The Mobile Augmented Reality (MAR) market report provides a detailed analysis of global market size, regional and country-level market size, segmentation market growth, market share, competitive Landscape, sales analysis, impact of domestic and global market players, value chain optimization, trade regulations, recent developments, opportunities analysis, strategic market growth analysis, product launches, area marketplace expanding, and technological innovations.
According to our latest research, the global Mobile Augmented Reality (MAR) size is estimated to be USD 29960 million in 2026 from USD 8284.2 million in 2020, with a change XX% between 2020 and 2021. The global Mobile Augmented Reality (MAR) market size is expected to grow at a CAGR of 37.9% for the next five years.
Market segmentation
Mobile Augmented Reality (MAR) market is split by Type and by Application. For the period 2016-2026, the growth among segments provide accurate calculations and forecasts for revenue by Type and by Application. This analysis can help you expand your business by targeting qualified niche markets.
Market segment by Type, covers
Monitor-Based
Video See-through HMD
Head-mounted Displays
Market segment by Application, can be divided into
Medical Field
Military
Protection Of Cultural Heritage
Industrial Maintenance
Network Communication
Entertainment
Other
Market segment by players, this report covers
Microsoft Corporation
VUZIX
SONY
Epson
Intel
Mindmaze
Seebright
Wikitude
Aurasma
Daqri
Metaio
Total Immersion
Qualcomm
Marxent
Blippar
Catchoom
Ngrain
Zappar
Infinity Augmented Reality
Samsung Electronics
Catchoom Technologies
Atheer
Hannovermesse
Market segment by regions, regional analysis covers
North America (United States, Canada, and Mexico)
Europe (Germany, France, UK, Russia, Italy, and Rest of Europe)
Asia-Pacific (China, Japan, South Korea, India, Southeast Asia, Australia, and Rest of Asia-Pacific)
South America (Brazil, Argentina, Rest of South America)
Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of Middle East & Africa)
The content of the study subjects, includes a total of 12 chapters:
Chapter 1, to describe Mobile Augmented Reality (MAR) product scope, market overview, market opportunities, market driving force and market risks.
Chapter 2, to profile the top players of Mobile Augmented Reality (MAR), with revenue, gross margin and global market share of Mobile Augmented Reality (MAR) from 2019 to 2021.
Chapter 3, the Mobile Augmented Reality (MAR) competitive situation, revenue and global market share of top players are analyzed emphatically by landscape contrast.
Chapter 4 and 5, to segment the market size by type and application, with revenue and growth rate by type, application, from 2016 to 2026.
Chapter 6, 7, 8, 9, and 10, to break the market size data at the country level, with revenue and market share for key countries in the world, from 2016 to 2021.and Mobile Augmented Reality (MAR) market forecast, by regions, type and application, with revenue, from 2021 to 2026.
Chapter 11 and 12, to describe Mobile Augmented Reality (MAR) research findings and conclusion, appendix and data source.
The base year for the study has been considered 2019, historic year 2014 and 2018, the forecast period considered is from 2020 to 2027. The regions analyzed for the market include North America, Europe, South America, Asia Pacific, and Middle East and Africa. These regions are further analyzed at the country-level. The study also includes attractiveness analysis of type, application and regions which are benchmarked based on their market size, growth rate and attractiveness in terms of present and future opportunity for understanding the future growth of the market.
Market is segmented on the basis:
The report offers in-depth analysis of driving factors, opportunities, restraints, and challenges for gaining the key insight of the market. The report emphasizes on all the key trends that play a vital role in the enlargement of the market from 2019 to 2026.
The report provides company profile of the key players operating in the market and a comparative analysis based on their business overviews industry offering, segment market share, regional presence, business strategies, innovations, mergers & acquisitions, recent developments, joint venture, collaborations, partnerships, SWOT analysis, and key financial information.
