and enterprise size, with revenue, from 2023 to 2028.

Chapter 11 and 12, to describe Cloud Gaming Backend Service research findings and conclusion, appendix and data source.

Frequently Asked Questions

The base year for the study has been considered 2019, historic year 2014 and 2018, the forecast period considered is from 2020 to 2027. The regions analyzed for the market include North America, Europe, South America, Asia Pacific, and Middle East and Africa. These regions are further analyzed at the country-level. The study also includes attractiveness analysis of type, application and regions which are benchmarked based on their market size, growth rate and attractiveness in terms of present and future opportunity for understanding the future growth of the market.

Market is segmented on the basis:

  • By Type
  • By Application
  • By Region
  • By Country
  • By Manufacturer

The report offers in-depth analysis of driving factors, opportunities, restraints, and challenges for gaining the key insight of the market. The report emphasizes on all the key trends that play a vital role in the enlargement of the market from 2019 to 2026.

The report provides company profile of the key players operating in the market and a comparative analysis based on their business overviews industry offering, segment market share, regional presence, business strategies, innovations, mergers & acquisitions, recent developments, joint venture, collaborations, partnerships, SWOT analysis, and key financial information.

1 Market Overview

1.1 Product Overview and Scope of Cloud Gaming Backend Service

1.2 Classification of Cloud Gaming Backend Service by Type

1.2.1 Overview: Global Cloud Gaming Backend Service Market Size by Type: 2017 Versus 2021 Versus 2028

1.2.2 Global Cloud Gaming Backend Service Revenue Market Share by Type in 2021

1.2.3 Professional Services

1.2.4 Support and Maintenance

1.2.5 Access and Identity Management

1.2.6 Usage Analytics

1.3 Global Cloud Gaming Backend Service Market by Enterprise Size

1.3.1 Overview: Global Cloud Gaming Backend Service Market Size by Enterprise Size: 2017 Versus 2021 Versus 2028

1.3.2 SMEs

1.3.3 Large Enterprises

1.4 Global Cloud Gaming Backend Service Market Size & Forecast

1.5 Global Cloud Gaming Backend Service Market Size and Forecast by Region

1.5.1 Global Cloud Gaming Backend Service Market Size by Region: 2017 VS 2021 VS 2028

1.5.2 Global Cloud Gaming Backend Service Market Size by Region, (2017-2022)

1.5.3 North America Cloud Gaming Backend Service Market Size and Prospect (2017-2028)

1.5.4 Europe Cloud Gaming Backend Service Market Size and Prospect (2017-2028)

1.5.5 Asia-Pacific Cloud Gaming Backend Service Market Size and Prospect (2017-2028)

1.5.6 South America Cloud Gaming Backend Service Market Size and Prospect (2017-2028)

1.5.7 Middle East and Africa Cloud Gaming Backend Service Market Size and Prospect (2017-2028)

1.6 Market Drivers, Restraints and Trends

1.6.1 Cloud Gaming Backend Service Market Drivers

1.6.2 Cloud Gaming Backend Service Market Restraints

1.6.3 Cloud Gaming Backend Service Trends Analysis

2 Company Profiles

2.1 AWS

2.1.1 AWS Details

2.1.2 AWS Major Business

2.1.3 AWS Cloud Gaming Backend Service Product and Solutions

2.1.4 AWS Cloud Gaming Backend Service Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)

2.1.5 AWS Recent Developments and Future Plans

2.2 Microsoft Azure

2.2.1 Microsoft Azure Details

2.2.2 Microsoft Azure Major Business

2.2.3 Microsoft Azure Cloud Gaming Backend Service Product and Solutions

2.2.4 Microsoft Azure Cloud Gaming Backend Service Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)

2.2.5 Microsoft Azure Recent Developments and Future Plans

2.3 Google

2.3.1 Google Details

2.3.2 Google Major Business

2.3.3 Google Cloud Gaming Backend Service Product and Solutions

2.3.4 Google Cloud Gaming Backend Service Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)

2.3.5 Google Recent Developments and Future Plans

2.4 ChilliConnect (Unity)

2.4.1 ChilliConnect (Unity) Details

2.4.2 ChilliConnect (Unity) Major Business

2.4.3 ChilliConnect (Unity) Cloud Gaming Backend Service Product and Solutions

2.4.4 ChilliConnect (Unity) Cloud Gaming Backend Service Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)

2.4.5 ChilliConnect (Unity) Recent Developments and Future Plans

2.5 Photon Engine

2.5.1 Photon Engine Details

2.5.2 Photon Engine Major Business

2.5.3 Photon Engine Cloud Gaming Backend Service Product and Solutions

2.5.4 Photon Engine Cloud Gaming Backend Service Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)

2.5.5 Photon Engine Recent Developments and Future Plans

2.6 brainCloud

2.6.1 brainCloud Details

2.6.2 brainCloud Major Business

2.6.3 brainCloud Cloud Gaming Backend Service Product and Solutions

2.6.4 brainCloud Cloud Gaming Backend Service Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)

