Global Gaming Console Market 2021 by Manufacturers, Regions, Type and Application, Forecast to 2026

  • receipt Report ID : 169959
  • calendar_today Published On: Feb, 2021
  • file_copy Pages: 156
  • list Semiconductor & Electronics
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The Gaming Console market report provides a detailed analysis of global market size, regional and country-level market size, segmentation market growth, market share, competitive Landscape, sales analysis, impact of domestic and global market players, value chain optimization, trade regulations, recent developments, opportunities analysis, strategic market growth analysis, product launches, area marketplace expanding, and technological innovations.

According to our latest research, the global Gaming Console size is estimated to be xx million in 2021 from USD 10100 million in 2020, with a change of XX% between 2020 and 2021. The global Gaming Console market size is expected to grow at a CAGR of -4.9% for the next five years.

Market segmentation

Gaming Console market is split by Type and by Application. For the period 2016-2026, the growth among segments provide accurate calculations and forecasts for sales by Type and by Application in terms of volume and value. This analysis can help you expand your business by targeting qualified niche markets.

Market segment by Type, covers

Home Console

Handheld Console

Market segment by Application can be divided into

Household Use

Commercial Use

The key market players for global Gaming Console market are listed below:

Sony

Microsoft

Nintendo

Market segment by Region, regional analysis covers

North America (United States, Canada and Mexico)

Europe (Germany, France, United Kingdom, Russia, Italy, and Rest of Europe)

Asia-Pacific (China, Japan, Korea, India, Southeast Asia, and Australia)

South America (Brazil, Argentina, Colombia, and Rest of South America)

Middle East & Africa (Saudi Arabia, UAE, Egypt, South Africa, and Rest of Middle East & Africa)

The content of the study subjects, includes a total of 14 chapters:

Chapter 1, to describe Gaming Console product scope, market overview, market opportunities, market driving force and market risks.

Chapter 2, to profile the top manufacturers of Gaming Console, with price, sales, revenue and global market share of Gaming Console in 2018 and 2019.

Chapter 3, the Gaming Console competitive situation, sales, revenue and global market share of top manufacturers are analyzed emphatically by landscape contrast.

Chapter 4, the Gaming Console breakdown data are shown at the regional level, to show the sales, revenue and growth by regions, from 2015 to 2020.

Chapter 5 and 6, to segment the sales by type and application, with sales market share and growth rate by type, application, from 2015 to 2020.

Chapter 7, 8, 9, 10 and 11, to break the sales data at the country level, with sales, revenue and market share for key countries in the world, from 2016 to 2021.and Gaming Console market forecast, by regions, type and application, with sales and revenue, from 2021 to 2026.

Chapter 12, 13 and 14, to describe Gaming Console sales channel, distributors, customers, research findings and conclusion, appendix and data source.

Frequently Asked Questions

The base year for the study has been considered 2019, historic year 2014 and 2018, the forecast period considered is from 2020 to 2027. The regions analyzed for the market include North America, Europe, South America, Asia Pacific, and Middle East and Africa. These regions are further analyzed at the country-level. The study also includes attractiveness analysis of type, application and regions which are benchmarked based on their market size, growth rate and attractiveness in terms of present and future opportunity for understanding the future growth of the market.

Market is segmented on the basis:

  • By Type
  • By Application
  • By Region
  • By Country
  • By Manufacturer

The report offers in-depth analysis of driving factors, opportunities, restraints, and challenges for gaining the key insight of the market. The report emphasizes on all the key trends that play a vital role in the enlargement of the market from 2019 to 2026.

The report provides company profile of the key players operating in the market and a comparative analysis based on their business overviews industry offering, segment market share, regional presence, business strategies, innovations, mergers & acquisitions, recent developments, joint venture, collaborations, partnerships, SWOT analysis, and key financial information.

