Global Video Game Streaming Services Market 2021 by Company, Regions, Type and Application, Forecast to 2026

  • receipt Report ID : 215360
  • calendar_today Published On: Apr, 2021
  • file_copy Pages: 156
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The Video Game Streaming Services market report provides a detailed analysis of global market size, regional and country-level market size, segmentation market growth, market share, competitive Landscape, sales analysis, impact of domestic and global market players, value chain optimization, trade regulations, recent developments, opportunities analysis, strategic market growth analysis, product launches, area marketplace expanding, and technological innovations.

According to our latest research, the global Video Game Streaming Services size is estimated to be USD xx million in 2026 from USD xx million in 2020, with a change XX% between 2020 and 2021. The global Video Game Streaming Services market size is expected to grow at a CAGR of xx% for the next five years.

Market segmentation

Video Game Streaming Services market is split by Type and by Application. For the period 2016-2026, the growth among segments provide accurate calculations and forecasts for revenue by Type and by Application. This analysis can help you expand your business by targeting qualified niche markets.

Market segment by Type, covers

Direct Revenue

Indirect Revenue

Market segment by Application, can be divided into

Smart TV

Set-Top Box

HTPC

Mobile Phone

Others

Market segment by players, this report covers

Alphabet

Amazon

Microsoft

Cavetube

Dailymotion

Dena

Dingit.Tv

Dwango

Facebook

Ibm

Infiniscene

Mobcrush

Panda Tv

Smashcast

Valve

Vaughnsoft

Market segment by regions, regional analysis covers

North America (United States, Canada, and Mexico)

Europe (Germany, France, UK, Russia, Italy, and Rest of Europe)

Asia-Pacific (China, Japan, South Korea, India, Southeast Asia, Australia, and Rest of Asia-Pacific)

South America (Brazil, Argentina, Rest of South America)

Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of Middle East & Africa)

The content of the study subjects, includes a total of 12 chapters:

Chapter 1, to describe Video Game Streaming Services product scope, market overview, market opportunities, market driving force and market risks.

Chapter 2, to profile the top players of Video Game Streaming Services, with revenue, gross margin and global market share of Video Game Streaming Services from 2019 to 2021.

Chapter 3, the Video Game Streaming Services competitive situation, revenue and global market share of top players are analyzed emphatically by landscape contrast.

Chapter 4 and 5, to segment the market size by type and application, with revenue and growth rate by type, application, from 2016 to 2026.

Chapter 6, 7, 8, 9, and 10, to break the market size data at the country level, with revenue and market share for key countries in the world, from 2016 to 2021.and Video Game Streaming Services market forecast, by regions, revenue type and application, with revenue, from 2021 to 2026.

Chapter 11 and 12, to describe Video Game Streaming Services research findings and conclusion, appendix and data source.

Frequently Asked Questions

The base year for the study has been considered 2019, historic year 2014 and 2018, the forecast period considered is from 2020 to 2027. The regions analyzed for the market include North America, Europe, South America, Asia Pacific, and Middle East and Africa. These regions are further analyzed at the country-level. The study also includes attractiveness analysis of type, application and regions which are benchmarked based on their market size, growth rate and attractiveness in terms of present and future opportunity for understanding the future growth of the market.

Market is segmented on the basis:

  • By Type
  • By Application
  • By Region
  • By Country
  • By Manufacturer

The report offers in-depth analysis of driving factors, opportunities, restraints, and challenges for gaining the key insight of the market. The report emphasizes on all the key trends that play a vital role in the enlargement of the market from 2019 to 2026.

The report provides company profile of the key players operating in the market and a comparative analysis based on their business overviews industry offering, segment market share, regional presence, business strategies, innovations, mergers & acquisitions, recent developments, joint venture, collaborations, partnerships, SWOT analysis, and key financial information.