2.6.5 brainCloud Recent Developments and Future Plans

2.7 Tavant Technologies

2.7.1 Tavant Technologies Details

2.7.2 Tavant Technologies Major Business

2.7.3 Tavant Technologies Cloud Gaming Backend Service Product and Solutions

2.7.4 Tavant Technologies Cloud Gaming Backend Service Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)

2.7.5 Tavant Technologies Recent Developments and Future Plans

2.8 Back4App

2.8.1 Back4App Details

2.8.2 Back4App Major Business

2.8.3 Back4App Cloud Gaming Backend Service Product and Solutions

2.8.4 Back4App Cloud Gaming Backend Service Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)

2.8.5 Back4App Recent Developments and Future Plans

2.9 ShepHertz

2.9.1 ShepHertz Details

2.9.2 ShepHertz Major Business

2.9.3 ShepHertz Cloud Gaming Backend Service Product and Solutions

2.9.4 ShepHertz Cloud Gaming Backend Service Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)

2.9.5 ShepHertz Recent Developments and Future Plans

2.10 XtraLife

2.10.1 XtraLife Details

2.10.2 XtraLife Major Business

2.10.3 XtraLife Cloud Gaming Backend Service Product and Solutions

2.10.4 XtraLife Cloud Gaming Backend Service Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)

2.10.5 XtraLife Recent Developments and Future Plans

2.11 Huawei

2.11.1 Huawei Details

2.11.2 Huawei Major Business

2.11.3 Huawei Cloud Gaming Backend Service Product and Solutions

2.11.4 Huawei Cloud Gaming Backend Service Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)

2.11.5 Huawei Recent Developments and Future Plans

2.12 Tencent

2.12.1 Tencent Details

2.12.2 Tencent Major Business

2.12.3 Tencent Cloud Gaming Backend Service Product and Solutions

2.12.4 Tencent Cloud Gaming Backend Service Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)

2.12.5 Tencent Recent Developments and Future Plans

2.13 LeanCloud

2.13.1 LeanCloud Details

2.13.2 LeanCloud Major Business

2.13.3 LeanCloud Cloud Gaming Backend Service Product and Solutions

2.13.4 LeanCloud Cloud Gaming Backend Service Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)

2.13.5 LeanCloud Recent Developments and Future Plans

3 Market Competition, by Players

3.1 Global Cloud Gaming Backend Service Revenue and Share by Players (2019, 2020, 2021, and 2022)

3.2 Market Concentration Rate

3.2.1 Top 3 Cloud Gaming Backend Service Players Market Share in 2021

3.2.2 Top 10 Cloud Gaming Backend Service Players Market Share in 2021

3.2.3 Market Competition Trend

3.3 Cloud Gaming Backend Service Players Head Office, Products and Services Provided

3.4 Cloud Gaming Backend Service Mergers & Acquisitions

3.5 Cloud Gaming Backend Service New Entrants and Expansion Plans

4 Market Size Segment by Type

4.1 Global Cloud Gaming Backend Service Revenue and Market Share by Type (2017-2022)

4.2 Global Cloud Gaming Backend Service Market Forecast by Type (2023-2028)

5 Market Size Segment by Enterprise Size

5.1 Global Cloud Gaming Backend Service Revenue Market Share by Enterprise Size (2017-2022)

5.2 Global Cloud Gaming Backend Service Market Forecast by Enterprise Size (2023-2028)

6 North America by Country, by Type, and by Enterprise Size

6.1 North America Cloud Gaming Backend Service Revenue by Type (2017-2028)

6.2 North America Cloud Gaming Backend Service Revenue by Enterprise Size (2017-2028)

6.3 North America Cloud Gaming Backend Service Market Size by Country