1 Market Overview
1.1 Product Overview and Scope of Mobile Augmented Reality (MAR)
1.2 Classification of Mobile Augmented Reality (MAR) by Type
1.2.1 Overview: Global Mobile Augmented Reality (MAR) Market Size by Type: 2020 Versus 2021 Versus 2026
1.2.2 Global Mobile Augmented Reality (MAR) Revenue Market Share by Type in 2020
1.2.3 Monitor-Based
1.2.4 Video See-through HMD
1.2.5 Head-mounted Displays
1.3 Global Mobile Augmented Reality (MAR) Market by Application
1.3.1 Overview: Global Mobile Augmented Reality (MAR) Market Size by Application: 2020 Versus 2021 Versus 2026
1.3.2 Medical Field
1.3.3 Military
1.3.4 Protection Of Cultural Heritage
1.3.5 Industrial Maintenance
1.3.6 Network Communication
1.3.7 Entertainment
1.3.8 Other
1.4 Global Mobile Augmented Reality (MAR) Market Size & Forecast
1.5 Global Mobile Augmented Reality (MAR) Market Size and Forecast by Region
1.5.1 Global Mobile Augmented Reality (MAR) Market Size by Region: 2016 VS 2021 VS 2026
1.5.2 Global Mobile Augmented Reality (MAR) Market Size by Region, (2016-2021)
1.5.3 North America Mobile Augmented Reality (MAR) Market Size and Prospect (2016-2026)
1.5.4 Europe Mobile Augmented Reality (MAR) Market Size and Prospect (2016-2026)
1.5.5 Asia-Pacific Mobile Augmented Reality (MAR) Market Size and Prospect (2016-2026)
1.5.6 South America Mobile Augmented Reality (MAR) Market Size and Prospect (2016-2026)
1.5.7 Middle East and Africa Mobile Augmented Reality (MAR) Market Size and Prospect (2016-2026)
1.6 Market Drivers, Restraints and Trends
1.6.1 Mobile Augmented Reality (MAR) Market Drivers
1.6.2 Mobile Augmented Reality (MAR) Market Restraints
1.6.3 Mobile Augmented Reality (MAR) Trends Analysis
2 Company Profiles
2.1 Google
2.1.1 Google Details
2.1.2 Google Major Business
2.1.3 Google Mobile Augmented Reality (MAR) Product and Solutions
2.1.4 Google Mobile Augmented Reality (MAR) Revenue, Gross Margin and Market Share (2019-2021)
2.1.5 Google Recent Developments and Future Plans
2.2 Microsoft Corporation
2.2.1 Microsoft Corporation Details
2.2.2 Microsoft Corporation Major Business
2.2.3 Microsoft Corporation Mobile Augmented Reality (MAR) Product and Solutions
2.2.4 Microsoft Corporation Mobile Augmented Reality (MAR) Revenue, Gross Margin and Market Share (2019-2021)
2.2.5 Microsoft Corporation Recent Developments and Future Plans
2.3 VUZIX
2.3.1 VUZIX Details
2.3.2 VUZIX Major Business
2.3.3 VUZIX Mobile Augmented Reality (MAR) Product and Solutions
2.3.4 VUZIX Mobile Augmented Reality (MAR) Revenue, Gross Margin and Market Share (2019-2021)
2.3.5 VUZIX Recent Developments and Future Plans
2.4 SONY
2.4.1 SONY Details
2.4.2 SONY Major Business
2.4.3 SONY Mobile Augmented Reality (MAR) Product and Solutions
2.4.4 SONY Mobile Augmented Reality (MAR) Revenue, Gross Margin and Market Share (2019-2021)
2.4.5 SONY Recent Developments and Future Plans
2.5 Epson
2.5.1 Epson Details
2.5.2 Epson Major Business
2.5.3 Epson Mobile Augmented Reality (MAR) Product and Solutions
2.5.4 Epson Mobile Augmented Reality (MAR) Revenue, Gross Margin and Market Share (2019-2021)
2.5.5 Epson Recent Developments and Future Plans
2.6 Intel
2.6.1 Intel Details
2.6.2 Intel Major Business
2.6.3 Intel Mobile Augmented Reality (MAR) Product and Solutions
2.6.4 Intel Mobile Augmented Reality (MAR) Revenue, Gross Margin and Market Share (2019-2021)
2.6.5 Intel Recent Developments and Future Plans
2.7 Mindmaze
2.7.1 Mindmaze Details
2.7.2 Mindmaze Major Business
2.7.3 Mindmaze Mobile Augmented Reality (MAR) Product and Solutions
2.7.4 Mindmaze Mobile Augmented Reality (MAR) Revenue, Gross Margin and Market Share (2019-2021)
2.7.5 Mindmaze Recent Developments and Future Plans
2.8 Seebright
2.8.1 Seebright Details
2.8.2 Seebright Major Business
2.8.3 Seebright Mobile Augmented Reality (MAR) Product and Solutions
2.8.4 Seebright Mobile Augmented Reality (MAR) Revenue, Gross Margin and Market Share (2019-2021)
2.8.5 Seebright Recent Developments and Future Plans
2.9 Wikitude
2.9.1 Wikitude Details
2.9.2 Wikitude Major Business
2.9.3 Wikitude Mobile Augmented Reality (MAR) Product and Solutions
2.9.4 Wikitude Mobile Augmented Reality (MAR) Revenue, Gross Margin and Market Share (2019-2021)
2.9.5 Wikitude Recent Developments and Future Plans
2.10 Aurasma
2.10.1 Aurasma Details
2.10.2 Aurasma Major Business
2.10.3 Aurasma Mobile Augmented Reality (MAR) Product and Solutions
2.10.4 Aurasma Mobile Augmented Reality (MAR) Revenue, Gross Margin and Market Share (2019-2021)
2.10.5 Aurasma Recent Developments and Future Plans
2.11 Daqri
2.11.1 Daqri Details
2.11.2 Daqri Major Business
