Global Consumer Grade VR Headsets Market 2021 by Manufacturers, Regions, Type and Application, Forecast to 2027

  • receipt Report ID : 252043
  • calendar_today Published On: Jan, 2022
  • file_copy Pages: 156
  • list Consumer Goods
Buy @ $3500

The Consumer Grade VR Headsets market report provides a detailed analysis of global market size, regional and country-level market size, segmentation market growth, market share, competitive Landscape, sales analysis, impact of domestic and global market players, value chain optimization, trade regulations, recent developments, opportunities analysis, strategic market growth analysis, product launches, area marketplace expanding, and technological innovations.

According to our latest research, the global Consumer Grade VR Headsets size is estimated to be million in 2021 from USD million in 2020, with a change of % between 2020 and 2021. The global Consumer Grade VR Headsets market size is expected to grow at a CAGR of % for the next five years.

Market segmentation

Consumer Grade VR Headsets market is split by Type and by Application. For the period 2016-2027, the growth among segments provide accurate calculations and forecasts for sales by Type and by Application in terms of volume and value. This analysis can help you expand your business by targeting qualified niche markets.

Market segment by Type, covers

PC VR Headsets

All-in-one VR Headsets

Market segment by Application can be divided into

Entertainment

Marketing

Education

Others

The key market players for global Consumer Grade VR Headsets market are listed below:

Samsung

Meta Platforms

Nintendo

HTC

Google

SONY

Fujitsu

MI

HUAWEI

PiMAX

Royole

ANTVR

Homido

Exit Reality

Springboard VR

The Void

VRstudios

Hologate

Sandbox VR

Pico

Market segment by Region, regional analysis covers

North America (United States, Canada and Mexico)

Europe (Germany, France, United Kingdom, Russia, Italy, and Rest of Europe)

Asia-Pacific (China, Japan, Korea, India, Southeast Asia, and Australia)

South America (Brazil, Argentina, Colombia, and Rest of South America)

Middle East & Africa (Saudi Arabia, UAE, Egypt, South Africa, and Rest of Middle East & Africa)

The content of the study subjects, includes a total of 14 chapters:

Chapter 1, to describe Consumer Grade VR Headsets product scope, market overview, market opportunities, market driving force and market risks.

Chapter 2, to profile the top manufacturers of Consumer Grade VR Headsets, with price, sales, revenue and global market share of Consumer Grade VR Headsets from 2019 to 2021.

Chapter 3, the Consumer Grade VR Headsets competitive situation, sales, revenue and global market share of top manufacturers are analyzed emphatically by landscape contrast.

Chapter 4, the Consumer Grade VR Headsets breakdown data are shown at the regional level, to show the sales, revenue and growth by regions, from 2016 to 2027.

Chapter 5 and 6, to segment the sales by type and application, with sales market share and growth rate by type, application, from 2016 to 2027.

Chapter 7, 8, 9, 10 and 11, to break the sales data at the country level, with sales, revenue and market share for key countries in the world, from 2016 to 2021.and Consumer Grade VR Headsets market forecast, by regions, type and application, with sales and revenue, from 2021 to 2027.

Chapter 12, 13 and 14, to describe Consumer Grade VR Headsets sales channel, distributors, customers, research findings and conclusion, appendix and data source.

Frequently Asked Questions

The base year for the study has been considered 2019, historic year 2014 and 2018, the forecast period considered is from 2020 to 2027. The regions analyzed for the market include North America, Europe, South America, Asia Pacific, and Middle East and Africa. These regions are further analyzed at the country-level. The study also includes attractiveness analysis of type, application and regions which are benchmarked based on their market size, growth rate and attractiveness in terms of present and future opportunity for understanding the future growth of the market.

Market is segmented on the basis:

  • By Type
  • By Application
  • By Region
  • By Country
  • By Manufacturer

The report offers in-depth analysis of driving factors, opportunities, restraints, and challenges for gaining the key insight of the market. The report emphasizes on all the key trends that play a vital role in the enlargement of the market from 2019 to 2026.

The report provides company profile of the key players operating in the market and a comparative analysis based on their business overviews industry offering, segment market share, regional presence, business strategies, innovations, mergers & acquisitions, recent developments, joint venture, collaborations, partnerships, SWOT analysis, and key financial information.