6.3.1 North America Cloud Gaming Backend Service Revenue by Country (2017-2028)

6.3.2 United States Cloud Gaming Backend Service Market Size and Forecast (2017-2028)

6.3.3 Canada Cloud Gaming Backend Service Market Size and Forecast (2017-2028)

6.3.4 Mexico Cloud Gaming Backend Service Market Size and Forecast (2017-2028)

7 Europe by Country, by Type, and by Enterprise Size

7.1 Europe Cloud Gaming Backend Service Revenue by Type (2017-2028)

7.2 Europe Cloud Gaming Backend Service Revenue by Enterprise Size (2017-2028)

7.3 Europe Cloud Gaming Backend Service Market Size by Country

7.3.1 Europe Cloud Gaming Backend Service Revenue by Country (2017-2028)

7.3.2 Germany Cloud Gaming Backend Service Market Size and Forecast (2017-2028)

7.3.3 France Cloud Gaming Backend Service Market Size and Forecast (2017-2028)

7.3.4 United Kingdom Cloud Gaming Backend Service Market Size and Forecast (2017-2028)

7.3.5 Russia Cloud Gaming Backend Service Market Size and Forecast (2017-2028)

7.3.6 Italy Cloud Gaming Backend Service Market Size and Forecast (2017-2028)

8 Asia-Pacific by Region, by Type, and by Enterprise Size

8.1 Asia-Pacific Cloud Gaming Backend Service Revenue by Type (2017-2028)

8.2 Asia-Pacific Cloud Gaming Backend Service Revenue by Enterprise Size (2017-2028)

8.3 Asia-Pacific Cloud Gaming Backend Service Market Size by Region

8.3.1 Asia-Pacific Cloud Gaming Backend Service Revenue by Region (2017-2028)

8.3.2 China Cloud Gaming Backend Service Market Size and Forecast (2017-2028)

8.3.3 Japan Cloud Gaming Backend Service Market Size and Forecast (2017-2028)

8.3.4 South Korea Cloud Gaming Backend Service Market Size and Forecast (2017-2028)

8.3.5 India Cloud Gaming Backend Service Market Size and Forecast (2017-2028)

8.3.6 Southeast Asia Cloud Gaming Backend Service Market Size and Forecast (2017-2028)

8.3.7 Australia Cloud Gaming Backend Service Market Size and Forecast (2017-2028)

9 South America by Country, by Type, and by Enterprise Size

9.1 South America Cloud Gaming Backend Service Revenue by Type (2017-2028)

9.2 South America Cloud Gaming Backend Service Revenue by Enterprise Size (2017-2028)

9.3 South America Cloud Gaming Backend Service Market Size by Country

9.3.1 South America Cloud Gaming Backend Service Revenue by Country (2017-2028)

9.3.2 Brazil Cloud Gaming Backend Service Market Size and Forecast (2017-2028)

9.3.3 Argentina Cloud Gaming Backend Service Market Size and Forecast (2017-2028)

10 Middle East & Africa by Country, by Type, and by Enterprise Size

10.1 Middle East & Africa Cloud Gaming Backend Service Revenue by Type (2017-2028)

10.2 Middle East & Africa Cloud Gaming Backend Service Revenue by Enterprise Size (2017-2028)

10.3 Middle East & Africa Cloud Gaming Backend Service Market Size by Country

10.3.1 Middle East & Africa Cloud Gaming Backend Service Revenue by Country (2017-2028)

10.3.2 Turkey Cloud Gaming Backend Service Market Size and Forecast (2017-2028)

10.3.3 Saudi Arabia Cloud Gaming Backend Service Market Size and Forecast (2017-2028)

10.3.4 UAE Cloud Gaming Backend Service Market Size and Forecast (2017-2028)

11 Research Findings and Conclusion

12 Appendix

12.1 Methodology

12.2 Research Process and Data Source

12.3 Disclaimer

List of Tables

Table 1. Global Cloud Gaming Backend Service Revenue by Type, (USD Million), 2017 VS 2021 VS 2028