2.11.3 Daqri Mobile Augmented Reality (MAR) Product and Solutions
2.11.4 Daqri Mobile Augmented Reality (MAR) Revenue, Gross Margin and Market Share (2019-2021)
2.11.5 Daqri Recent Developments and Future Plans
2.12 Metaio
2.12.1 Metaio Details
2.12.2 Metaio Major Business
2.12.3 Metaio Mobile Augmented Reality (MAR) Product and Solutions
2.12.4 Metaio Mobile Augmented Reality (MAR) Revenue, Gross Margin and Market Share (2019-2021)
2.12.5 Metaio Recent Developments and Future Plans
2.13 Total Immersion
2.13.1 Total Immersion Details
2.13.2 Total Immersion Major Business
2.13.3 Total Immersion Mobile Augmented Reality (MAR) Product and Solutions
2.13.4 Total Immersion Mobile Augmented Reality (MAR) Revenue, Gross Margin and Market Share (2019-2021)
2.13.5 Total Immersion Recent Developments and Future Plans
2.14 Qualcomm
2.14.1 Qualcomm Details
2.14.2 Qualcomm Major Business
2.14.3 Qualcomm Mobile Augmented Reality (MAR) Product and Solutions
2.14.4 Qualcomm Mobile Augmented Reality (MAR) Revenue, Gross Margin and Market Share (2019-2021)
2.14.5 Qualcomm Recent Developments and Future Plans
2.15 Marxent
2.15.1 Marxent Details
2.15.2 Marxent Major Business
2.15.3 Marxent Mobile Augmented Reality (MAR) Product and Solutions
2.15.4 Marxent Mobile Augmented Reality (MAR) Revenue, Gross Margin and Market Share (2019-2021)
2.15.5 Marxent Recent Developments and Future Plans
2.16 Blippar
2.16.1 Blippar Details
2.16.2 Blippar Major Business
2.16.3 Blippar Mobile Augmented Reality (MAR) Product and Solutions
2.16.4 Blippar Mobile Augmented Reality (MAR) Revenue, Gross Margin and Market Share (2019-2021)
2.16.5 Blippar Recent Developments and Future Plans
2.17 Catchoom
2.17.1 Catchoom Details
2.17.2 Catchoom Major Business
2.17.3 Catchoom Mobile Augmented Reality (MAR) Product and Solutions
2.17.4 Catchoom Mobile Augmented Reality (MAR) Revenue, Gross Margin and Market Share (2019-2021)
2.17.5 Catchoom Recent Developments and Future Plans
2.18 Ngrain
2.18.1 Ngrain Details
2.18.2 Ngrain Major Business
2.18.3 Ngrain Mobile Augmented Reality (MAR) Product and Solutions
2.18.4 Ngrain Mobile Augmented Reality (MAR) Revenue, Gross Margin and Market Share (2019-2021)
2.18.5 Ngrain Recent Developments and Future Plans
2.19 Zappar
2.19.1 Zappar Details
2.19.2 Zappar Major Business
2.19.3 Zappar Mobile Augmented Reality (MAR) Product and Solutions
2.19.4 Zappar Mobile Augmented Reality (MAR) Revenue, Gross Margin and Market Share (2019-2021)
2.19.5 Zappar Recent Developments and Future Plans
2.20 Infinity Augmented Reality
2.20.1 Infinity Augmented Reality Details
2.20.2 Infinity Augmented Reality Major Business
2.20.3 Infinity Augmented Reality Mobile Augmented Reality (MAR) Product and Solutions
2.20.4 Infinity Augmented Reality Mobile Augmented Reality (MAR) Revenue, Gross Margin and Market Share (2019-2021)
2.20.5 Infinity Augmented Reality Recent Developments and Future Plans
2.21 Samsung Electronics
2.21.1 Samsung Electronics Details
2.21.2 Samsung Electronics Major Business
2.21.3 Samsung Electronics Mobile Augmented Reality (MAR) Product and Solutions
2.21.4 Samsung Electronics Mobile Augmented Reality (MAR) Revenue, Gross Margin and Market Share (2019-2021)
2.21.5 Samsung Electronics Recent Developments and Future Plans
2.22 Catchoom Technologies
2.22.1 Catchoom Technologies Details
2.22.2 Catchoom Technologies Major Business
2.22.3 Catchoom Technologies Mobile Augmented Reality (MAR) Product and Solutions
2.22.4 Catchoom Technologies Mobile Augmented Reality (MAR) Revenue, Gross Margin and Market Share (2019-2021)
2.22.5 Catchoom Technologies Recent Developments and Future Plans
2.23 Atheer
2.23.1 Atheer Details
2.23.2 Atheer Major Business
2.23.3 Atheer Mobile Augmented Reality (MAR) Product and Solutions
2.23.4 Atheer Mobile Augmented Reality (MAR) Revenue, Gross Margin and Market Share (2019-2021)
2.23.5 Atheer Recent Developments and Future Plans
2.24 Hannovermesse
2.24.1 Hannovermesse Details
2.24.2 Hannovermesse Major Business
2.24.3 Hannovermesse Mobile Augmented Reality (MAR) Product and Solutions
2.24.4 Hannovermesse Mobile Augmented Reality (MAR) Revenue, Gross Margin and Market Share (2019-2021)
2.24.5 Hannovermesse Recent Developments and Future Plans
3 Market Competition, by Players
3.1 Global Mobile Augmented Reality (MAR) Revenue and Share by Players (2019-2021)
3.2 Market Concentration Rate
3.2.1 Top 3 Mobile Augmented Reality (MAR) Players Market Share
3.2.2 Top 10 Mobile Augmented Reality (MAR) Players Market Share
3.2.3 Market Competition Trend
3.3 Mobile Augmented Reality (MAR) Players Head Office, Products and Services Provided
3.4 Mergers & Acquisitions