1 Market Overview

1.1 Consumer Grade VR Headsets Introduction

1.2 Market Analysis by Type

1.2.1 Overview: Global Consumer Grade VR Headsets Revenue by Type: 2019 Versus 2021 Versus 2026

1.2.2 PC VR Headsets

1.2.3 All-in-one VR Headsets

1.3 Market Analysis by Application

1.3.1 Overview: Global Consumer Grade VR Headsets Revenue by Application: 2019 Versus 2021 Versus 2026

1.3.2 Entertainment

1.3.3 Marketing

1.3.4 Education

1.3.5 Others

1.4 Global Consumer Grade VR Headsets Market Size & Forecast

1.4.1 Global Consumer Grade VR Headsets Sales in Value (2016-2026))

1.4.2 Global Consumer Grade VR Headsets Sales in Volume (2016-2026)

1.4.3 Global Consumer Grade VR Headsets Price by Type (2016-2026) & (US$/Unit)

1.5 Global Consumer Grade VR Headsets Production Capacity Analysis

1.5.1 Global Consumer Grade VR Headsets Total Production Capacity (2016-2026)

1.5.2 Global Consumer Grade VR Headsets Production Capacity by Geographic Region

1.6 Market Drivers, Restraints and Trends

1.6.1 Consumer Grade VR Headsets Market Drivers

1.6.2 Consumer Grade VR Headsets Market Restraints

1.6.3 Consumer Grade VR Headsets Trends Analysis

2 Manufacturers Profiles

2.1 Samsung

2.1.1 Samsung Details

2.1.2 Samsung Major Business

2.1.3 Samsung Consumer Grade VR Headsets Product and Services

2.1.4 Samsung Consumer Grade VR Headsets Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)

2.2 Meta Platforms

2.2.1 Meta Platforms Details

2.2.2 Meta Platforms Major Business

2.2.3 Meta Platforms Consumer Grade VR Headsets Product and Services

2.2.4 Meta Platforms Consumer Grade VR Headsets Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)

2.3 Nintendo

2.3.1 Nintendo Details

2.3.2 Nintendo Major Business

2.3.3 Nintendo Consumer Grade VR Headsets Product and Services

2.3.4 Nintendo Consumer Grade VR Headsets Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)

2.4 HTC

2.4.1 HTC Details

2.4.2 HTC Major Business

2.4.3 HTC Consumer Grade VR Headsets Product and Services

2.4.4 HTC Consumer Grade VR Headsets Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)

2.5 Google

2.5.1 Google Details

2.5.2 Google Major Business

2.5.3 Google Consumer Grade VR Headsets Product and Services

2.5.4 Google Consumer Grade VR Headsets Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)

2.6 SONY

2.6.1 SONY Details

2.6.2 SONY Major Business

2.6.3 SONY Consumer Grade VR Headsets Product and Services

2.6.4 SONY Consumer Grade VR Headsets Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)

2.7 Fujitsu

2.7.1 Fujitsu Details

2.7.2 Fujitsu Major Business

2.7.3 Fujitsu Consumer Grade VR Headsets Product and Services

2.7.4 Fujitsu Consumer Grade VR Headsets Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)

2.8 MI

2.8.1 MI Details

2.8.2 MI Major Business

2.8.3 MI Consumer Grade VR Headsets Product and Services

2.8.4 MI Consumer Grade VR Headsets Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)

2.9 HUAWEI

2.9.1 HUAWEI Details

2.9.2 HUAWEI Major Business

2.9.3 HUAWEI Consumer Grade VR Headsets Product and Services

2.9.4 HUAWEI Consumer Grade VR Headsets Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)

2.10 PiMAX

2.10.1 PiMAX Details

2.10.2 PiMAX Major Business

2.10.3 PiMAX Consumer Grade VR Headsets Product and Services

2.10.4 PiMAX Consumer Grade VR Headsets Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)

2.11 Royole

2.11.1 Royole Details

2.11.2 Royole Major Business

2.11.3 Royole Consumer Grade VR Headsets Product and Services

2.11.4 Royole Consumer Grade VR Headsets Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)

2.12 ANTVR

2.12.1 ANTVR Details

2.12.2 ANTVR Major Business

2.12.3 ANTVR Consumer Grade VR Headsets Product and Services

2.12.4 ANTVR Consumer Grade VR Headsets Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)

2.13 Homido

2.13.1 Homido Details

2.13.2 Homido Major Business

2.13.3 Homido Consumer Grade VR Headsets Product and Services

2.13.4 Homido Consumer Grade VR Headsets Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)

2.14 Exit Reality

2.14.1 Exit Reality Details

2.14.2 Exit Reality Major Business