Table 2. Global Cloud Gaming Backend Service Revenue by Enterprise Size, (USD Million), 2017 VS 2021 VS 2028

Table 3. Global Market Cloud Gaming Backend Service Revenue (Million USD) Comparison by Region (2017 VS 2021 VS 2028)

Table 4. Global Cloud Gaming Backend Service Revenue (USD Million) by Region (2017-2022)

Table 5. Global Cloud Gaming Backend Service Revenue Market Share by Region (2023-2028)

Table 6. AWS Corporate Information, Head Office, and Major Competitors

Table 7. AWS Major Business

Table 8. AWS Cloud Gaming Backend Service Product and Solutions

Table 9. AWS Cloud Gaming Backend Service Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)

Table 10. Microsoft Azure Corporate Information, Head Office, and Major Competitors

Table 11. Microsoft Azure Major Business

Table 12. Microsoft Azure Cloud Gaming Backend Service Product and Solutions

Table 13. Microsoft Azure Cloud Gaming Backend Service Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)

Table 14. Google Corporate Information, Head Office, and Major Competitors

Table 15. Google Major Business

Table 16. Google Cloud Gaming Backend Service Product and Solutions

Table 17. Google Cloud Gaming Backend Service Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)

Table 18. ChilliConnect (Unity) Corporate Information, Head Office, and Major Competitors

Table 19. ChilliConnect (Unity) Major Business

Table 20. ChilliConnect (Unity) Cloud Gaming Backend Service Product and Solutions

Table 21. ChilliConnect (Unity) Cloud Gaming Backend Service Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)

Table 22. Photon Engine Corporate Information, Head Office, and Major Competitors

Table 23. Photon Engine Major Business

Table 24. Photon Engine Cloud Gaming Backend Service Product and Solutions

Table 25. Photon Engine Cloud Gaming Backend Service Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)

Table 26. brainCloud Corporate Information, Head Office, and Major Competitors

Table 27. brainCloud Major Business

Table 28. brainCloud Cloud Gaming Backend Service Product and Solutions

Table 29. brainCloud Cloud Gaming Backend Service Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)

Table 30. Tavant Technologies Corporate Information, Head Office, and Major Competitors

Table 31. Tavant Technologies Major Business

Table 32. Tavant Technologies Cloud Gaming Backend Service Product and Solutions

Table 33. Tavant Technologies Cloud Gaming Backend Service Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)

Table 34. Back4App Corporate Information, Head Office, and Major Competitors

Table 35. Back4App Major Business

Table 36. Back4App Cloud Gaming Backend Service Product and Solutions

Table 37. Back4App Cloud Gaming Backend Service Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)

Table 38. ShepHertz Corporate Information, Head Office, and Major Competitors

Table 39. ShepHertz Major Business

Table 40. ShepHertz Cloud Gaming Backend Service Product and Solutions

Table 41. ShepHertz Cloud Gaming Backend Service Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)

Table 42. XtraLife Corporate Information, Head Office, and Major Competitors

Table 43. XtraLife Major Business

Table 44. XtraLife Cloud Gaming Backend Service Product and Solutions

Table 45. XtraLife Cloud Gaming Backend Service Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)

Table 46. Huawei Corporate Information, Head Office, and Major Competitors

Table 47. Huawei Major Business

Table 48. Huawei Cloud Gaming Backend Service Product and Solutions

Table 49. Huawei Cloud Gaming Backend Service Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)

Table 50. Tencent Corporate Information, Head Office, and Major Competitors

Table 51. Tencent Major Business

Table 52. Tencent Cloud Gaming Backend Service Product and Solutions

Table 53. Tencent Cloud Gaming Backend Service Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)