1 Market Overview

1.1 Gaming Console Introduction

1.2 Market Analysis by Type

1.2.1 Overview: Global Gaming Console Revenue by Type: 2019 Versus 2021 Versus 2026

1.2.2 Home Console

1.2.3 Handheld Console

1.3 Market Analysis by Application

1.3.1 Overview: Global Gaming Console Revenue by Application: 2019 Versus 2021 Versus 2026

1.3.2 Household Use

1.3.3 Commercial Use

1.4 Global Gaming Console Market Size & Forecast

1.4.1 Global Gaming Console Sales in Value (2016-2026))

1.4.2 Global Gaming Console Sales in Volume (2016-2026)

1.4.3 Global Gaming Console Price by Type (2016-2026) & (USD/Unit)

1.5 Global Gaming Console Production Capacity Analysis

1.5.1 Global Gaming Console Total Production Capacity (2016-2026)

1.5.2 Global Gaming Console Production Capacity by Geographic Region

1.6 Market Drivers, Restraints and Trends

1.6.1 Gaming Console Market Drivers

1.6.2 Gaming Console Market Restraints

1.6.3 Gaming Console Trends Analysis

2 Manufacturers Profiles

2.1 Sony

2.1.1 Sony Details

2.1.2 Sony Major Business

2.1.3 Sony Gaming Console Product and Services

2.1.4 Sony Gaming Console Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)

2.2 Microsoft

2.2.1 Microsoft Details

2.2.2 Microsoft Major Business

2.2.3 Microsoft Gaming Console Product and Services

2.2.4 Microsoft Gaming Console Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)

2.3 Nintendo

2.3.1 Nintendo Details

2.3.2 Nintendo Major Business

2.3.3 Nintendo Gaming Console Product and Services

2.3.4 Nintendo Gaming Console Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)

3 Gaming Console Sales by Manufacturer

3.1 Global Gaming Console Sales in Volume by Manufacturer (2019-2021e)

3.2 Global Gaming Console Revenue by Manufacturer (2019-2021e)

3.3 Key Manufacturer Market Position in Gaming Console

3.4 Market Concentration Rate

3.4.1 Top 3 Gaming Console Manufacturer Market Share

3.4.2 Top 6 Gaming Console Manufacturer Market Share

3.5 Global Gaming Console Production Capacity by Company

3.6 Manufacturer by Geography: Head Office and Gaming Console Production Site

3.7 New Entrant and Capacity Expansion Plans

3.8 Mergers & Acquisitions

4 Market Analysis by Region

4.1 Global Gaming Console Market Size by Region

4.1.1 Global Gaming Console Sales in Volume by Region (2016-2026)

4.1.2 Global Gaming Console Revenue by Region (2016-2026)

4.2 North America Gaming Console Revenue (2016-2026)

4.3 Europe Gaming Console Revenue (2016-2026)

4.4 Asia-Pacific Gaming Console Revenue (2016-2026)

4.5 South America Gaming Console Revenue (2016-2026)

4.6 Middle East and Africa Gaming Console Revenue (2016-2026)

5 Market Segment by Type

5.1 Global Gaming Console Sales in Volume by Type (2016-2026)

5.2 Global Gaming Console Revenue by Type (2016-2026)

5.3 Global Gaming Console Price by Type (2016-2026)

6 Market Segment by Application

6.1 Global Gaming Console Sales in Volume by Application (2016-2026)

6.2 Global Gaming Console Revenue by Application (2016-2026)

6.3 Global Gaming Console Price by Application (2016-2026)

7 North America by Country, by Type, and by Application

7.1 North America Gaming Console Sales by Type (2016-2026)

7.2 North America Gaming Console Sales by Application (2016-2026)

7.3 North America Gaming Console Market Size by Country

7.3.1 North America Gaming Console Sales in Volume by Country (2016-2026)

7.3.2 North America Gaming Console Revenue by Country (2016-2026)

7.3.3 United States Market Size and Forecast (2016-2026)

7.3.4 Canada Market Size and Forecast (2016-2026)

7.3.5 Mexico Market Size and Forecast (2016-2026)

8 Europe by Country, by Type, and by Application

8.1 Europe Gaming Console Sales by Type (2016-2026)

8.2 Europe Gaming Console Sales by Application (2016-2026)

8.3 Europe Gaming Console Market Size by Country

8.3.1 Europe Gaming Console Sales in Volume by Country (2016-2026)

8.3.2 Europe Gaming Console Revenue by Country (2016-2026)

8.3.3 Germany Market Size and Forecast (2016-2026)

8.3.4 France Market Size and Forecast (2016-2026)

8.3.5 United Kingdom Market Size and Forecast (2016-2026)