2.14.3 Exit Reality Consumer Grade VR Headsets Product and Services

2.14.4 Exit Reality Consumer Grade VR Headsets Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)

2.15 Springboard VR

2.15.1 Springboard VR Details

2.15.2 Springboard VR Major Business

2.15.3 Springboard VR Consumer Grade VR Headsets Product and Services

2.15.4 Springboard VR Consumer Grade VR Headsets Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)

2.16 The Void

2.16.1 The Void Details

2.16.2 The Void Major Business

2.16.3 The Void Consumer Grade VR Headsets Product and Services

2.16.4 The Void Consumer Grade VR Headsets Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)

2.17 VRstudios

2.17.1 VRstudios Details

2.17.2 VRstudios Major Business

2.17.3 VRstudios Consumer Grade VR Headsets Product and Services

2.17.4 VRstudios Consumer Grade VR Headsets Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)

2.18 Hologate

2.18.1 Hologate Details

2.18.2 Hologate Major Business

2.18.3 Hologate Consumer Grade VR Headsets Product and Services

2.18.4 Hologate Consumer Grade VR Headsets Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)

2.19 Sandbox VR

2.19.1 Sandbox VR Details

2.19.2 Sandbox VR Major Business

2.19.3 Sandbox VR Consumer Grade VR Headsets Product and Services

2.19.4 Sandbox VR Consumer Grade VR Headsets Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)

2.20 Pico

2.20.1 Pico Details

2.20.2 Pico Major Business

2.20.3 Pico Consumer Grade VR Headsets Product and Services

2.20.4 Pico Consumer Grade VR Headsets Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)

3 Consumer Grade VR Headsets Sales by Manufacturer

3.1 Global Consumer Grade VR Headsets Sales in Volume by Manufacturer (2019-2021e)

3.2 Global Consumer Grade VR Headsets Revenue by Manufacturer (2019-2021e)

3.3 Key Manufacturer Market Position in Consumer Grade VR Headsets

3.4 Market Concentration Rate

3.4.1 Top 3 Consumer Grade VR Headsets Manufacturer Market Share

3.4.2 Top 6 Consumer Grade VR Headsets Manufacturer Market Share

3.5 Global Consumer Grade VR Headsets Production Capacity by Company

3.6 Manufacturer by Geography: Head Office and Consumer Grade VR Headsets Production Site

3.7 New Entrant and Capacity Expansion Plans

3.8 Mergers & Acquisitions

4 Market Analysis by Region

4.1 Global Consumer Grade VR Headsets Market Size by Region

4.1.1 Global Consumer Grade VR Headsets Sales in Volume by Region (2016-2026)

4.1.2 Global Consumer Grade VR Headsets Revenue by Region (2016-2026)

4.2 North America Consumer Grade VR Headsets Revenue (2016-2026)

4.3 Europe Consumer Grade VR Headsets Revenue (2016-2026)

4.4 Asia-Pacific Consumer Grade VR Headsets Revenue (2016-2026)

4.5 South America Consumer Grade VR Headsets Revenue (2016-2026)

4.6 Middle East and Africa Consumer Grade VR Headsets Revenue (2016-2026)

5 Market Segment by Type

5.1 Global Consumer Grade VR Headsets Sales in Volume by Type (2016-2026)

5.2 Global Consumer Grade VR Headsets Revenue by Type (2016-2026)

5.3 Global Consumer Grade VR Headsets Price by Type (2016-2026)

6 Market Segment by Application

6.1 Global Consumer Grade VR Headsets Sales in Volume by Application (2016-2026)

6.2 Global Consumer Grade VR Headsets Revenue by Application (2016-2026)

6.3 Global Consumer Grade VR Headsets Price by Application (2016-2026)

7 North America by Country, by Type, and by Application

7.1 North America Consumer Grade VR Headsets Sales by Type (2016-2026)

7.2 North America Consumer Grade VR Headsets Sales by Application (2016-2026)

7.3 North America Consumer Grade VR Headsets Market Size by Country

7.3.1 North America Consumer Grade VR Headsets Sales in Volume by Country (2016-2026)

7.3.2 North America Consumer Grade VR Headsets Revenue by Country (2016-2026)

7.3.3 United States Market Size and Forecast (2016-2026)

7.3.4 Canada Market Size and Forecast (2016-2026)

7.3.5 Mexico Market Size and Forecast (2016-2026)

8 Europe by Country, by Type, and by Application

8.1 Europe Consumer Grade VR Headsets Sales by Type (2016-2026)

8.2 Europe Consumer Grade VR Headsets Sales by Application (2016-2026)

8.3 Europe Consumer Grade VR Headsets Market Size by Country