Table 54. LeanCloud Corporate Information, Head Office, and Major Competitors

Table 55. LeanCloud Major Business

Table 56. LeanCloud Cloud Gaming Backend Service Product and Solutions

Table 57. LeanCloud Cloud Gaming Backend Service Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)

Table 58. Global Cloud Gaming Backend Service Revenue (USD Million) by Players (2019, 2020, 2021, and 2022)

Table 59. Global Cloud Gaming Backend Service Revenue Share by Players (2019, 2020, 2021, and 2022)

Table 60. Breakdown of Cloud Gaming Backend Service by Company Type (Tier 1, Tier 2 and Tier 3)

Table 61. Cloud Gaming Backend Service Players Head Office, Products and Services Provided

Table 62. Cloud Gaming Backend Service Mergers & Acquisitions in the Past Five Years

Table 63. Cloud Gaming Backend Service New Entrants and Expansion Plans

Table 64. Global Cloud Gaming Backend Service Revenue (USD Million) by Type (2017-2022)

Table 65. Global Cloud Gaming Backend Service Revenue Share by Type (2017-2022)

Table 66. Global Cloud Gaming Backend Service Revenue Forecast by Type (2023-2028)

Table 67. Global Cloud Gaming Backend Service Revenue by Enterprise Size (2017-2022)

Table 68. Global Cloud Gaming Backend Service Revenue Forecast by Enterprise Size (2023-2028)

Table 69. North America Cloud Gaming Backend Service Revenue by Type (2017-2022) & (USD Million)

Table 70. North America Cloud Gaming Backend Service Revenue by Type (2023-2028) & (USD Million)

Table 71. North America Cloud Gaming Backend Service Revenue by Enterprise Size (2017-2022) & (USD Million)

Table 72. North America Cloud Gaming Backend Service Revenue by Enterprise Size (2023-2028) & (USD Million)

Table 73. North America Cloud Gaming Backend Service Revenue by Country (2017-2022) & (USD Million)

Table 74. North America Cloud Gaming Backend Service Revenue by Country (2023-2028) & (USD Million)

Table 75. Europe Cloud Gaming Backend Service Revenue by Type (2017-2022) & (USD Million)

Table 76. Europe Cloud Gaming Backend Service Revenue by Type (2023-2028) & (USD Million)

Table 77. Europe Cloud Gaming Backend Service Revenue by Enterprise Size (2017-2022) & (USD Million)

Table 78. Europe Cloud Gaming Backend Service Revenue by Enterprise Size (2023-2028) & (USD Million)

Table 79. Europe Cloud Gaming Backend Service Revenue by Country (2017-2022) & (USD Million)

Table 80. Europe Cloud Gaming Backend Service Revenue by Country (2023-2028) & (USD Million)

Table 81. Asia-Pacific Cloud Gaming Backend Service Revenue by Type (2017-2022) & (USD Million)

Table 82. Asia-Pacific Cloud Gaming Backend Service Revenue by Type (2023-2028) & (USD Million)

Table 83. Asia-Pacific Cloud Gaming Backend Service Revenue by Enterprise Size (2017-2022) & (USD Million)

Table 84. Asia-Pacific Cloud Gaming Backend Service Revenue by Enterprise Size (2023-2028) & (USD Million)

Table 85. Asia-Pacific Cloud Gaming Backend Service Revenue by Region (2017-2022) & (USD Million)

Table 86. Asia-Pacific Cloud Gaming Backend Service Revenue by Region (2023-2028) & (USD Million)

Table 87. South America Cloud Gaming Backend Service Revenue by Type (2017-2022) & (USD Million)

Table 88. South America Cloud Gaming Backend Service Revenue by Type (2023-2028) & (USD Million)

Table 89. South America Cloud Gaming Backend Service Revenue by Enterprise Size (2017-2022) & (USD Million)

Table 90. South America Cloud Gaming Backend Service Revenue by Enterprise Size (2023-2028) & (USD Million)

Table 91. South America Cloud Gaming Backend Service Revenue by Country (2017-2022) & (USD Million)

Table 92. South America Cloud Gaming Backend Service Revenue by Country (2023-2028) & (USD Million)