3.5 New Entrants and Expansion Plans
4 Market Size Segment by Type
4.1 Global Mobile Augmented Reality (MAR) Revenue and Market Share by Type (2016-2021)
4.2 Global Mobile Augmented Reality (MAR) Market Forecast by Type (2021-2026)
5 Market Size Segment by Application
5.1 Global Mobile Augmented Reality (MAR) Revenue Market Share by Application (2016-2021)
5.2 Mobile Augmented Reality (MAR) Market Forecast by Application (2021-2026)
6 North America by Country, by Type, and by Application
6.1 North America Mobile Augmented Reality (MAR) Revenue by Type (2016-2026)
6.2 North America Mobile Augmented Reality (MAR) Revenue by Application (2016-2026)
6.3 North America Mobile Augmented Reality (MAR) Market Size by Country
6.3.1 North America Mobile Augmented Reality (MAR) Revenue by Country (2016-2026)
6.3.2 United States Mobile Augmented Reality (MAR) Market Size and Forecast (2016-2026)
6.3.3 Canada Mobile Augmented Reality (MAR) Market Size and Forecast (2016-2026)
6.3.4 Mexico Mobile Augmented Reality (MAR) Market Size and Forecast (2016-2026)
7 Europe by Country, by Type, and by Application
7.1 Europe Mobile Augmented Reality (MAR) Revenue by Type (2016-2026)
7.2 Europe Mobile Augmented Reality (MAR) Revenue by Application (2016-2026)
7.3 Europe Mobile Augmented Reality (MAR) Market Size by Country
7.3.1 Europe Mobile Augmented Reality (MAR) Revenue by Country (2016-2026)
7.3.2 Germany Mobile Augmented Reality (MAR) Market Size and Forecast (2016-2026)
7.3.3 France Mobile Augmented Reality (MAR) Market Size and Forecast (2016-2026)
7.3.4 United Kingdom Mobile Augmented Reality (MAR) Market Size and Forecast (2016-2026)
7.3.5 Russia Mobile Augmented Reality (MAR) Market Size and Forecast (2016-2026)
7.3.6 Italy Mobile Augmented Reality (MAR) Market Size and Forecast (2016-2026)
8 Asia-Pacific by Region, by Type, and by Application
8.1 Asia-Pacific Mobile Augmented Reality (MAR) Revenue by Type (2016-2026)
8.2 Asia-Pacific Mobile Augmented Reality (MAR) Revenue by Application (2016-2026)
8.3 Asia-Pacific Mobile Augmented Reality (MAR) Market Size by Region
8.3.1 Asia-Pacific Mobile Augmented Reality (MAR) Revenue by Region (2016-2026)
8.3.2 China Mobile Augmented Reality (MAR) Market Size and Forecast (2016-2026)
8.3.3 Japan Mobile Augmented Reality (MAR) Market Size and Forecast (2016-2026)
8.3.4 South Korea Mobile Augmented Reality (MAR) Market Size and Forecast (2016-2026)
8.3.5 India Mobile Augmented Reality (MAR) Market Size and Forecast (2016-2026)
8.3.6 Southeast Asia Mobile Augmented Reality (MAR) Market Size and Forecast (2016-2026)
8.3.7 Australia Mobile Augmented Reality (MAR) Market Size and Forecast (2016-2026)
9 South America by Country, by Type, and by Application
9.1 South America Mobile Augmented Reality (MAR) Revenue by Type (2016-2026)
9.2 South America Mobile Augmented Reality (MAR) Revenue by Application (2016-2026)
9.3 South America Mobile Augmented Reality (MAR) Market Size by Country
9.3.1 South America Mobile Augmented Reality (MAR) Revenue by Country (2016-2026)
9.3.2 Brazil Mobile Augmented Reality (MAR) Market Size and Forecast (2016-2026)
9.3.3 Argentina Mobile Augmented Reality (MAR) Market Size and Forecast (2016-2026)
10 Middle East & Africa by Country, by Type, and by Application
10.1 Middle East & Africa Mobile Augmented Reality (MAR) Revenue by Type (2016-2026)
10.2 Middle East & Africa Mobile Augmented Reality (MAR) Revenue by Application (2016-2026)
10.3 Middle East & Africa Mobile Augmented Reality (MAR) Market Size by Country
10.3.1 Middle East & Africa Mobile Augmented Reality (MAR) Revenue by Country (2016-2026)
10.3.2 Turkey Mobile Augmented Reality (MAR) Market Size and Forecast (2016-2026)
10.3.3 Saudi Arabia Mobile Augmented Reality (MAR) Market Size and Forecast (2016-2026)
10.3.4 UAE Mobile Augmented Reality (MAR) Market Size and Forecast (2016-2026)
11 Research Findings and Conclusion
12 Appendix
12.1 Methodology
12.2 Research Process and Data Source
12.3 Disclaimer
List of Tables
Table 1. Global Mobile Augmented Reality (MAR) Revenue by Type, (USD Million), 2020 VS 2021 VS 2026
Table 2. Global Mobile Augmented Reality (MAR) Revenue by Application, (USD Million), 2020 VS 2021 VS 2026
Table 3. Global Market Mobile Augmented Reality (MAR) Revenue (Million USD) Comparison by Region (2016 VS 2021 VS 2026)
Table 4. Global Mobile Augmented Reality (MAR) Revenue (USD Million) by Region (2016-2021)
Table 5. Global Mobile Augmented Reality (MAR) Revenue Market Share by Region (2021-2026)
Table 6. Google Corporate Information, Head Office, and Major Competitors
Table 7. Google Major Business