8.3.6 Russia Market Size and Forecast (2016-2026)

8.3.7 Italy Market Size and Forecast (2016-2026)

9 Asia-Pacific by Country, by Type, and by Application

9.1 Asia-Pacific Gaming Console Sales by Type (2016-2026)

9.2 Asia-Pacific Gaming Console Sales by Application (2016-2026)

9.3 Asia-Pacific Gaming Console Market Size by Region

9.3.1 Asia-Pacific Gaming Console Sales in Volume by Region (2016-2026)

9.3.2 Asia-Pacific Gaming Console Revenue by Region (2016-2026)

9.3.3 China Market Size and Forecast (2016-2026)

9.3.4 Japan Market Size and Forecast (2016-2026)

9.3.5 Korea Market Size and Forecast (2016-2026)

9.3.6 India Market Size and Forecast (2016-2026)

9.3.7 Southeast Asia Market Size and Forecast (2016-2026)

9.3.8 Australia Market Size and Forecast (2016-2026)

10 South America by Country, by Type, and by Application

10.1 South America Gaming Console Sales by Type (2016-2026)

10.2 South America Gaming Console Sales by Application (2016-2026)

10.3 South America Gaming Console Market Size by Country

10.3.1 South America Gaming Console Sales in Volume by Country (2016-2026)

10.3.2 South America Gaming Console Revenue by Country (2016-2026)

10.3.3 Brazil Market Size and Forecast (2016-2026)

10.3.4 Argentina Market Size and Forecast (2016-2026)

11 Middle East & Africa by Country, by Type, and by Application

11.1 Middle East & Africa Gaming Console Sales by Type (2016-2026)

11.2 Middle East & Africa Gaming Console Sales by Application (2016-2026)

11.3 Middle East & Africa Gaming Console Market Size by Country

11.3.1 Middle East & Africa Gaming Console Sales in Volume by Country (2016-2026)

11.3.2 Middle East & Africa Gaming Console Revenue by Country (2016-2026)

11.3.3 Turkey Market Size and Forecast (2016-2026)

11.3.4 Egypt Market Size and Forecast (2016-2026)

11.3.5 Saudi Arabia Market Size and Forecast (2016-2026)

11.3.6 South Africa Market Size and Forecast (2016-2026)

12 Sales Channel, Distributors, Traders and Dealers

12.1 Sales Channel

12.1.1 Direct Marketing

12.1.2 Indirect Marketing

12.2 Gaming Console Typical Distributors

12.3 Gaming Console Typical Customers

13 Research Findings and Conclusion

14 Appendix

14.1 Methodology

14.2 Research Process and Data Source

14.3 Disclaimer

List of Tables

Table 1. Global Gaming Console Revenue by Type, (USD Million), 2021-2026

Table 2. Global Gaming Console Revenue by Application, (USD Million), 2021-2026

Table 3. Sony Basic Information, Manufacturing Base and Competitors

Table 4. Sony Major Business

Table 5. Sony Gaming Console Product and Services

Table 6. Sony Gaming Console Sales (K Units), Price (USD/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)

Table 7. Microsoft Basic Information, Manufacturing Base and Competitors

Table 8. Microsoft Major Business

Table 9. Microsoft Gaming Console Product and Services

Table 10. Microsoft Gaming Console Sales (K Units), Price (USD/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)

Table 11. Nintendo Basic Information, Manufacturing Base and Competitors

Table 12. Nintendo Major Business

Table 13. Nintendo Gaming Console Product and Services

Table 14. Nintendo Gaming Console Sales (K Units), Price (USD/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)

Table 15. Global Gaming Console Sales by Manufacturer (2019-2021e) & (K Units)

Table 16. Global Gaming Console Revenue by Manufacturer (2019-2021e) & (USD Million)

Table 17. Market Position of Manufacturers in Gaming Console, (Tier 1, Tier 2, and Tier 3), Based on Revenue in 2020

Table 18. Global Gaming Console Production Capacity by Company, (K Units): 2020 VS 2021

Table 19. Head Office and Gaming Console Production Site of Key Manufacturer

Table 20. Gaming Console New Entrant and Capacity Expansion Plans

Table 21. Gaming Console Mergers & Acquisitions in the Past Five Years

Table 22. Global Gaming Console Sales by Region (2016-2021e) & (K Units)

Table 23. Global Gaming Console Sales by Region (2021-2026) & (K Units)

Table 24. Global Gaming Console Revenue by Region (2016-2021e) & (USD Million)