1 Market Overview

1.1 Product Overview and Scope of Video Game Streaming Services

1.2 Classification of Video Game Streaming Services by Revenue Type

1.2.1 Overview: Global Video Game Streaming Services Market Size by Type: 2020 Versus 2021 Versus 2026

1.2.2 Global Video Game Streaming Services Revenue Market Share by Type in 2020

1.2.3 Direct Revenue

1.2.4 Indirect Revenue

1.3 Global Video Game Streaming Services Market by Application

1.3.1 Overview: Global Video Game Streaming Services Market Size by Application: 2020 Versus 2021 Versus 2026

1.3.2 Smart TV

1.3.3 Set-Top Box

1.3.4 HTPC

1.3.5 Mobile Phone

1.3.6 Others

1.4 Global Video Game Streaming Services Market Size & Forecast

1.5 Global Video Game Streaming Services Market Size and Forecast by Region

1.5.1 Global Video Game Streaming Services Market Size by Region: 2016 VS 2021 VS 2026

1.5.2 Global Video Game Streaming Services Market Size by Region, (2016-2021)

1.5.3 North America Video Game Streaming Services Market Size and Prospect (2016-2026)

1.5.4 Europe Video Game Streaming Services Market Size and Prospect (2016-2026)

1.5.5 Asia-Pacific Video Game Streaming Services Market Size and Prospect (2016-2026)

1.5.6 South America Video Game Streaming Services Market Size and Prospect (2016-2026)

1.5.7 Middle East and Africa Video Game Streaming Services Market Size and Prospect (2016-2026)

1.6 Market Drivers, Restraints and Trends

1.6.1 Video Game Streaming Services Market Drivers

1.6.2 Video Game Streaming Services Market Restraints

1.6.3 Video Game Streaming Services Trends Analysis

2 Company Profiles

2.1 Alphabet

2.1.1 Alphabet Details

2.1.2 Alphabet Major Business

2.1.3 Alphabet Video Game Streaming Services Product and Solutions

2.1.4 Alphabet Video Game Streaming Services Revenue, Gross Margin and Market Share (2019-2021)

2.1.5 Alphabet Recent Developments and Future Plans

2.2 Amazon

2.2.1 Amazon Details

2.2.2 Amazon Major Business

2.2.3 Amazon Video Game Streaming Services Product and Solutions

2.2.4 Amazon Video Game Streaming Services Revenue, Gross Margin and Market Share (2019-2021)

2.2.5 Amazon Recent Developments and Future Plans

2.3 Microsoft

2.3.1 Microsoft Details

2.3.2 Microsoft Major Business

2.3.3 Microsoft Video Game Streaming Services Product and Solutions

2.3.4 Microsoft Video Game Streaming Services Revenue, Gross Margin and Market Share (2019-2021)

2.3.5 Microsoft Recent Developments and Future Plans

2.4 Cavetube

2.4.1 Cavetube Details

2.4.2 Cavetube Major Business

2.4.3 Cavetube Video Game Streaming Services Product and Solutions

2.4.4 Cavetube Video Game Streaming Services Revenue, Gross Margin and Market Share (2019-2021)

2.4.5 Cavetube Recent Developments and Future Plans

2.5 Dailymotion

2.5.1 Dailymotion Details

2.5.2 Dailymotion Major Business

2.5.3 Dailymotion Video Game Streaming Services Product and Solutions

2.5.4 Dailymotion Video Game Streaming Services Revenue, Gross Margin and Market Share (2019-2021)

2.5.5 Dailymotion Recent Developments and Future Plans

2.6 Dena

2.6.1 Dena Details

2.6.2 Dena Major Business

2.6.3 Dena Video Game Streaming Services Product and Solutions

2.6.4 Dena Video Game Streaming Services Revenue, Gross Margin and Market Share (2019-2021)

2.6.5 Dena Recent Developments and Future Plans

2.7 Dingit.Tv

2.7.1 Dingit.Tv Details

2.7.2 Dingit.Tv Major Business

2.7.3 Dingit.Tv Video Game Streaming Services Product and Solutions

2.7.4 Dingit.Tv Video Game Streaming Services Revenue, Gross Margin and Market Share (2019-2021)