Table 8. Google Mobile Augmented Reality (MAR) Product and Solutions
Table 9. Google Mobile Augmented Reality (MAR) Revenue (USD Million), Gross Margin and Market Share (2019-2021)
Table 10. Microsoft Corporation Corporate Information, Head Office, and Major Competitors
Table 11. Microsoft Corporation Major Business
Table 12. Microsoft Corporation Mobile Augmented Reality (MAR) Product and Solutions
Table 13. Microsoft Corporation Mobile Augmented Reality (MAR) Revenue (USD Million), Gross Margin and Market Share (2019-2021)
Table 14. VUZIX Corporate Information, Head Office, and Major Competitors
Table 15. VUZIX Major Business
Table 16. VUZIX Mobile Augmented Reality (MAR) Product and Solutions
Table 17. VUZIX Mobile Augmented Reality (MAR) Revenue (USD Million), Gross Margin and Market Share (2019-2021)
Table 18. SONY Corporate Information, Head Office, and Major Competitors
Table 19. SONY Major Business
Table 20. SONY Mobile Augmented Reality (MAR) Product and Solutions
Table 21. SONY Mobile Augmented Reality (MAR) Revenue (USD Million), Gross Margin and Market Share (2019-2021)
Table 22. Epson Corporate Information, Head Office, and Major Competitors
Table 23. Epson Major Business
Table 24. Epson Mobile Augmented Reality (MAR) Product and Solutions
Table 25. Epson Mobile Augmented Reality (MAR) Revenue (USD Million), Gross Margin and Market Share (2019-2021)
Table 26. Intel Corporate Information, Head Office, and Major Competitors
Table 27. Intel Major Business
Table 28. Intel Mobile Augmented Reality (MAR) Product and Solutions
Table 29. Intel Mobile Augmented Reality (MAR) Revenue (USD Million), Gross Margin and Market Share (2019-2021)
Table 30. Mindmaze Corporate Information, Head Office, and Major Competitors
Table 31. Mindmaze Major Business
Table 32. Mindmaze Mobile Augmented Reality (MAR) Product and Solutions
Table 33. Mindmaze Mobile Augmented Reality (MAR) Revenue (USD Million), Gross Margin and Market Share (2019-2021)
Table 34. Seebright Corporate Information, Head Office, and Major Competitors
Table 35. Seebright Major Business
Table 36. Seebright Mobile Augmented Reality (MAR) Product and Solutions
Table 37. Seebright Mobile Augmented Reality (MAR) Revenue (USD Million), Gross Margin and Market Share (2019-2021)
Table 38. Wikitude Corporate Information, Head Office, and Major Competitors
Table 39. Wikitude Major Business
Table 40. Wikitude Mobile Augmented Reality (MAR) Product and Solutions
Table 41. Wikitude Mobile Augmented Reality (MAR) Revenue (USD Million), Gross Margin and Market Share (2019-2021)
Table 42. Aurasma Corporate Information, Head Office, and Major Competitors
Table 43. Aurasma Major Business
Table 44. Aurasma Mobile Augmented Reality (MAR) Product and Solutions
Table 45. Aurasma Mobile Augmented Reality (MAR) Revenue (USD Million), Gross Margin and Market Share (2019-2021)
Table 46. Daqri Corporate Information, Head Office, and Major Competitors
Table 47. Daqri Major Business
Table 48. Daqri Mobile Augmented Reality (MAR) Product and Solutions
Table 49. Daqri Mobile Augmented Reality (MAR) Revenue (USD Million), Gross Margin and Market Share (2019-2021)
Table 50. Metaio Corporate Information, Head Office, and Major Competitors
Table 51. Metaio Major Business
Table 52. Metaio Mobile Augmented Reality (MAR) Product and Solutions
Table 53. Metaio Mobile Augmented Reality (MAR) Revenue (USD Million), Gross Margin and Market Share (2019-2021)
Table 54. Total Immersion Corporate Information, Head Office, and Major Competitors
Table 55. Total Immersion Major Business
Table 56. Total Immersion Mobile Augmented Reality (MAR) Product and Solutions
Table 57. Total Immersion Mobile Augmented Reality (MAR) Revenue (USD Million), Gross Margin and Market Share (2019-2021)
Table 58. Qualcomm Corporate Information, Head Office, and Major Competitors
Table 59. Qualcomm Major Business
Table 60. Qualcomm Mobile Augmented Reality (MAR) Product and Solutions
Table 61. Qualcomm Mobile Augmented Reality (MAR) Revenue (USD Million), Gross Margin and Market Share (2019-2021)
Table 62. Marxent Corporate Information, Head Office, and Major Competitors
Table 63. Marxent Major Business
Table 64. Marxent Mobile Augmented Reality (MAR) Product and Solutions
Table 65. Marxent Mobile Augmented Reality (MAR) Revenue (USD Million), Gross Margin and Market Share (2019-2021)
Table 66. Blippar Corporate Information, Head Office, and Major Competitors
Table 67. Blippar Major Business
Table 68. Blippar Mobile Augmented Reality (MAR) Product and Solutions
Table 69. Blippar Mobile Augmented Reality (MAR) Revenue (USD Million), Gross Margin and Market Share (2019-2021)