Table 93. Middle East & Africa Cloud Gaming Backend Service Revenue by Type (2017-2022) & (USD Million)

Table 94. Middle East & Africa Cloud Gaming Backend Service Revenue by Type (2023-2028) & (USD Million)

Table 95. Middle East & Africa Cloud Gaming Backend Service Revenue by Enterprise Size (2017-2022) & (USD Million)

Table 96. Middle East & Africa Cloud Gaming Backend Service Revenue by Enterprise Size (2023-2028) & (USD Million)

Table 97. Middle East & Africa Cloud Gaming Backend Service Revenue by Country (2017-2022) & (USD Million)

Table 98. Middle East & Africa Cloud Gaming Backend Service Revenue by Country (2023-2028) & (USD Million)

List of Figures

Figure 1. Cloud Gaming Backend Service Picture

Figure 2. Global Cloud Gaming Backend Service Revenue Market Share by Type in 2021

Figure 3. Professional Services

Figure 4. Support and Maintenance

Figure 5. Access and Identity Management

Figure 6. Usage Analytics

Figure 7. Cloud Gaming Backend Service Revenue Market Share by Enterprise Size in 2021

Figure 8. SMEs Picture

Figure 9. Large Enterprises Picture

Figure 10. Global Cloud Gaming Backend Service Market Size, (USD Million): 2017 VS 2021 VS 2028

Figure 11. Global Cloud Gaming Backend Service Revenue and Forecast (2017-2028) & (USD Million)

Figure 12. Global Cloud Gaming Backend Service Revenue Market Share by Region (2017-2028)

Figure 13. Global Cloud Gaming Backend Service Revenue Market Share by Region in 2021

Figure 14. North America Cloud Gaming Backend Service Revenue (USD Million) and Growth Rate (2017-2028)

Figure 15. Europe Cloud Gaming Backend Service Revenue (USD Million) and Growth Rate (2017-2028)

Figure 16. Asia-Pacific Cloud Gaming Backend Service Revenue (USD Million) and Growth Rate (2017-2028)

Figure 17. South America Cloud Gaming Backend Service Revenue (USD Million) and Growth Rate (2017-2028)

Figure 18. Middle East and Africa Cloud Gaming Backend Service Revenue (USD Million) and Growth Rate (2017-2028)

Figure 19. Cloud Gaming Backend Service Market Drivers

Figure 20. Cloud Gaming Backend Service Market Restraints

Figure 21. Cloud Gaming Backend Service Market Trends

Figure 22. AWS Recent Developments and Future Plans

Figure 23. Microsoft Azure Recent Developments and Future Plans

Figure 24. Google Recent Developments and Future Plans

Figure 25. ChilliConnect (Unity) Recent Developments and Future Plans

Figure 26. Photon Engine Recent Developments and Future Plans

Figure 27. brainCloud Recent Developments and Future Plans

Figure 28. Tavant Technologies Recent Developments and Future Plans

Figure 29. Back4App Recent Developments and Future Plans

Figure 30. ShepHertz Recent Developments and Future Plans

Figure 31. XtraLife Recent Developments and Future Plans

Figure 32. Huawei Recent Developments and Future Plans

Figure 33. Tencent Recent Developments and Future Plans

Figure 34. LeanCloud Recent Developments and Future Plans

Figure 35. Global Cloud Gaming Backend Service Revenue Share by Players in 2021

Figure 36. Cloud Gaming Backend Service Market Share by Company Type (Tier 1, Tier 2 and Tier 3) in 2021

Figure 37. Global Top 3 Players Cloud Gaming Backend Service Revenue Market Share in 2021

Figure 38. Global Top 10 Players Cloud Gaming Backend Service Revenue Market Share in 2021

Figure 39. Key Players Market Share Trend (Top 3 Market Share: 2020 VS 2021 VS 2022)

Figure 40. Global Cloud Gaming Backend Service Revenue Share by Type in 2021

Figure 41. Global Cloud Gaming Backend Service Market Share Forecast by Type (2023-2028)

Figure 42. Global Cloud Gaming Backend Service Revenue Share by Enterprise Size in 2021

