Global Mobile Games Market 2021 by Company, Regions, Type and Application, Forecast to 2026

  • receipt Report ID : 213593
  • calendar_today Published On: Apr, 2021
  • file_copy Pages: 156
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The Mobile Games market report provides a detailed analysis of global market size, regional and country-level market size, segmentation market growth, market share, competitive Landscape, sales analysis, impact of domestic and global market players, value chain optimization, trade regulations, recent developments, opportunities analysis, strategic market growth analysis, product launches, area marketplace expanding, and technological innovations.

According to our latest research, the global Mobile Games size is estimated to be USD 44080 million in 2026 from USD 40380 million in 2020, with a change XX% between 2020 and 2021. The global Mobile Games market size is expected to grow at a CAGR of 2.2% for the next five years.

Market segmentation

Mobile Games market is split by Type and by Application. For the period 2016-2026, the growth among segments provide accurate calculations and forecasts for revenue by Type and by Application. This analysis can help you expand your business by targeting qualified niche markets.

Market segment by Type, covers

IOS

Android

Windows

Market segment by Application, can be divided into

Smartphone

Table

Market segment by players, this report covers

Tencent

Electronic Arts

Activision Blizzard

Nintendo

Ubisoft

Zynga

TakeTwo Interactive

Market segment by regions, regional analysis covers

North America (United States, Canada, and Mexico)

Europe (Germany, France, UK, Russia, Italy, and Rest of Europe)

Asia-Pacific (China, Japan, South Korea, India, Southeast Asia, Australia, and Rest of Asia-Pacific)

South America (Brazil, Argentina, Rest of South America)

Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of Middle East & Africa)

The content of the study subjects, includes a total of 12 chapters:

Chapter 1, to describe Mobile Games product scope, market overview, market opportunities, market driving force and market risks.

Chapter 2, to profile the top players of Mobile Games, with revenue, gross margin and global market share of Mobile Games from 2019 to 2021.

Chapter 3, the Mobile Games competitive situation, revenue and global market share of top players are analyzed emphatically by landscape contrast.

Chapter 4 and 5, to segment the market size by type and application, with revenue and growth rate by type, application, from 2016 to 2026.

Chapter 6, 7, 8, 9, and 10, to break the market size data at the country level, with revenue and market share for key countries in the world, from 2016 to 2021.and Mobile Games market forecast, by regions, type and application, with revenue, from 2021 to 2026.

Chapter 11 and 12, to describe Mobile Games research findings and conclusion, appendix and data source.

Frequently Asked Questions

The base year for the study has been considered 2019, historic year 2014 and 2018, the forecast period considered is from 2020 to 2027. The regions analyzed for the market include North America, Europe, South America, Asia Pacific, and Middle East and Africa. These regions are further analyzed at the country-level. The study also includes attractiveness analysis of type, application and regions which are benchmarked based on their market size, growth rate and attractiveness in terms of present and future opportunity for understanding the future growth of the market.

Market is segmented on the basis:

  • By Type
  • By Application
  • By Region
  • By Country
  • By Manufacturer

The report offers in-depth analysis of driving factors, opportunities, restraints, and challenges for gaining the key insight of the market. The report emphasizes on all the key trends that play a vital role in the enlargement of the market from 2019 to 2026.

The report provides company profile of the key players operating in the market and a comparative analysis based on their business overviews industry offering, segment market share, regional presence, business strategies, innovations, mergers & acquisitions, recent developments, joint venture, collaborations, partnerships, SWOT analysis, and key financial information.