Table 70. Catchoom Corporate Information, Head Office, and Major Competitors
Table 71. Catchoom Major Business
Table 72. Catchoom Mobile Augmented Reality (MAR) Product and Solutions
Table 73. Catchoom Mobile Augmented Reality (MAR) Revenue (USD Million), Gross Margin and Market Share (2019-2021)
Table 74. Ngrain Corporate Information, Head Office, and Major Competitors
Table 75. Ngrain Major Business
Table 76. Ngrain Mobile Augmented Reality (MAR) Product and Solutions
Table 77. Ngrain Mobile Augmented Reality (MAR) Revenue (USD Million), Gross Margin and Market Share (2019-2021)
Table 78. Zappar Corporate Information, Head Office, and Major Competitors
Table 79. Zappar Major Business
Table 80. Zappar Mobile Augmented Reality (MAR) Product and Solutions
Table 81. Zappar Mobile Augmented Reality (MAR) Revenue (USD Million), Gross Margin and Market Share (2019-2021)
Table 82. Infinity Augmented Reality Corporate Information, Head Office, and Major Competitors
Table 83. Infinity Augmented Reality Major Business
Table 84. Infinity Augmented Reality Mobile Augmented Reality (MAR) Product and Solutions
Table 85. Infinity Augmented Reality Mobile Augmented Reality (MAR) Revenue (USD Million), Gross Margin and Market Share (2019-2021)
Table 86. Samsung Electronics Corporate Information, Head Office, and Major Competitors
Table 87. Samsung Electronics Major Business
Table 88. Samsung Electronics Mobile Augmented Reality (MAR) Product and Solutions
Table 89. Samsung Electronics Mobile Augmented Reality (MAR) Revenue (USD Million), Gross Margin and Market Share (2019-2021)
Table 90. Catchoom Technologies Corporate Information, Head Office, and Major Competitors
Table 91. Catchoom Technologies Major Business
Table 92. Catchoom Technologies Mobile Augmented Reality (MAR) Product and Solutions
Table 93. Catchoom Technologies Mobile Augmented Reality (MAR) Revenue (USD Million), Gross Margin and Market Share (2019-2021)
Table 94. Atheer Corporate Information, Head Office, and Major Competitors
Table 95. Atheer Major Business
Table 96. Atheer Mobile Augmented Reality (MAR) Product and Solutions
Table 97. Atheer Mobile Augmented Reality (MAR) Revenue (USD Million), Gross Margin and Market Share (2019-2021)
Table 98. Hannovermesse Corporate Information, Head Office, and Major Competitors
Table 99. Hannovermesse Major Business
Table 100. Hannovermesse Mobile Augmented Reality (MAR) Product and Solutions
Table 101. Hannovermesse Mobile Augmented Reality (MAR) Revenue (USD Million), Gross Margin and Market Share (2019-2021)
Table 102. Global Mobile Augmented Reality (MAR) Revenue (USD Million) by Players (2019-2021)
Table 103. Global Mobile Augmented Reality (MAR) Revenue Share by Players (2019-2021)
Table 104. Breakdown of Mobile Augmented Reality (MAR) by Company Type (Tier 1, Tier 2 and Tier 3)
Table 105. Mobile Augmented Reality (MAR) Players Head Office, Products and Services Provided
Table 106. Mobile Augmented Reality (MAR) Mergers & Acquisitions in the Past Five Years
Table 107. Mobile Augmented Reality (MAR) New Entrants and Expansion Plans
Table 108. Global Mobile Augmented Reality (MAR) Revenue (USD Million) by Type (2016-2021)
Table 109. Global Mobile Augmented Reality (MAR) Revenue Share by Type (2016-2021)
Table 110. Global Mobile Augmented Reality (MAR) Revenue Forecast by Type (2021-2026)
Table 111. Global Mobile Augmented Reality (MAR) Revenue by Application (2016-2021)
Table 112. Global Mobile Augmented Reality (MAR) Revenue Forecast by Application (2021-2026)
Table 113. North America Mobile Augmented Reality (MAR) Revenue by Type (2016-2021) & (USD Million)
Table 114. North America Mobile Augmented Reality (MAR) Revenue by Type (2021-2026) & (USD Million)
Table 115. North America Mobile Augmented Reality (MAR) Revenue by Application (2016-2021) & (USD Million)
Table 116. North America Mobile Augmented Reality (MAR) Revenue by Application (2021-2026) & (USD Million)
Table 117. North America Mobile Augmented Reality (MAR) Revenue by Country (2016-2021) & (USD Million)
Table 118. North America Mobile Augmented Reality (MAR) Revenue by Country (2021-2026) & (USD Million)
Table 119. Europe Mobile Augmented Reality (MAR) Revenue by Type (2016-2021) & (USD Million)
Table 120. Europe Mobile Augmented Reality (MAR) Revenue by Type (2021-2026) & (USD Million)
Table 121. Europe Mobile Augmented Reality (MAR) Revenue by Application (2016-2021) & (USD Million)
Table 122. Europe Mobile Augmented Reality (MAR) Revenue by Application (2021-2026) & (USD Million)
Table 123. Europe Mobile Augmented Reality (MAR) Revenue by Country (2016-2021) & (USD Million)