8.3.1 Europe Consumer Grade VR Headsets Sales in Volume by Country (2016-2026)

8.3.2 Europe Consumer Grade VR Headsets Revenue by Country (2016-2026)

8.3.3 Germany Market Size and Forecast (2016-2026)

8.3.4 France Market Size and Forecast (2016-2026)

8.3.5 United Kingdom Market Size and Forecast (2016-2026)

8.3.6 Russia Market Size and Forecast (2016-2026)

8.3.7 Italy Market Size and Forecast (2016-2026)

9 Asia-Pacific by Country, by Type, and by Application

9.1 Asia-Pacific Consumer Grade VR Headsets Sales by Type (2016-2026)

9.2 Asia-Pacific Consumer Grade VR Headsets Sales by Application (2016-2026)

9.3 Asia-Pacific Consumer Grade VR Headsets Market Size by Region

9.3.1 Asia-Pacific Consumer Grade VR Headsets Sales in Volume by Region (2016-2026)

9.3.2 Asia-Pacific Consumer Grade VR Headsets Revenue by Region (2016-2026)

9.3.3 China Market Size and Forecast (2016-2026)

9.3.4 Japan Market Size and Forecast (2016-2026)

9.3.5 Korea Market Size and Forecast (2016-2026)

9.3.6 India Market Size and Forecast (2016-2026)

9.3.7 Southeast Asia Market Size and Forecast (2016-2026)

9.3.8 Australia Market Size and Forecast (2016-2026)

10 South America by Country, by Type, and by Application

10.1 South America Consumer Grade VR Headsets Sales by Type (2016-2026)

10.2 South America Consumer Grade VR Headsets Sales by Application (2016-2026)

10.3 South America Consumer Grade VR Headsets Market Size by Country

10.3.1 South America Consumer Grade VR Headsets Sales in Volume by Country (2016-2026)

10.3.2 South America Consumer Grade VR Headsets Revenue by Country (2016-2026)

10.3.3 Brazil Market Size and Forecast (2016-2026)

10.3.4 Argentina Market Size and Forecast (2016-2026)

11 Middle East & Africa by Country, by Type, and by Application

11.1 Middle East & Africa Consumer Grade VR Headsets Sales by Type (2016-2026)

11.2 Middle East & Africa Consumer Grade VR Headsets Sales by Application (2016-2026)

11.3 Middle East & Africa Consumer Grade VR Headsets Market Size by Country

11.3.1 Middle East & Africa Consumer Grade VR Headsets Sales in Volume by Country (2016-2026)

11.3.2 Middle East & Africa Consumer Grade VR Headsets Revenue by Country (2016-2026)

11.3.3 Turkey Market Size and Forecast (2016-2026)

11.3.4 Egypt Market Size and Forecast (2016-2026)

11.3.5 Saudi Arabia Market Size and Forecast (2016-2026)

11.3.6 South Africa Market Size and Forecast (2016-2026)

12 Sales Channel, Distributors, Traders and Dealers

12.1 Sales Channel

12.1.1 Direct Marketing

12.1.2 Indirect Marketing

12.2 Consumer Grade VR Headsets Typical Distributors

12.3 Consumer Grade VR Headsets Typical Customers

13 Research Findings and Conclusion

14 Appendix

14.1 Methodology

14.2 Research Process and Data Source

14.3 Disclaimer

List of Tables

Table 1. Global Consumer Grade VR Headsets Revenue by Type, (USD Million), 2021-2026

Table 2. Global Consumer Grade VR Headsets Revenue by Application, (USD Million), 2021-2026

Table 3. Samsung Basic Information, Manufacturing Base and Competitors

Table 4. Samsung Major Business

Table 5. Samsung Consumer Grade VR Headsets Product and Services

Table 6. Samsung Consumer Grade VR Headsets Sales (K Units), Price (US$/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)

Table 7. Meta Platforms Basic Information, Manufacturing Base and Competitors

Table 8. Meta Platforms Major Business

Table 9. Meta Platforms Consumer Grade VR Headsets Product and Services

Table 10. Meta Platforms Consumer Grade VR Headsets Sales (K Units), Price (US$/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)

Table 11. Nintendo Basic Information, Manufacturing Base and Competitors

Table 12. Nintendo Major Business

Table 13. Nintendo Consumer Grade VR Headsets Product and Services

Table 14. Nintendo Consumer Grade VR Headsets Sales (K Units), Price (US$/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)

Table 15. HTC Basic Information, Manufacturing Base and Competitors

Table 16. HTC Major Business

Table 17. HTC Consumer Grade VR Headsets Product and Services

Table 18. HTC Consumer Grade VR Headsets Sales (K Units), Price (US$/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)