2.7.5 Dingit.Tv Recent Developments and Future Plans

2.8 Dwango

2.8.1 Dwango Details

2.8.2 Dwango Major Business

2.8.3 Dwango Video Game Streaming Services Product and Solutions

2.8.4 Dwango Video Game Streaming Services Revenue, Gross Margin and Market Share (2019-2021)

2.8.5 Dwango Recent Developments and Future Plans

2.9 Facebook

2.9.1 Facebook Details

2.9.2 Facebook Major Business

2.9.3 Facebook Video Game Streaming Services Product and Solutions

2.9.4 Facebook Video Game Streaming Services Revenue, Gross Margin and Market Share (2019-2021)

2.9.5 Facebook Recent Developments and Future Plans

2.10 Ibm

2.10.1 Ibm Details

2.10.2 Ibm Major Business

2.10.3 Ibm Video Game Streaming Services Product and Solutions

2.10.4 Ibm Video Game Streaming Services Revenue, Gross Margin and Market Share (2019-2021)

2.10.5 Ibm Recent Developments and Future Plans

2.11 Infiniscene

2.11.1 Infiniscene Details

2.11.2 Infiniscene Major Business

2.11.3 Infiniscene Video Game Streaming Services Product and Solutions

2.11.4 Infiniscene Video Game Streaming Services Revenue, Gross Margin and Market Share (2019-2021)

2.11.5 Infiniscene Recent Developments and Future Plans

2.12 Mobcrush

2.12.1 Mobcrush Details

2.12.2 Mobcrush Major Business

2.12.3 Mobcrush Video Game Streaming Services Product and Solutions

2.12.4 Mobcrush Video Game Streaming Services Revenue, Gross Margin and Market Share (2019-2021)

2.12.5 Mobcrush Recent Developments and Future Plans

2.13 Panda Tv

2.13.1 Panda Tv Details

2.13.2 Panda Tv Major Business

2.13.3 Panda Tv Video Game Streaming Services Product and Solutions

2.13.4 Panda Tv Video Game Streaming Services Revenue, Gross Margin and Market Share (2019-2021)

2.13.5 Panda Tv Recent Developments and Future Plans

2.14 Smashcast

2.14.1 Smashcast Details

2.14.2 Smashcast Major Business

2.14.3 Smashcast Video Game Streaming Services Product and Solutions

2.14.4 Smashcast Video Game Streaming Services Revenue, Gross Margin and Market Share (2019-2021)

2.14.5 Smashcast Recent Developments and Future Plans

2.15 Valve

2.15.1 Valve Details

2.15.2 Valve Major Business

2.15.3 Valve Video Game Streaming Services Product and Solutions

2.15.4 Valve Video Game Streaming Services Revenue, Gross Margin and Market Share (2019-2021)

2.15.5 Valve Recent Developments and Future Plans

2.16 Vaughnsoft

2.16.1 Vaughnsoft Details

2.16.2 Vaughnsoft Major Business

2.16.3 Vaughnsoft Video Game Streaming Services Product and Solutions

2.16.4 Vaughnsoft Video Game Streaming Services Revenue, Gross Margin and Market Share (2019-2021)

2.16.5 Vaughnsoft Recent Developments and Future Plans

3 Market Competition, by Players

3.1 Global Video Game Streaming Services Revenue and Share by Players (2019-2021)

3.2 Market Concentration Rate

3.2.1 Top 3 Video Game Streaming Services Players Market Share

3.2.2 Top 10 Video Game Streaming Services Players Market Share

3.2.3 Market Competition Trend

3.3 Video Game Streaming Services Players Head Office, Products and Services Provided

3.4 Mergers & Acquisitions

3.5 New Entrants and Expansion Plans

4 Market Size Segment by Type

4.1 Global Video Game Streaming Services Revenue and Market Share by Type (2016-2021)

4.2 Global Video Game Streaming Services Market Forecast by Type (2021-2026)

5 Market Size Segment by Application

5.1 Global Video Game Streaming Services Revenue Market Share by Application (2016-2021)

5.2 Video Game Streaming Services Market Forecast by Application (2021-2026)

6 North America by Country, by Type, and by Application