Table 124. Europe Mobile Augmented Reality (MAR) Revenue by Country (2021-2026) & (USD Million)
Table 125. Asia-Pacific Mobile Augmented Reality (MAR) Revenue by Type (2016-2021) & (USD Million)
Table 126. Asia-Pacific Mobile Augmented Reality (MAR) Revenue by Type (2021-2026) & (USD Million)
Table 127. Asia-Pacific Mobile Augmented Reality (MAR) Revenue by Application (2016-2021) & (USD Million)
Table 128. Asia-Pacific Mobile Augmented Reality (MAR) Revenue by Application (2021-2026) & (USD Million)
Table 129. Asia-Pacific Mobile Augmented Reality (MAR) Revenue by Region (2016-2021) & (USD Million)
Table 130. Asia-Pacific Mobile Augmented Reality (MAR) Revenue by Region (2021-2026) & (USD Million)
Table 131. South America Mobile Augmented Reality (MAR) Revenue by Type (2016-2021) & (USD Million)
Table 132. South America Mobile Augmented Reality (MAR) Revenue by Type (2021-2026) & (USD Million)
Table 133. South America Mobile Augmented Reality (MAR) Revenue by Application (2016-2021) & (USD Million)
Table 134. South America Mobile Augmented Reality (MAR) Revenue by Application (2021-2026) & (USD Million)
Table 135. South America Mobile Augmented Reality (MAR) Revenue by Country (2016-2021) & (USD Million)
Table 136. South America Mobile Augmented Reality (MAR) Revenue by Country (2021-2026) & (USD Million)
Table 137. Middle East & Africa Mobile Augmented Reality (MAR) Revenue by Type (2016-2021) & (USD Million)
Table 138. Middle East & Africa Mobile Augmented Reality (MAR) Revenue by Type (2021-2026) & (USD Million)
Table 139. Middle East & Africa Mobile Augmented Reality (MAR) Revenue by Application (2016-2021) & (USD Million)
Table 140. Middle East & Africa Mobile Augmented Reality (MAR) Revenue by Application (2021-2026) & (USD Million)
Table 141. Middle East & Africa Mobile Augmented Reality (MAR) Revenue by Country (2016-2021) & (USD Million)
Table 142. Middle East & Africa Mobile Augmented Reality (MAR) Revenue by Country (2021-2026) & (USD Million)
List of Figures
Figure 1. Mobile Augmented Reality (MAR) Picture
Figure 2. Global Mobile Augmented Reality (MAR) Revenue Market Share by Type in 2020
Figure 3. Monitor-Based
Figure 4. Video See-through HMD
Figure 5. Head-mounted Displays
Figure 6. Mobile Augmented Reality (MAR) Revenue Market Share by Application in 2020
Figure 7. Medical Field Picture
Figure 8. Military Picture
Figure 9. Protection Of Cultural Heritage Picture
Figure 10. Industrial Maintenance Picture
Figure 11. Network Communication Picture
Figure 12. Entertainment Picture
Figure 13. Other Picture
Figure 14. Global Mobile Augmented Reality (MAR) Revenue, (USD Million): 2020 VS 2021 VS 2026
Figure 15. Global Mobile Augmented Reality (MAR) Revenue and Forecast (2016-2026) & (USD Million)
Figure 16. Global Mobile Augmented Reality (MAR) Revenue Market Share by Region (2016-2026)
Figure 17. Global Mobile Augmented Reality (MAR) Revenue Market Share by Region in 2020
Figure 18. North America Mobile Augmented Reality (MAR) Revenue (USD Million) and Growth Rate (2016-2026)
Figure 19. Europe Mobile Augmented Reality (MAR) Revenue (USD Million) and Growth Rate (2016-2026)
Figure 20. Asia-Pacific Mobile Augmented Reality (MAR) Revenue (USD Million) and Growth Rate (2016-2026)
Figure 21. South America Mobile Augmented Reality (MAR) Revenue (USD Million) and Growth Rate (2016-2026)
Figure 22. Middle East and Africa Mobile Augmented Reality (MAR) Revenue (USD Million) and Growth Rate (2016-2026)
Figure 23. Mobile Augmented Reality (MAR) Market Drivers
Figure 24. Mobile Augmented Reality (MAR) Market Restraints
Figure 25. Mobile Augmented Reality (MAR) Market Trends
Figure 26. Google Recent Developments and Future Plans
Figure 27. Microsoft Corporation Recent Developments and Future Plans
Figure 28. VUZIX Recent Developments and Future Plans
Figure 29. SONY Recent Developments and Future Plans
Figure 30. Epson Recent Developments and Future Plans
Figure 31. Intel Recent Developments and Future Plans
Figure 32. Mindmaze Recent Developments and Future Plans
Figure 33. Seebright Recent Developments and Future Plans
Figure 34. Wikitude Recent Developments and Future Plans
Figure 35. Aurasma Recent Developments and Future Plans
Figure 36. Daqri Recent Developments and Future Plans
Figure 37. Metaio Recent Developments and Future Plans
Figure 38. Total Immersion Recent Developments and Future Plans
Figure 39. Qualcomm Recent Developments and Future Plans
Figure 40. Marxent Recent Developments and Future Plans
Figure 41. Blippar Recent Developments and Future Plans
Figure 42. Catchoom Recent Developments and Future Plans