1 Market Overview

1.1 Product Overview and Scope of Mobile Games

1.2 Classification of Mobile Games by Type

1.2.1 Overview: Global Mobile Games Market Size by Type: 2020 Versus 2021 Versus 2026

1.2.2 Global Mobile Games Revenue Market Share by Type in 2020

1.2.3 IOS

1.2.4 Android

1.2.5 Windows

1.3 Global Mobile Games Market by Application

1.3.1 Overview: Global Mobile Games Market Size by Application: 2020 Versus 2021 Versus 2026

1.3.2 Smartphone

1.3.3 Table

1.4 Global Mobile Games Market Size & Forecast

1.5 Global Mobile Games Market Size and Forecast by Region

1.5.1 Global Mobile Games Market Size by Region: 2016 VS 2021 VS 2026

1.5.2 Global Mobile Games Market Size by Region, (2016-2021)

1.5.3 North America Mobile Games Market Size and Prospect (2016-2026)

1.5.4 Europe Mobile Games Market Size and Prospect (2016-2026)

1.5.5 Asia-Pacific Mobile Games Market Size and Prospect (2016-2026)

1.5.6 South America Mobile Games Market Size and Prospect (2016-2026)

1.5.7 Middle East and Africa Mobile Games Market Size and Prospect (2016-2026)

1.6 Market Drivers, Restraints and Trends

1.6.1 Mobile Games Market Drivers

1.6.2 Mobile Games Market Restraints

1.6.3 Mobile Games Trends Analysis

2 Company Profiles

2.1 Tencent

2.1.1 Tencent Details

2.1.2 Tencent Major Business

2.1.3 Tencent Mobile Games Product and Solutions

2.1.4 Tencent Mobile Games Revenue, Gross Margin and Market Share (2019-2021)

2.1.5 Tencent Recent Developments and Future Plans

2.2 Electronic Arts

2.2.1 Electronic Arts Details

2.2.2 Electronic Arts Major Business

2.2.3 Electronic Arts Mobile Games Product and Solutions

2.2.4 Electronic Arts Mobile Games Revenue, Gross Margin and Market Share (2019-2021)

2.2.5 Electronic Arts Recent Developments and Future Plans

2.3 Activision Blizzard

2.3.1 Activision Blizzard Details

2.3.2 Activision Blizzard Major Business

2.3.3 Activision Blizzard Mobile Games Product and Solutions

2.3.4 Activision Blizzard Mobile Games Revenue, Gross Margin and Market Share (2019-2021)

2.3.5 Activision Blizzard Recent Developments and Future Plans

2.4 Nintendo

2.4.1 Nintendo Details

2.4.2 Nintendo Major Business

2.4.3 Nintendo Mobile Games Product and Solutions

2.4.4 Nintendo Mobile Games Revenue, Gross Margin and Market Share (2019-2021)

2.4.5 Nintendo Recent Developments and Future Plans

2.5 Ubisoft

2.5.1 Ubisoft Details

2.5.2 Ubisoft Major Business

2.5.3 Ubisoft Mobile Games Product and Solutions

2.5.4 Ubisoft Mobile Games Revenue, Gross Margin and Market Share (2019-2021)

2.5.5 Ubisoft Recent Developments and Future Plans

2.6 Zynga

2.6.1 Zynga Details

2.6.2 Zynga Major Business

2.6.3 Zynga Mobile Games Product and Solutions

2.6.4 Zynga Mobile Games Revenue, Gross Margin and Market Share (2019-2021)

2.6.5 Zynga Recent Developments and Future Plans

2.7 TakeTwo Interactive

2.7.1 TakeTwo Interactive Details

2.7.2 TakeTwo Interactive Major Business

2.7.3 TakeTwo Interactive Mobile Games Product and Solutions

2.7.4 TakeTwo Interactive Mobile Games Revenue, Gross Margin and Market Share (2019-2021)

2.7.5 TakeTwo Interactive Recent Developments and Future Plans

3 Market Competition, by Players

3.1 Global Mobile Games Revenue and Share by Players (2019-2021)

3.2 Market Concentration Rate

3.2.1 Top 3 Mobile Games Players Market Share

3.2.2 Top 10 Mobile Games Players Market Share

3.2.3 Market Competition Trend

3.3 Mobile Games Players Head Office, Products and Services Provided

3.4 Mergers & Acquisitions

3.5 New Entrants and Expansion Plans

4 Market Size Segment by Type

4.1 Global Mobile Games Revenue and Market Share by Type (2016-2021)

4.2 Global Mobile Games Market Forecast by Type (2021-2026)

5 Market Size Segment by Application

5.1 Global Mobile Games Revenue Market Share by Application (2016-2021)

5.2 Mobile Games Market Forecast by Application (2021-2026)

6 North America by Country, by Type, and by Application

6.1 North America Mobile Games Revenue by Type (2016-2026)

6.2 North America Mobile Games Revenue by Application (2016-2026)

6.3 North America Mobile Games Market Size by Country

6.3.1 North America Mobile Games Revenue by Country (2016-2026)

6.3.2 United States Mobile Games Market Size and Forecast (2016-2026)

6.3.3 Canada Mobile Games Market Size and Forecast (2016-2026)