6.1 North America Video Game Streaming Services Revenue by Type (2016-2026)

6.2 North America Video Game Streaming Services Revenue by Application (2016-2026)

6.3 North America Video Game Streaming Services Market Size by Country

6.3.1 North America Video Game Streaming Services Revenue by Country (2016-2026)

6.3.2 United States Video Game Streaming Services Market Size and Forecast (2016-2026)

6.3.3 Canada Video Game Streaming Services Market Size and Forecast (2016-2026)

6.3.4 Mexico Video Game Streaming Services Market Size and Forecast (2016-2026)

7 Europe by Country, by Type, and by Application

7.1 Europe Video Game Streaming Services Revenue by Type (2016-2026)

7.2 Europe Video Game Streaming Services Revenue by Application (2016-2026)

7.3 Europe Video Game Streaming Services Market Size by Country

7.3.1 Europe Video Game Streaming Services Revenue by Country (2016-2026)

7.3.2 Germany Video Game Streaming Services Market Size and Forecast (2016-2026)

7.3.3 France Video Game Streaming Services Market Size and Forecast (2016-2026)

7.3.4 United Kingdom Video Game Streaming Services Market Size and Forecast (2016-2026)

7.3.5 Russia Video Game Streaming Services Market Size and Forecast (2016-2026)

7.3.6 Italy Video Game Streaming Services Market Size and Forecast (2016-2026)

8 Asia-Pacific by Region, by Type, and by Application

8.1 Asia-Pacific Video Game Streaming Services Revenue by Type (2016-2026)

8.2 Asia-Pacific Video Game Streaming Services Revenue by Application (2016-2026)

8.3 Asia-Pacific Video Game Streaming Services Market Size by Region

8.3.1 Asia-Pacific Video Game Streaming Services Revenue by Region (2016-2026)

8.3.2 China Video Game Streaming Services Market Size and Forecast (2016-2026)

8.3.3 Japan Video Game Streaming Services Market Size and Forecast (2016-2026)

8.3.4 South Korea Video Game Streaming Services Market Size and Forecast (2016-2026)

8.3.5 India Video Game Streaming Services Market Size and Forecast (2016-2026)

8.3.6 Southeast Asia Video Game Streaming Services Market Size and Forecast (2016-2026)

8.3.7 Australia Video Game Streaming Services Market Size and Forecast (2016-2026)

9 South America by Country, by Type, and by Application

9.1 South America Video Game Streaming Services Revenue by Type (2016-2026)

9.2 South America Video Game Streaming Services Revenue by Application (2016-2026)

9.3 South America Video Game Streaming Services Market Size by Country

9.3.1 South America Video Game Streaming Services Revenue by Country (2016-2026)

9.3.2 Brazil Video Game Streaming Services Market Size and Forecast (2016-2026)

9.3.3 Argentina Video Game Streaming Services Market Size and Forecast (2016-2026)

10 Middle East & Africa by Country, by Type, and by Application

10.1 Middle East & Africa Video Game Streaming Services Revenue by Type (2016-2026)

10.2 Middle East & Africa Video Game Streaming Services Revenue by Application (2016-2026)

10.3 Middle East & Africa Video Game Streaming Services Market Size by Country

10.3.1 Middle East & Africa Video Game Streaming Services Revenue by Country (2016-2026)

10.3.2 Turkey Video Game Streaming Services Market Size and Forecast (2016-2026)

10.3.3 Saudi Arabia Video Game Streaming Services Market Size and Forecast (2016-2026)

10.3.4 UAE Video Game Streaming Services Market Size and Forecast (2016-2026)

11 Research Findings and Conclusion

12 Appendix

12.1 Methodology

12.2 Research Process and Data Source

12.3 Disclaimer

List of Tables

Table 1. Global Video Game Streaming Services Revenue by Type, (USD Million), 2020 VS 2021 VS 2026