Figure 43. Ngrain Recent Developments and Future Plans
Figure 44. Zappar Recent Developments and Future Plans
Figure 45. Infinity Augmented Reality Recent Developments and Future Plans
Figure 46. Samsung Electronics Recent Developments and Future Plans
Figure 47. Catchoom Technologies Recent Developments and Future Plans
Figure 48. Atheer Recent Developments and Future Plans
Figure 49. Hannovermesse Recent Developments and Future Plans
Figure 50. Global Mobile Augmented Reality (MAR) Revenue Share by Players in 2020
Figure 51. Mobile Augmented Reality (MAR) Market Share by Company Type (Tier 1, Tier 2 and Tier 3)
Figure 52. Global Top 3 Players Mobile Augmented Reality (MAR) Revenue Market Share in 2020
Figure 53. Global Top 10 Players Mobile Augmented Reality (MAR) Revenue Market Share in 2020
Figure 54. Key Players Market Share Trend (Top 3 Market Share: 2019 VS 2020 VS 2021)
Figure 55. Global Mobile Augmented Reality (MAR) Revenue Share by Type in 2020
Figure 56. Global Mobile Augmented Reality (MAR) Market Share Forecast by Type (2021-2026)
Figure 57. Global Mobile Augmented Reality (MAR) Revenue Share by Application in 2020
Figure 58. Global Mobile Augmented Reality (MAR) Market Share Forecast by Application (2021-2026)
Figure 59. North America Mobile Augmented Reality (MAR) Sales Market Share by Type (2016-2026)
Figure 60. North America Mobile Augmented Reality (MAR) Sales Market Share by Application (2016-2026)
Figure 61. North America Mobile Augmented Reality (MAR) Revenue Market Share by Country (2016-2026)
Figure 62. United States Mobile Augmented Reality (MAR) Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 63. Canada Mobile Augmented Reality (MAR) Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 64. Mexico Mobile Augmented Reality (MAR) Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 65. Europe Mobile Augmented Reality (MAR) Sales Market Share by Type (2016-2026)
Figure 66. Europe Mobile Augmented Reality (MAR) Sales Market Share by Application (2016-2026)
Figure 67. Europe Mobile Augmented Reality (MAR) Revenue Market Share by Country (2016-2026)
Figure 68. Germany Mobile Augmented Reality (MAR) Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 69. France Mobile Augmented Reality (MAR) Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 70. United Kingdom Mobile Augmented Reality (MAR) Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 71. Russia Mobile Augmented Reality (MAR) Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 72. Italy Mobile Augmented Reality (MAR) Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 73. Asia-Pacific Mobile Augmented Reality (MAR) Sales Market Share by Type (2016-2026)
Figure 74. Asia-Pacific Mobile Augmented Reality (MAR) Sales Market Share by Application (2016-2026)
Figure 75. Asia-Pacific Mobile Augmented Reality (MAR) Revenue Market Share by Region (2016-2026)
Figure 76. China Mobile Augmented Reality (MAR) Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 77. Japan Mobile Augmented Reality (MAR) Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 78. South Korea Mobile Augmented Reality (MAR) Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 79. India Mobile Augmented Reality (MAR) Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 80. Southeast Asia Mobile Augmented Reality (MAR) Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 81. Australia Mobile Augmented Reality (MAR) Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 82. South America Mobile Augmented Reality (MAR) Sales Market Share by Type (2016-2026)
Figure 83. South America Mobile Augmented Reality (MAR) Sales Market Share by Application (2016-2026)
Figure 84. South America Mobile Augmented Reality (MAR) Revenue Market Share by Country (2016-2026)
Figure 85. Brazil Mobile Augmented Reality (MAR) Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 86. Argentina Mobile Augmented Reality (MAR) Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 87. Middle East and Africa Mobile Augmented Reality (MAR) Sales Market Share by Type (2016-2026)
Figure 88. Middle East and Africa Mobile Augmented Reality (MAR) Sales Market Share by Application (2016-2026)
Figure 89. Middle East and Africa Mobile Augmented Reality (MAR) Revenue Market Share by Country (2016-2026)
Figure 90. Turkey Mobile Augmented Reality (MAR) Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 91. Saudi Arabia Mobile Augmented Reality (MAR) Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 92. UAE Mobile Augmented Reality (MAR) Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 93. Methodology
Figure 94. Research Process and Data Source