6.3.4 Mexico Mobile Games Market Size and Forecast (2016-2026)

7 Europe by Country, by Type, and by Application

7.1 Europe Mobile Games Revenue by Type (2016-2026)

7.2 Europe Mobile Games Revenue by Application (2016-2026)

7.3 Europe Mobile Games Market Size by Country

7.3.1 Europe Mobile Games Revenue by Country (2016-2026)

7.3.2 Germany Mobile Games Market Size and Forecast (2016-2026)

7.3.3 France Mobile Games Market Size and Forecast (2016-2026)

7.3.4 United Kingdom Mobile Games Market Size and Forecast (2016-2026)

7.3.5 Russia Mobile Games Market Size and Forecast (2016-2026)

7.3.6 Italy Mobile Games Market Size and Forecast (2016-2026)

8 Asia-Pacific by Region, by Type, and by Application

8.1 Asia-Pacific Mobile Games Revenue by Type (2016-2026)

8.2 Asia-Pacific Mobile Games Revenue by Application (2016-2026)

8.3 Asia-Pacific Mobile Games Market Size by Region

8.3.1 Asia-Pacific Mobile Games Revenue by Region (2016-2026)

8.3.2 China Mobile Games Market Size and Forecast (2016-2026)

8.3.3 Japan Mobile Games Market Size and Forecast (2016-2026)

8.3.4 South Korea Mobile Games Market Size and Forecast (2016-2026)

8.3.5 India Mobile Games Market Size and Forecast (2016-2026)

8.3.6 Southeast Asia Mobile Games Market Size and Forecast (2016-2026)

8.3.7 Australia Mobile Games Market Size and Forecast (2016-2026)

9 South America by Country, by Type, and by Application

9.1 South America Mobile Games Revenue by Type (2016-2026)

9.2 South America Mobile Games Revenue by Application (2016-2026)

9.3 South America Mobile Games Market Size by Country

9.3.1 South America Mobile Games Revenue by Country (2016-2026)

9.3.2 Brazil Mobile Games Market Size and Forecast (2016-2026)

9.3.3 Argentina Mobile Games Market Size and Forecast (2016-2026)

10 Middle East & Africa by Country, by Type, and by Application

10.1 Middle East & Africa Mobile Games Revenue by Type (2016-2026)

10.2 Middle East & Africa Mobile Games Revenue by Application (2016-2026)

10.3 Middle East & Africa Mobile Games Market Size by Country

10.3.1 Middle East & Africa Mobile Games Revenue by Country (2016-2026)

10.3.2 Turkey Mobile Games Market Size and Forecast (2016-2026)

10.3.3 Saudi Arabia Mobile Games Market Size and Forecast (2016-2026)

10.3.4 UAE Mobile Games Market Size and Forecast (2016-2026)

11 Research Findings and Conclusion

12 Appendix

12.1 Methodology

12.2 Research Process and Data Source

12.3 Disclaimer

List of Tables

Table 1. Global Mobile Games Revenue by Type, (USD Million), 2020 VS 2021 VS 2026

Table 2. Global Mobile Games Revenue by Application, (USD Million), 2020 VS 2021 VS 2026

Table 3. Global Market Mobile Games Revenue (Million USD) Comparison by Region (2016 VS 2021 VS 2026)

Table 4. Global Mobile Games Revenue (USD Million) by Region (2016-2021)

Table 5. Global Mobile Games Revenue Market Share by Region (2021-2026)

Table 6. Tencent Corporate Information, Head Office, and Major Competitors

Table 7. Tencent Major Business

Table 8. Tencent Mobile Games Product and Solutions

Table 9. Tencent Mobile Games Revenue (USD Million), Gross Margin and Market Share (2019-2021)

Table 10. Electronic Arts Corporate Information, Head Office, and Major Competitors

Table 11. Electronic Arts Major Business

Table 12. Electronic Arts Mobile Games Product and Solutions

Table 13. Electronic Arts Mobile Games Revenue (USD Million), Gross Margin and Market Share (2019-2021)

Table 14. Activision Blizzard Corporate Information, Head Office, and Major Competitors

Table 15. Activision Blizzard Major Business

Table 16. Activision Blizzard Mobile Games Product and Solutions

Table 17. Activision Blizzard Mobile Games Revenue (USD Million), Gross Margin and Market Share (2019-2021)

Table 18. Nintendo Corporate Information, Head Office, and Major Competitors

Table 19. Nintendo Major Business

Table 20. Nintendo Mobile Games Product and Solutions

Table 21. Nintendo Mobile Games Revenue (USD Million), Gross Margin and Market Share (2019-2021)

Table 22. Ubisoft Corporate Information, Head Office, and Major Competitors

Table 23. Ubisoft Major Business

Table 24. Ubisoft Mobile Games Product and Solutions

Table 25. Ubisoft Mobile Games Revenue (USD Million), Gross Margin and Market Share (2019-2021)