Table 2. Global Video Game Streaming Services Revenue by Application, (USD Million), 2020 VS 2021 VS 2026

Table 3. Global Market Video Game Streaming Services Revenue (Million USD) Comparison by Region (2016 VS 2021 VS 2026)

Table 4. Global Video Game Streaming Services Revenue (USD Million) by Region (2016-2021)

Table 5. Global Video Game Streaming Services Revenue Market Share by Region (2021-2026)

Table 6. Alphabet Corporate Information, Head Office, and Major Competitors

Table 7. Alphabet Major Business

Table 8. Alphabet Video Game Streaming Services Product and Solutions

Table 9. Alphabet Video Game Streaming Services Revenue (USD Million), Gross Margin and Market Share (2019-2021)

Table 10. Amazon Corporate Information, Head Office, and Major Competitors

Table 11. Amazon Major Business

Table 12. Amazon Video Game Streaming Services Product and Solutions

Table 13. Amazon Video Game Streaming Services Revenue (USD Million), Gross Margin and Market Share (2019-2021)

Table 14. Microsoft Corporate Information, Head Office, and Major Competitors

Table 15. Microsoft Major Business

Table 16. Microsoft Video Game Streaming Services Product and Solutions

Table 17. Microsoft Video Game Streaming Services Revenue (USD Million), Gross Margin and Market Share (2019-2021)

Table 18. Cavetube Corporate Information, Head Office, and Major Competitors

Table 19. Cavetube Major Business

Table 20. Cavetube Video Game Streaming Services Product and Solutions

Table 21. Cavetube Video Game Streaming Services Revenue (USD Million), Gross Margin and Market Share (2019-2021)

Table 22. Dailymotion Corporate Information, Head Office, and Major Competitors

Table 23. Dailymotion Major Business

Table 24. Dailymotion Video Game Streaming Services Product and Solutions

Table 25. Dailymotion Video Game Streaming Services Revenue (USD Million), Gross Margin and Market Share (2019-2021)

Table 26. Dena Corporate Information, Head Office, and Major Competitors

Table 27. Dena Major Business

Table 28. Dena Video Game Streaming Services Product and Solutions

Table 29. Dena Video Game Streaming Services Revenue (USD Million), Gross Margin and Market Share (2019-2021)

Table 30. Dingit.Tv Corporate Information, Head Office, and Major Competitors

Table 31. Dingit.Tv Major Business

Table 32. Dingit.Tv Video Game Streaming Services Product and Solutions

Table 33. Dingit.Tv Video Game Streaming Services Revenue (USD Million), Gross Margin and Market Share (2019-2021)

Table 34. Dwango Corporate Information, Head Office, and Major Competitors

Table 35. Dwango Major Business

Table 36. Dwango Video Game Streaming Services Product and Solutions

Table 37. Dwango Video Game Streaming Services Revenue (USD Million), Gross Margin and Market Share (2019-2021)

Table 38. Facebook Corporate Information, Head Office, and Major Competitors

Table 39. Facebook Major Business

Table 40. Facebook Video Game Streaming Services Product and Solutions

Table 41. Facebook Video Game Streaming Services Revenue (USD Million), Gross Margin and Market Share (2019-2021)

Table 42. Ibm Corporate Information, Head Office, and Major Competitors

Table 43. Ibm Major Business

Table 44. Ibm Video Game Streaming Services Product and Solutions

Table 45. Ibm Video Game Streaming Services Revenue (USD Million), Gross Margin and Market Share (2019-2021)