Table 25. Global Gaming Console Revenue by Region (2021-2026) & (USD Million)

Table 26. Global Gaming Console Sales by Type (2016-2021e) & (K Units)

Table 27. Global Gaming Console Sales by Type (2021-2026) & (K Units)

Table 28. Global Gaming Console Revenue by Type (2016-2021e) & (USD Million)

Table 29. Global Gaming Console Revenue by Type (2021-2026) & (USD Million)

Table 30. Global Gaming Console Price by Type (2016-2021e) & (USD/Unit)

Table 31. Global Gaming Console Price by Type (2021-2026) & (USD/Unit)

Table 32. Global Gaming Console Sales by Application (2016-2021e) & (K Units)

Table 33. Global Gaming Console Sales by Application (2021-2026) & (K Units)

Table 34. Global Gaming Console Revenue by Application (2016-2021e) & (USD Million)

Table 35. Global Gaming Console Revenue by Application (2021-2026) & (USD Million)

Table 36. Global Gaming Console Price by Application (2016-2021e) & (USD/Unit)

Table 37. Global Gaming Console Price by Application (2021-2026) & (USD/Unit)

Table 38. North America Gaming Console Sales by Country (2016-2021e) & (K Units)

Table 39. North America Gaming Console Sales by Country (2021-2026) & (K Units)

Table 40. North America Gaming Console Revenue by Country (2016-2021e) & (USD Million)

Table 41. North America Gaming Console Revenue by Country (2021-2026) & (USD Million)

Table 42. North America Gaming Console Sales by Type (2016-2021e) & (K Units)

Table 43. North America Gaming Console Sales by Type (2021-2026) & (K Units)

Table 44. North America Gaming Console Sales by Application (2016-2021e) & (K Units)

Table 45. North America Gaming Console Sales by Application (2021-2026) & (K Units)

Table 46. Europe Gaming Console Sales by Country (2016-2021e) & (K Units)

Table 47. Europe Gaming Console Sales by Country (2021-2026) & (K Units)

Table 48. Europe Gaming Console Revenue by Country (2016-2021e) & (USD Million)

Table 49. Europe Gaming Console Revenue by Country (2021-2026) & (USD Million)

Table 50. Europe Gaming Console Sales by Type (2016-2021e) & (K Units)

Table 51. Europe Gaming Console Sales by Type (2021-2026) & (K Units)

Table 52. Europe Gaming Console Sales by Application (2016-2021e) & (K Units)

Table 53. Europe Gaming Console Sales by Application (2021-2026) & (K Units)

Table 54. Asia-Pacific Gaming Console Sales by Region (2016-2021e) & (K Units)

Table 55. Asia-Pacific Gaming Console Sales by Region (2021-2026) & (K Units)

Table 56. Asia-Pacific Gaming Console Revenue by Region (2016-2021e) & (USD Million)

Table 57. Asia-Pacific Gaming Console Revenue by Region (2021-2026) & (USD Million)

Table 58. Asia-Pacific Gaming Console Sales by Type (2016-2021e) & (K Units)

Table 59. Asia-Pacific Gaming Console Sales by Type (2021-2026) & (K Units)

Table 60. Asia-Pacific Gaming Console Sales by Application (2016-2021e) & (K Units)

Table 61. Asia-Pacific Gaming Console Sales by Application (2021-2026) & (K Units)

Table 62. South America Gaming Console Sales by Country (2016-2021e) & (K Units)

Table 63. South America Gaming Console Sales by Country (2021-2026) & (K Units)

Table 64. South America Gaming Console Revenue by Country (2016-2021e) & (USD Million)

Table 65. South America Gaming Console Revenue by Country (2021-2026) & (USD Million)

Table 66. South America Gaming Console Sales by Type (2016-2021e) & (K Units)

Table 67. South America Gaming Console Sales by Type (2021-2026) & (K Units)

Table 68. South America Gaming Console Sales by Application (2016-2021e) & (K Units)

Table 69. South America Gaming Console Sales by Application (2021-2026) & (K Units)

Table 70. Middle East & Africa Gaming Console Sales by Country (2016-2021e) & (K Units)

Table 71. Middle East & Africa Gaming Console Sales by Country (2021-2026) & (K Units)

Table 72. Middle East & Africa Gaming Console Revenue by Country (2016-2021e) & (USD Million)