Table 26. Zynga Corporate Information, Head Office, and Major Competitors

Table 27. Zynga Major Business

Table 28. Zynga Mobile Games Product and Solutions

Table 29. Zynga Mobile Games Revenue (USD Million), Gross Margin and Market Share (2019-2021)

Table 30. TakeTwo Interactive Corporate Information, Head Office, and Major Competitors

Table 31. TakeTwo Interactive Major Business

Table 32. TakeTwo Interactive Mobile Games Product and Solutions

Table 33. TakeTwo Interactive Mobile Games Revenue (USD Million), Gross Margin and Market Share (2019-2021)

Table 34. Global Mobile Games Revenue (USD Million) by Players (2019-2021)

Table 35. Global Mobile Games Revenue Share by Players (2019-2021)

Table 36. Breakdown of Mobile Games by Company Type (Tier 1, Tier 2 and Tier 3)

Table 37. Mobile Games Players Head Office, Products and Services Provided

Table 38. Mobile Games Mergers & Acquisitions in the Past Five Years

Table 39. Mobile Games New Entrants and Expansion Plans

Table 40. Global Mobile Games Revenue (USD Million) by Type (2016-2021)

Table 41. Global Mobile Games Revenue Share by Type (2016-2021)

Table 42. Global Mobile Games Revenue Forecast by Type (2021-2026)

Table 43. Global Mobile Games Revenue by Application (2016-2021)

Table 44. Global Mobile Games Revenue Forecast by Application (2021-2026)

Table 45. North America Mobile Games Revenue by Type (2016-2021) & (USD Million)

Table 46. North America Mobile Games Revenue by Type (2021-2026) & (USD Million)

Table 47. North America Mobile Games Revenue by Application (2016-2021) & (USD Million)

Table 48. North America Mobile Games Revenue by Application (2021-2026) & (USD Million)

Table 49. North America Mobile Games Revenue by Country (2016-2021) & (USD Million)

Table 50. North America Mobile Games Revenue by Country (2021-2026) & (USD Million)

Table 51. Europe Mobile Games Revenue by Type (2016-2021) & (USD Million)

Table 52. Europe Mobile Games Revenue by Type (2021-2026) & (USD Million)

Table 53. Europe Mobile Games Revenue by Application (2016-2021) & (USD Million)

Table 54. Europe Mobile Games Revenue by Application (2021-2026) & (USD Million)

Table 55. Europe Mobile Games Revenue by Country (2016-2021) & (USD Million)

Table 56. Europe Mobile Games Revenue by Country (2021-2026) & (USD Million)

Table 57. Asia-Pacific Mobile Games Revenue by Type (2016-2021) & (USD Million)

Table 58. Asia-Pacific Mobile Games Revenue by Type (2021-2026) & (USD Million)

Table 59. Asia-Pacific Mobile Games Revenue by Application (2016-2021) & (USD Million)

Table 60. Asia-Pacific Mobile Games Revenue by Application (2021-2026) & (USD Million)

Table 61. Asia-Pacific Mobile Games Revenue by Region (2016-2021) & (USD Million)

Table 62. Asia-Pacific Mobile Games Revenue by Region (2021-2026) & (USD Million)

Table 63. South America Mobile Games Revenue by Type (2016-2021) & (USD Million)

Table 64. South America Mobile Games Revenue by Type (2021-2026) & (USD Million)

Table 65. South America Mobile Games Revenue by Application (2016-2021) & (USD Million)

Table 66. South America Mobile Games Revenue by Application (2021-2026) & (USD Million)

Table 67. South America Mobile Games Revenue by Country (2016-2021) & (USD Million)

Table 68. South America Mobile Games Revenue by Country (2021-2026) & (USD Million)

Table 69. Middle East & Africa Mobile Games Revenue by Type (2016-2021) & (USD Million)

Table 70. Middle East & Africa Mobile Games Revenue by Type (2021-2026) & (USD Million)

Table 71. Middle East & Africa Mobile Games Revenue by Application (2016-2021) & (USD Million)

Table 72. Middle East & Africa Mobile Games Revenue by Application (2021-2026) & (USD Million)

Table 73. Middle East & Africa Mobile Games Revenue by Country (2016-2021) & (USD Million)

Table 74. Middle East & Africa Mobile Games Revenue by Country (2021-2026) & (USD Million)