Table 46. Infiniscene Corporate Information, Head Office, and Major Competitors

Table 47. Infiniscene Major Business

Table 48. Infiniscene Video Game Streaming Services Product and Solutions

Table 49. Infiniscene Video Game Streaming Services Revenue (USD Million), Gross Margin and Market Share (2019-2021)

Table 50. Mobcrush Corporate Information, Head Office, and Major Competitors

Table 51. Mobcrush Major Business

Table 52. Mobcrush Video Game Streaming Services Product and Solutions

Table 53. Mobcrush Video Game Streaming Services Revenue (USD Million), Gross Margin and Market Share (2019-2021)

Table 54. Panda Tv Corporate Information, Head Office, and Major Competitors

Table 55. Panda Tv Major Business

Table 56. Panda Tv Video Game Streaming Services Product and Solutions

Table 57. Panda Tv Video Game Streaming Services Revenue (USD Million), Gross Margin and Market Share (2019-2021)

Table 58. Smashcast Corporate Information, Head Office, and Major Competitors

Table 59. Smashcast Major Business

Table 60. Smashcast Video Game Streaming Services Product and Solutions

Table 61. Smashcast Video Game Streaming Services Revenue (USD Million), Gross Margin and Market Share (2019-2021)

Table 62. Valve Corporate Information, Head Office, and Major Competitors

Table 63. Valve Major Business

Table 64. Valve Video Game Streaming Services Product and Solutions

Table 65. Valve Video Game Streaming Services Revenue (USD Million), Gross Margin and Market Share (2019-2021)

Table 66. Vaughnsoft Corporate Information, Head Office, and Major Competitors

Table 67. Vaughnsoft Major Business

Table 68. Vaughnsoft Video Game Streaming Services Product and Solutions

Table 69. Vaughnsoft Video Game Streaming Services Revenue (USD Million), Gross Margin and Market Share (2019-2021)

Table 70. Global Video Game Streaming Services Revenue (USD Million) by Players (2019-2021)

Table 71. Global Video Game Streaming Services Revenue Share by Players (2019-2021)

Table 72. Breakdown of Video Game Streaming Services by Company Type (Tier 1, Tier 2 and Tier 3)

Table 73. Video Game Streaming Services Players Head Office, Products and Services Provided

Table 74. Video Game Streaming Services Mergers & Acquisitions in the Past Five Years

Table 75. Video Game Streaming Services New Entrants and Expansion Plans

Table 76. Global Video Game Streaming Services Revenue (USD Million) by Type (2016-2021)

Table 77. Global Video Game Streaming Services Revenue Share by Type (2016-2021)

Table 78. Global Video Game Streaming Services Revenue Forecast by Type (2021-2026)

Table 79. Global Video Game Streaming Services Revenue by Application (2016-2021)

Table 80. Global Video Game Streaming Services Revenue Forecast by Application (2021-2026)

Table 81. North America Video Game Streaming Services Revenue by Type (2016-2021) & (USD Million)

Table 82. North America Video Game Streaming Services Revenue by Type (2021-2026) & (USD Million)

Table 83. North America Video Game Streaming Services Revenue by Application (2016-2021) & (USD Million)

Table 84. North America Video Game Streaming Services Revenue by Application (2021-2026) & (USD Million)

Table 85. North America Video Game Streaming Services Revenue by Country (2016-2021) & (USD Million)

Table 86. North America Video Game Streaming Services Revenue by Country (2021-2026) & (USD Million)

Table 87. Europe Video Game Streaming Services Revenue by Type (2016-2021) & (USD Million)

Table 88. Europe Video Game Streaming Services Revenue by Type (2021-2026) & (USD Million)

Table 89. Europe Video Game Streaming Services Revenue by Application (2016-2021) & (USD Million)

Table 90. Europe Video Game Streaming Services Revenue by Application (2021-2026) & (USD Million)

Table 91. Europe Video Game Streaming Services Revenue by Country (2016-2021) & (USD Million)

Table 92. Europe Video Game Streaming Services Revenue by Country (2021-2026) & (USD Million)