Table 19. Google Basic Information, Manufacturing Base and Competitors

Table 20. Google Major Business

Table 21. Google Consumer Grade VR Headsets Product and Services

Table 22. Google Consumer Grade VR Headsets Sales (K Units), Price (US$/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)

Table 23. SONY Basic Information, Manufacturing Base and Competitors

Table 24. SONY Major Business

Table 25. SONY Consumer Grade VR Headsets Product and Services

Table 26. SONY Consumer Grade VR Headsets Sales (K Units), Price (US$/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)

Table 27. Fujitsu Basic Information, Manufacturing Base and Competitors

Table 28. Fujitsu Major Business

Table 29. Fujitsu Consumer Grade VR Headsets Product and Services

Table 30. Fujitsu Consumer Grade VR Headsets Sales (K Units), Price (US$/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)

Table 31. MI Basic Information, Manufacturing Base and Competitors

Table 32. MI Major Business

Table 33. MI Consumer Grade VR Headsets Product and Services

Table 34. MI Consumer Grade VR Headsets Sales (K Units), Price (US$/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)

Table 35. HUAWEI Basic Information, Manufacturing Base and Competitors

Table 36. HUAWEI Major Business

Table 37. HUAWEI Consumer Grade VR Headsets Product and Services

Table 38. HUAWEI Consumer Grade VR Headsets Sales (K Units), Price (US$/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)

Table 39. PiMAX Basic Information, Manufacturing Base and Competitors

Table 40. PiMAX Major Business

Table 41. PiMAX Consumer Grade VR Headsets Product and Services

Table 42. PiMAX Consumer Grade VR Headsets Sales (K Units), Price (US$/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)

Table 43. Royole Basic Information, Manufacturing Base and Competitors

Table 44. Royole Major Business

Table 45. Royole Consumer Grade VR Headsets Product and Services

Table 46. Royole Consumer Grade VR Headsets Sales (K Units), Price (US$/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)

Table 47. ANTVR Basic Information, Manufacturing Base and Competitors

Table 48. ANTVR Major Business

Table 49. ANTVR Consumer Grade VR Headsets Product and Services

Table 50. ANTVR Consumer Grade VR Headsets Sales (K Units), Price (US$/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)

Table 51. Homido Basic Information, Manufacturing Base and Competitors

Table 52. Homido Major Business

Table 53. Homido Consumer Grade VR Headsets Product and Services

Table 54. Homido Consumer Grade VR Headsets Sales (K Units), Price (US$/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)

Table 55. Exit Reality Basic Information, Manufacturing Base and Competitors

Table 56. Exit Reality Major Business

Table 57. Exit Reality Consumer Grade VR Headsets Product and Services

Table 58. Exit Reality Consumer Grade VR Headsets Sales (K Units), Price (US$/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)

Table 59. Springboard VR Basic Information, Manufacturing Base and Competitors

Table 60. Springboard VR Major Business

Table 61. Springboard VR Consumer Grade VR Headsets Product and Services

Table 62. Springboard VR Consumer Grade VR Headsets Sales (K Units), Price (US$/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)

Table 63. The Void Basic Information, Manufacturing Base and Competitors

Table 64. The Void Major Business

Table 65. The Void Consumer Grade VR Headsets Product and Services

Table 66. The Void Consumer Grade VR Headsets Sales (K Units), Price (US$/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)

Table 67. VRstudios Basic Information, Manufacturing Base and Competitors

Table 68. VRstudios Major Business

Table 69. VRstudios Consumer Grade VR Headsets Product and Services

Table 70. VRstudios Consumer Grade VR Headsets Sales (K Units), Price (US$/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)

Table 71. Hologate Basic Information, Manufacturing Base and Competitors

Table 72. Hologate Major Business

Table 73. Hologate Consumer Grade VR Headsets Product and Services

Table 74. Hologate Consumer Grade VR Headsets Sales (K Units), Price (US$/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)

Table 75. Sandbox VR Basic Information, Manufacturing Base and Competitors

Table 76. Sandbox VR Major Business

Table 77. Sandbox VR Consumer Grade VR Headsets Product and Services

Table 78. Sandbox VR Consumer Grade VR Headsets Sales (K Units), Price (US$/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)

Table 79. Pico Basic Information, Manufacturing Base and Competitors

Table 80. Pico Major Business

Table 81. Pico Consumer Grade VR Headsets Product and Services

Table 82. Pico Consumer Grade VR Headsets Sales (K Units), Price (US$/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)