List of Figures

Figure 1. Mobile Games Picture

Figure 2. Global Mobile Games Revenue Market Share by Type in 2020

Figure 3. IOS

Figure 4. Android

Figure 5. Windows

Figure 6. Mobile Games Revenue Market Share by Application in 2020

Figure 7. Smartphone Picture

Figure 8. Table Picture

Figure 9. Global Mobile Games Revenue, (USD Million): 2020 VS 2021 VS 2026

Figure 10. Global Mobile Games Revenue and Forecast (2016-2026) & (USD Million)

Figure 11. Global Mobile Games Revenue Market Share by Region (2016-2026)

Figure 12. Global Mobile Games Revenue Market Share by Region in 2020

Figure 13. North America Mobile Games Revenue (USD Million) and Growth Rate (2016-2026)

Figure 14. Europe Mobile Games Revenue (USD Million) and Growth Rate (2016-2026)

Figure 15. Asia-Pacific Mobile Games Revenue (USD Million) and Growth Rate (2016-2026)

Figure 16. South America Mobile Games Revenue (USD Million) and Growth Rate (2016-2026)

Figure 17. Middle East and Africa Mobile Games Revenue (USD Million) and Growth Rate (2016-2026)

Figure 18. Mobile Games Market Drivers

Figure 19. Mobile Games Market Restraints

Figure 20. Mobile Games Market Trends

Figure 21. Tencent Recent Developments and Future Plans

Figure 22. Electronic Arts Recent Developments and Future Plans

Figure 23. Activision Blizzard Recent Developments and Future Plans

Figure 24. Nintendo Recent Developments and Future Plans

Figure 25. Ubisoft Recent Developments and Future Plans

Figure 26. Zynga Recent Developments and Future Plans

Figure 27. TakeTwo Interactive Recent Developments and Future Plans

Figure 28. Global Mobile Games Revenue Share by Players in 2020

Figure 29. Mobile Games Market Share by Company Type (Tier 1, Tier 2 and Tier 3)

Figure 30. Global Top 3 Players Mobile Games Revenue Market Share in 2020

Figure 31. Global Top 10 Players Mobile Games Revenue Market Share in 2020

Figure 32. Key Players Market Share Trend (Top 3 Market Share: 2019 VS 2020 VS 2021)

Figure 33. Global Mobile Games Revenue Share by Type in 2020

Figure 34. Global Mobile Games Market Share Forecast by Type (2021-2026)

Figure 35. Global Mobile Games Revenue Share by Application in 2020

Figure 36. Global Mobile Games Market Share Forecast by Application (2021-2026)

Figure 37. North America Mobile Games Sales Market Share by Type (2016-2026)

Figure 38. North America Mobile Games Sales Market Share by Application (2016-2026)

Figure 39. North America Mobile Games Revenue Market Share by Country (2016-2026)

Figure 40. United States Mobile Games Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 41. Canada Mobile Games Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 42. Mexico Mobile Games Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 43. Europe Mobile Games Sales Market Share by Type (2016-2026)

Figure 44. Europe Mobile Games Sales Market Share by Application (2016-2026)

Figure 45. Europe Mobile Games Revenue Market Share by Country (2016-2026)

Figure 46. Germany Mobile Games Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 47. France Mobile Games Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 48. United Kingdom Mobile Games Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 49. Russia Mobile Games Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 50. Italy Mobile Games Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 51. Asia-Pacific Mobile Games Sales Market Share by Type (2016-2026)

Figure 52. Asia-Pacific Mobile Games Sales Market Share by Application (2016-2026)

Figure 53. Asia-Pacific Mobile Games Revenue Market Share by Region (2016-2026)

Figure 54. China Mobile Games Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 55. Japan Mobile Games Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 56. South Korea Mobile Games Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 57. India Mobile Games Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 58. Southeast Asia Mobile Games Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 59. Australia Mobile Games Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 60. South America Mobile Games Sales Market Share by Type (2016-2026)

Figure 61. South America Mobile Games Sales Market Share by Application (2016-2026)

Figure 62. South America Mobile Games Revenue Market Share by Country (2016-2026)

Figure 63. Brazil Mobile Games Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 64. Argentina Mobile Games Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 65. Middle East and Africa Mobile Games Sales Market Share by Type (2016-2026)

Figure 66. Middle East and Africa Mobile Games Sales Market Share by Application (2016-2026)

Figure 67. Middle East and Africa Mobile Games Revenue Market Share by Country (2016-2026)

Figure 68. Turkey Mobile Games Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 69. Saudi Arabia Mobile Games Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 70. UAE Mobile Games Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 71. Methodology

Figure 72. Research Process and Data Source