Table 93. Asia-Pacific Video Game Streaming Services Revenue by Type (2016-2021) & (USD Million)

Table 94. Asia-Pacific Video Game Streaming Services Revenue by Type (2021-2026) & (USD Million)

Table 95. Asia-Pacific Video Game Streaming Services Revenue by Application (2016-2021) & (USD Million)

Table 96. Asia-Pacific Video Game Streaming Services Revenue by Application (2021-2026) & (USD Million)

Table 97. Asia-Pacific Video Game Streaming Services Revenue by Region (2016-2021) & (USD Million)

Table 98. Asia-Pacific Video Game Streaming Services Revenue by Region (2021-2026) & (USD Million)

Table 99. South America Video Game Streaming Services Revenue by Type (2016-2021) & (USD Million)

Table 100. South America Video Game Streaming Services Revenue by Type (2021-2026) & (USD Million)

Table 101. South America Video Game Streaming Services Revenue by Application (2016-2021) & (USD Million)

Table 102. South America Video Game Streaming Services Revenue by Application (2021-2026) & (USD Million)

Table 103. South America Video Game Streaming Services Revenue by Country (2016-2021) & (USD Million)

Table 104. South America Video Game Streaming Services Revenue by Country (2021-2026) & (USD Million)

Table 105. Middle East & Africa Video Game Streaming Services Revenue by Type (2016-2021) & (USD Million)

Table 106. Middle East & Africa Video Game Streaming Services Revenue by Type (2021-2026) & (USD Million)

Table 107. Middle East & Africa Video Game Streaming Services Revenue by Application (2016-2021) & (USD Million)

Table 108. Middle East & Africa Video Game Streaming Services Revenue by Application (2021-2026) & (USD Million)

Table 109. Middle East & Africa Video Game Streaming Services Revenue by Country (2016-2021) & (USD Million)

Table 110. Middle East & Africa Video Game Streaming Services Revenue by Country (2021-2026) & (USD Million)

List of Figures

Figure 1. Video Game Streaming Services Picture

Figure 2. Global Video Game Streaming Services Revenue Market Share by Revenue Type in 2020

Figure 3. Direct Revenue

Figure 4. Indirect Revenue

Figure 5. Video Game Streaming Services Revenue Market Share by Application in 2020

Figure 6. Smart TV Picture

Figure 7. Set-Top Box Picture

Figure 8. HTPC Picture

Figure 9. Mobile Phone Picture

Figure 10. Others Picture

Figure 11. Global Video Game Streaming Services Revenue, (USD Million): 2020 VS 2021 VS 2026

Figure 12. Global Video Game Streaming Services Revenue and Forecast (2016-2026) & (USD Million)

Figure 13. Global Video Game Streaming Services Revenue Market Share by Region (2016-2026)

Figure 14. Global Video Game Streaming Services Revenue Market Share by Region in 2020

Figure 15. North America Video Game Streaming Services Revenue (USD Million) and Growth Rate (2016-2026)

Figure 16. Europe Video Game Streaming Services Revenue (USD Million) and Growth Rate (2016-2026)

Figure 17. Asia-Pacific Video Game Streaming Services Revenue (USD Million) and Growth Rate (2016-2026)

Figure 18. South America Video Game Streaming Services Revenue (USD Million) and Growth Rate (2016-2026)

Figure 19. Middle East and Africa Video Game Streaming Services Revenue (USD Million) and Growth Rate (2016-2026)