Table 83. Global Consumer Grade VR Headsets Sales by Manufacturer (2019-2021e) & (K Units)

Table 84. Global Consumer Grade VR Headsets Revenue by Manufacturer (2019-2021e) & (USD Million)

Table 85. Market Position of Manufacturers in Consumer Grade VR Headsets, (Tier 1, Tier 2, and Tier 3), Based on Revenue in 2020

Table 86. Global Consumer Grade VR Headsets Production Capacity by Company, (K Units): 2020 VS 2021

Table 87. Head Office and Consumer Grade VR Headsets Production Site of Key Manufacturer

Table 88. Consumer Grade VR Headsets New Entrant and Capacity Expansion Plans

Table 89. Consumer Grade VR Headsets Mergers & Acquisitions in the Past Five Years

Table 90. Global Consumer Grade VR Headsets Sales by Region (2016-2021e) & (K Units)

Table 91. Global Consumer Grade VR Headsets Sales by Region (2021-2026) & (K Units)

Table 92. Global Consumer Grade VR Headsets Revenue by Region (2016-2021e) & (USD Million)

Table 93. Global Consumer Grade VR Headsets Revenue by Region (2021-2026) & (USD Million)

Table 94. Global Consumer Grade VR Headsets Sales by Type (2016-2021e) & (K Units)

Table 95. Global Consumer Grade VR Headsets Sales by Type (2021-2026) & (K Units)

Table 96. Global Consumer Grade VR Headsets Revenue by Type (2016-2021e) & (USD Million)

Table 97. Global Consumer Grade VR Headsets Revenue by Type (2021-2026) & (USD Million)

Table 98. Global Consumer Grade VR Headsets Price by Type (2016-2021e) & (US$/Unit)

Table 99. Global Consumer Grade VR Headsets Price by Type (2021-2026) & (US$/Unit)

Table 100. Global Consumer Grade VR Headsets Sales by Application (2016-2021e) & (K Units)

Table 101. Global Consumer Grade VR Headsets Sales by Application (2021-2026) & (K Units)

Table 102. Global Consumer Grade VR Headsets Revenue by Application (2016-2021e) & (USD Million)

Table 103. Global Consumer Grade VR Headsets Revenue by Application (2021-2026) & (USD Million)

Table 104. Global Consumer Grade VR Headsets Price by Application (2016-2021e) & (US$/Unit)

Table 105. Global Consumer Grade VR Headsets Price by Application (2021-2026) & (US$/Unit)

Table 106. North America Consumer Grade VR Headsets Sales by Country (2016-2021e) & (K Units)

Table 107. North America Consumer Grade VR Headsets Sales by Country (2021-2026) & (K Units)

Table 108. North America Consumer Grade VR Headsets Revenue by Country (2016-2021e) & (USD Million)

Table 109. North America Consumer Grade VR Headsets Revenue by Country (2021-2026) & (USD Million)

Table 110. North America Consumer Grade VR Headsets Sales by Type (2016-2021e) & (K Units)

Table 111. North America Consumer Grade VR Headsets Sales by Type (2021-2026) & (K Units)

Table 112. North America Consumer Grade VR Headsets Sales by Application (2016-2021e) & (K Units)

Table 113. North America Consumer Grade VR Headsets Sales by Application (2021-2026) & (K Units)

Table 114. Europe Consumer Grade VR Headsets Sales by Country (2016-2021e) & (K Units)

Table 115. Europe Consumer Grade VR Headsets Sales by Country (2021-2026) & (K Units)

Table 116. Europe Consumer Grade VR Headsets Revenue by Country (2016-2021e) & (USD Million)

Table 117. Europe Consumer Grade VR Headsets Revenue by Country (2021-2026) & (USD Million)

Table 118. Europe Consumer Grade VR Headsets Sales by Type (2016-2021e) & (K Units)

Table 119. Europe Consumer Grade VR Headsets Sales by Type (2021-2026) & (K Units)

Table 120. Europe Consumer Grade VR Headsets Sales by Application (2016-2021e) & (K Units)

Table 121. Europe Consumer Grade VR Headsets Sales by Application (2021-2026) & (K Units)

Table 122. Asia-Pacific Consumer Grade VR Headsets Sales by Region (2016-2021e) & (K Units)

Table 123. Asia-Pacific Consumer Grade VR Headsets Sales by Region (2021-2026) & (K Units)

Table 124. Asia-Pacific Consumer Grade VR Headsets Revenue by Region (2016-2021e) & (USD Million)