Figure 43. Global Cloud Gaming Backend Service Market Share Forecast by Enterprise Size (2023-2028)

Figure 44. North America Cloud Gaming Backend Service Sales Market Share by Type (2017-2028)

Figure 45. North America Cloud Gaming Backend Service Sales Market Share by Enterprise Size (2017-2028)

Figure 46. North America Cloud Gaming Backend Service Revenue Market Share by Country (2017-2028)

Figure 47. United States Cloud Gaming Backend Service Revenue and Growth Rate (2017-2028) & (USD Million)

Figure 48. Canada Cloud Gaming Backend Service Revenue and Growth Rate (2017-2028) & (USD Million)

Figure 49. Mexico Cloud Gaming Backend Service Revenue and Growth Rate (2017-2028) & (USD Million)

Figure 50. Europe Cloud Gaming Backend Service Sales Market Share by Type (2017-2028)

Figure 51. Europe Cloud Gaming Backend Service Sales Market Share by Enterprise Size (2017-2028)

Figure 52. Europe Cloud Gaming Backend Service Revenue Market Share by Country (2017-2028)

Figure 53. Germany Cloud Gaming Backend Service Revenue and Growth Rate (2017-2028) & (USD Million)

Figure 54. France Cloud Gaming Backend Service Revenue and Growth Rate (2017-2028) & (USD Million)

Figure 55. United Kingdom Cloud Gaming Backend Service Revenue and Growth Rate (2017-2028) & (USD Million)

Figure 56. Russia Cloud Gaming Backend Service Revenue and Growth Rate (2017-2028) & (USD Million)

Figure 57. Italy Cloud Gaming Backend Service Revenue and Growth Rate (2017-2028) & (USD Million)

Figure 58. Asia-Pacific Cloud Gaming Backend Service Sales Market Share by Type (2017-2028)

Figure 59. Asia-Pacific Cloud Gaming Backend Service Sales Market Share by Enterprise Size (2017-2028)

Figure 60. Asia-Pacific Cloud Gaming Backend Service Revenue Market Share by Region (2017-2028)

Figure 61. China Cloud Gaming Backend Service Revenue and Growth Rate (2017-2028) & (USD Million)

Figure 62. Japan Cloud Gaming Backend Service Revenue and Growth Rate (2017-2028) & (USD Million)

Figure 63. South Korea Cloud Gaming Backend Service Revenue and Growth Rate (2017-2028) & (USD Million)

Figure 64. India Cloud Gaming Backend Service Revenue and Growth Rate (2017-2028) & (USD Million)

Figure 65. Southeast Asia Cloud Gaming Backend Service Revenue and Growth Rate (2017-2028) & (USD Million)

Figure 66. Australia Cloud Gaming Backend Service Revenue and Growth Rate (2017-2028) & (USD Million)

Figure 67. South America Cloud Gaming Backend Service Sales Market Share by Type (2017-2028)

Figure 68. South America Cloud Gaming Backend Service Sales Market Share by Enterprise Size (2017-2028)

Figure 69. South America Cloud Gaming Backend Service Revenue Market Share by Country (2017-2028)

Figure 70. Brazil Cloud Gaming Backend Service Revenue and Growth Rate (2017-2028) & (USD Million)

Figure 71. Argentina Cloud Gaming Backend Service Revenue and Growth Rate (2017-2028) & (USD Million)

Figure 72. Middle East and Africa Cloud Gaming Backend Service Sales Market Share by Type (2017-2028)

Figure 73. Middle East and Africa Cloud Gaming Backend Service Sales Market Share by Enterprise Size (2017-2028)

Figure 74. Middle East and Africa Cloud Gaming Backend Service Revenue Market Share by Country (2017-2028)

Figure 75. Turkey Cloud Gaming Backend Service Revenue and Growth Rate (2017-2028) & (USD Million)

Figure 76. Saudi Arabia Cloud Gaming Backend Service Revenue and Growth Rate (2017-2028) & (USD Million)

Figure 77. UAE Cloud Gaming Backend Service Revenue and Growth Rate (2017-2028) & (USD Million)

Figure 78. Methodology

Figure 79. Research Process and Data Source