Figure 20. Video Game Streaming Services Market Drivers

Figure 21. Video Game Streaming Services Market Restraints

Figure 22. Video Game Streaming Services Market Trends

Figure 23. Alphabet Recent Developments and Future Plans

Figure 24. Amazon Recent Developments and Future Plans

Figure 25. Microsoft Recent Developments and Future Plans

Figure 26. Cavetube Recent Developments and Future Plans

Figure 27. Dailymotion Recent Developments and Future Plans

Figure 28. Dena Recent Developments and Future Plans

Figure 29. Dingit.Tv Recent Developments and Future Plans

Figure 30. Dwango Recent Developments and Future Plans

Figure 31. Facebook Recent Developments and Future Plans

Figure 32. Ibm Recent Developments and Future Plans

Figure 33. Infiniscene Recent Developments and Future Plans

Figure 34. Mobcrush Recent Developments and Future Plans

Figure 35. Panda Tv Recent Developments and Future Plans

Figure 36. Smashcast Recent Developments and Future Plans

Figure 37. Valve Recent Developments and Future Plans

Figure 38. Vaughnsoft Recent Developments and Future Plans

Figure 39. Global Video Game Streaming Services Revenue Share by Players in 2020

Figure 40. Video Game Streaming Services Market Share by Company Type (Tier 1, Tier 2 and Tier 3)

Figure 41. Global Top 3 Players Video Game Streaming Services Revenue Market Share in 2020

Figure 42. Global Top 10 Players Video Game Streaming Services Revenue Market Share in 2020

Figure 43. Key Players Market Share Trend (Top 3 Market Share: 2019 VS 2020 VS 2021)

Figure 44. Global Video Game Streaming Services Revenue Share by Type in 2020

Figure 45. Global Video Game Streaming Services Market Share Forecast by Type (2021-2026)

Figure 46. Global Video Game Streaming Services Revenue Share by Application in 2020

Figure 47. Global Video Game Streaming Services Market Share Forecast by Application (2021-2026)

Figure 48. North America Video Game Streaming Services Sales Market Share by Type (2016-2026)

Figure 49. North America Video Game Streaming Services Sales Market Share by Application (2016-2026)

Figure 50. North America Video Game Streaming Services Revenue Market Share by Country (2016-2026)

Figure 51. United States Video Game Streaming Services Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 52. Canada Video Game Streaming Services Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 53. Mexico Video Game Streaming Services Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 54. Europe Video Game Streaming Services Sales Market Share by Type (2016-2026)

Figure 55. Europe Video Game Streaming Services Sales Market Share by Application (2016-2026)

Figure 56. Europe Video Game Streaming Services Revenue Market Share by Country (2016-2026)

Figure 57. Germany Video Game Streaming Services Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 58. France Video Game Streaming Services Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 59. United Kingdom Video Game Streaming Services Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 60. Russia Video Game Streaming Services Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 61. Italy Video Game Streaming Services Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 62. Asia-Pacific Video Game Streaming Services Sales Market Share by Type (2016-2026)

Figure 63. Asia-Pacific Video Game Streaming Services Sales Market Share by Application (2016-2026)

Figure 64. Asia-Pacific Video Game Streaming Services Revenue Market Share by Region (2016-2026)

Figure 65. China Video Game Streaming Services Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 66. Japan Video Game Streaming Services Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 67. South Korea Video Game Streaming Services Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 68. India Video Game Streaming Services Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 69. Southeast Asia Video Game Streaming Services Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 70. Australia Video Game Streaming Services Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 71. South America Video Game Streaming Services Sales Market Share by Type (2016-2026)

Figure 72. South America Video Game Streaming Services Sales Market Share by Application (2016-2026)

Figure 73. South America Video Game Streaming Services Revenue Market Share by Country (2016-2026)

Figure 74. Brazil Video Game Streaming Services Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 75. Argentina Video Game Streaming Services Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 76. Middle East and Africa Video Game Streaming Services Sales Market Share by Type (2016-2026)

Figure 77. Middle East and Africa Video Game Streaming Services Sales Market Share by Application (2016-2026)

Figure 78. Middle East and Africa Video Game Streaming Services Revenue Market Share by Country (2016-2026)

Figure 79. Turkey Video Game Streaming Services Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 80. Saudi Arabia Video Game Streaming Services Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 81. UAE Video Game Streaming Services Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 82. Methodology

Figure 83. Research Process and Data Source