Table 125. Asia-Pacific Consumer Grade VR Headsets Revenue by Region (2021-2026) & (USD Million)

Table 126. Asia-Pacific Consumer Grade VR Headsets Sales by Type (2016-2021e) & (K Units)

Table 127. Asia-Pacific Consumer Grade VR Headsets Sales by Type (2021-2026) & (K Units)

Table 128. Asia-Pacific Consumer Grade VR Headsets Sales by Application (2016-2021e) & (K Units)

Table 129. Asia-Pacific Consumer Grade VR Headsets Sales by Application (2021-2026) & (K Units)

Table 130. South America Consumer Grade VR Headsets Sales by Country (2016-2021e) & (K Units)

Table 131. South America Consumer Grade VR Headsets Sales by Country (2021-2026) & (K Units)

Table 132. South America Consumer Grade VR Headsets Revenue by Country (2016-2021e) & (USD Million)

Table 133. South America Consumer Grade VR Headsets Revenue by Country (2021-2026) & (USD Million)

Table 134. South America Consumer Grade VR Headsets Sales by Type (2016-2021e) & (K Units)

Table 135. South America Consumer Grade VR Headsets Sales by Type (2021-2026) & (K Units)

Table 136. South America Consumer Grade VR Headsets Sales by Application (2016-2021e) & (K Units)

Table 137. South America Consumer Grade VR Headsets Sales by Application (2021-2026) & (K Units)

Table 138. Middle East & Africa Consumer Grade VR Headsets Sales by Country (2016-2021e) & (K Units)

Table 139. Middle East & Africa Consumer Grade VR Headsets Sales by Country (2021-2026) & (K Units)

Table 140. Middle East & Africa Consumer Grade VR Headsets Revenue by Country (2016-2021e) & (USD Million)

Table 141. Middle East & Africa Consumer Grade VR Headsets Revenue by Country (2021-2026) & (USD Million)

Table 142. Middle East & Africa Consumer Grade VR Headsets Sales by Type (2016-2021e) & (K Units)

Table 143. Middle East & Africa Consumer Grade VR Headsets Sales by Type (2021-2026) & (K Units)

Table 144. Middle East & Africa Consumer Grade VR Headsets Sales by Application (2016-2021e) & (K Units)

Table 145. Middle East & Africa Consumer Grade VR Headsets Sales by Application (2021-2026) & (K Units)

Table 146. Direct Channel Pros & Cons

Table 147. Indirect Channel Pros & Cons

Table 148. Consumer Grade VR Headsets Typical Distributors

Table 149. Consumer Grade VR Headsets Typical Customers

List of Figures

Figure 1. Consumer Grade VR Headsets Picture

Figure 2. Global Consumer Grade VR Headsets Sales Market Share by Type in 2020

Figure 3. PC VR Headsets

Figure 4. All-in-one VR Headsets

Figure 5. Global Consumer Grade VR Headsets Sales Market Share by Application in 2020

Figure 6. Entertainment

Figure 7. Marketing

Figure 8. Education

Figure 9. Others

Figure 10. Global Consumer Grade VR Headsets Market Size, (USD Million) & (K Units): 2020 VS 2021 VS 2026

Figure 11. Global Consumer Grade VR Headsets Market Size and Forecast (2016-2026) & (USD Million)

Figure 12. Global Consumer Grade VR Headsets Sales (2016-2026) & (K Units)

Figure 13. Global Consumer Grade VR Headsets Price by Type (2016-2026) & (US$/Unit)

Figure 14. Global Consumer Grade VR Headsets Production Capacity (2016-2026) & (K Units)

Figure 15. Global Consumer Grade VR Headsets Production Capacity by Geographic Region: 2020 VS 2021

Figure 16. Consumer Grade VR Headsets Market Drivers

Figure 17. Consumer Grade VR Headsets Market Restraints

Figure 18. Consumer Grade VR Headsets Market Trends

Figure 19. Global Consumer Grade VR Headsets Sales Market Share by Manufacturer in 2020

Figure 20. Global Consumer Grade VR Headsets Revenue Market Share by Manufacturer in 2020

Figure 21. Consumer Grade VR Headsets Market Share by Company Type (Tier 1, Tier 2, and Tier 3)

Figure 22. Top 3 Consumer Grade VR Headsets Manufacturer (Revenue) Market Share in 2020

Figure 23. Top 6 Consumer Grade VR Headsets Manufacturer (Revenue) Market Share in 2020

Figure 24. Global Consumer Grade VR Headsets Sales Market Share by Region (2016-2026)

Figure 25. Global Consumer Grade VR Headsets Revenue Market Share by Region (2016-2026)

Figure 26. North America Consumer Grade VR Headsets Revenue (2016-2026) & (USD Million)

Figure 27. Europe Consumer Grade VR Headsets Revenue (2016-2026) & (USD Million)

Figure 28. Asia-Pacific Consumer Grade VR Headsets Revenue (2016-2026) & (USD Million)

Figure 29. South America Consumer Grade VR Headsets Revenue (2016-2026) & (USD Million)

Figure 30. Middle East & Africa Consumer Grade VR Headsets Revenue (2016-2026) & (USD Million)

Figure 31. Global Consumer Grade VR Headsets Sales Market Share by Type (2016-2026)

Figure 32. Global Consumer Grade VR Headsets Revenue Market Share by Type (2016-2026)

Figure 33. Global Consumer Grade VR Headsets Price by Type (2016-2026) & (US$/Unit)

Figure 34. Global Consumer Grade VR Headsets Sales Market Share by Application (2016-2026)

Figure 35. Global Consumer Grade VR Headsets Revenue Market Share by Application (2016-2026)

Figure 36. Global Consumer Grade VR Headsets Price by Application (2016-2026) & (US$/Unit)

Figure 37. North America Consumer Grade VR Headsets Sales Market Share by Type (2016-2026)

Figure 38. North America Consumer Grade VR Headsets Sales Market Share by Application (2016-2026)

Figure 39. North America Consumer Grade VR Headsets Sales Market Share by Country (2016-2026)

Figure 40. North America Consumer Grade VR Headsets Revenue Market Share by Country (2016-2026)

Figure 41. United States Consumer Grade VR Headsets Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 42. Canada Consumer Grade VR Headsets Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 43. Mexico Consumer Grade VR Headsets Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 44. Europe Consumer Grade VR Headsets Sales Market Share by Type (2016-2026)

Figure 45. Europe Consumer Grade VR Headsets Sales Market Share by Application (2016-2026)

Figure 46. Europe Consumer Grade VR Headsets Sales Market Share by Country (2016-2026)

Figure 47. Europe Consumer Grade VR Headsets Revenue Market Share by Country (2016-2026)

Figure 48. Germany Consumer Grade VR Headsets Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 49. France Consumer Grade VR Headsets Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 50. United Kingdom Consumer Grade VR Headsets Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 51. Russia Consumer Grade VR Headsets Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 52. Italy Consumer Grade VR Headsets Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 53. Asia-Pacific Consumer Grade VR Headsets Sales Market Share by Region (2016-2026)

Figure 54. Asia-Pacific Consumer Grade VR Headsets Sales Market Share by Application (2016-2026)

Figure 55. Asia-Pacific Consumer Grade VR Headsets Sales Market Share by Region (2016-2026)

Figure 56. Asia-Pacific Consumer Grade VR Headsets Revenue Market Share by Region (2016-2026)

Figure 57. China Consumer Grade VR Headsets Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 58. Japan Consumer Grade VR Headsets Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 59. Korea Consumer Grade VR Headsets Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 60. India Consumer Grade VR Headsets Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 61. Southeast Asia Consumer Grade VR Headsets Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 62. Australia Consumer Grade VR Headsets Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 63. South America Consumer Grade VR Headsets Sales Market Share by Type (2016-2026)

Figure 64. South America Consumer Grade VR Headsets Sales Market Share by Application (2016-2026)

Figure 65. South America Consumer Grade VR Headsets Sales Market Share by Country (2016-2026)

Figure 66. South America Consumer Grade VR Headsets Revenue Market Share by Country (2016-2026)

Figure 67. Brazil Consumer Grade VR Headsets Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 68. Argentina Consumer Grade VR Headsets Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 69. Middle East & Africa Consumer Grade VR Headsets Sales Market Share by Type (2016-2026)

Figure 70. Middle East & Africa Consumer Grade VR Headsets Sales Market Share by Application (2016-2026)

Figure 71. Middle East & Africa Consumer Grade VR Headsets Sales Market Share by Country (2016-2026)

Figure 72. Middle East & Africa Consumer Grade VR Headsets Revenue Market Share by Country (2016-2026)

Figure 73. Turkey Consumer Grade VR Headsets Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 74. Egypt Consumer Grade VR Headsets Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 75. Saudi Arabia Consumer Grade VR Headsets Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 76. South Africa Consumer Grade VR Headsets Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 77. Sales Channel: Direct Channel vs Indirect Channel

Figure 78. Methodology

Figure 79. Research Process and Data Source