Table 73. Middle East & Africa Gaming Console Revenue by Country (2021-2026) & (USD Million)

Table 74. Middle East & Africa Gaming Console Sales by Type (2016-2021e) & (K Units)

Table 75. Middle East & Africa Gaming Console Sales by Type (2021-2026) & (K Units)

Table 76. Middle East & Africa Gaming Console Sales by Application (2016-2021e) & (K Units)

Table 77. Middle East & Africa Gaming Console Sales by Application (2021-2026) & (K Units)

Table 78. Direct Channel Pros & Cons

Table 79. Indirect Channel Pros & Cons

Table 80. Gaming Console Typical Distributors

Table 81. Gaming Console Typical Customers

List of Figures

Figure 1. Gaming Console Picture

Figure 2. Global Gaming Console Sales Market Share by Type in 2020

Figure 3. Home Console

Figure 4. Handheld Console

Figure 5. Global Gaming Console Sales Market Share by Application in 2020

Figure 6. Household Use

Figure 7. Commercial Use

Figure 8. Global Gaming Console Market Size, (USD Million) & (K Units): 2020 VS 2021 VS 2026

Figure 9. Global Gaming Console Market Size and Forecast (2016-2026) & (USD Million)

Figure 10. Global Gaming Console Sales (2016-2026) & (K Units)

Figure 11. Global Gaming Console Price by Type (2016-2026) & (USD/Unit)

Figure 12. Global Gaming Console Production Capacity (2016-2026) & (K Units)

Figure 13. Global Gaming Console Production Capacity by Geographic Region: 2020 VS 2021

Figure 14. Gaming Console Market Drivers

Figure 15. Gaming Console Market Restraints

Figure 16. Gaming Console Market Trends

Figure 17. Global Gaming Console Sales Market Share by Manufacturer in 2020

Figure 18. Global Gaming Console Revenue Market Share by Manufacturer in 2020

Figure 19. Gaming Console Market Share by Company Type (Tier 1, Tier 2, and Tier 3)

Figure 20. Top 3 Gaming Console Manufacturer (Revenue) Market Share in 2020

Figure 21. Top 6 Gaming Console Manufacturer (Revenue) Market Share in 2020

Figure 22. Global Gaming Console Sales Market Share by Region (2016-2026)

Figure 23. Global Gaming Console Revenue Market Share by Region (2016-2026)

Figure 24. North America Gaming Console Revenue (2016-2026) & (USD Million)

Figure 25. Europe Gaming Console Revenue (2016-2026) & (USD Million)

Figure 26. Asia-Pacific Gaming Console Revenue (2016-2026) & (USD Million)

Figure 27. South America Gaming Console Revenue (2016-2026) & (USD Million)

Figure 28. Middle East & Africa Gaming Console Revenue (2016-2026) & (USD Million)

Figure 29. Global Gaming Console Sales Market Share by Type (2016-2026)

Figure 30. Global Gaming Console Revenue Market Share by Type (2016-2026)

Figure 31. Global Gaming Console Price by Type (2016-2026) & (USD/Unit)

Figure 32. Global Gaming Console Sales Market Share by Application (2016-2026)

Figure 33. Global Gaming Console Revenue Market Share by Application (2016-2026)

Figure 34. Global Gaming Console Price by Application (2016-2026) & (USD/Unit)

Figure 35. North America Gaming Console Sales Market Share by Type (2016-2026)

Figure 36. North America Gaming Console Sales Market Share by Application (2016-2026)

Figure 37. North America Gaming Console Sales Market Share by Country (2016-2026)

Figure 38. North America Gaming Console Revenue Market Share by Country (2016-2026)

Figure 39. United States Gaming Console Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 40. Canada Gaming Console Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 41. Mexico Gaming Console Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 42. Europe Gaming Console Sales Market Share by Type (2016-2026)

Figure 43. Europe Gaming Console Sales Market Share by Application (2016-2026)

Figure 44. Europe Gaming Console Sales Market Share by Country (2016-2026)

Figure 45. Europe Gaming Console Revenue Market Share by Country (2016-2026)

Figure 46. Germany Gaming Console Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 47. France Gaming Console Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 48. United Kingdom Gaming Console Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 49. Russia Gaming Console Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 50. Italy Gaming Console Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 51. Asia-Pacific Gaming Console Sales Market Share by Region (2016-2026)

Figure 52. Asia-Pacific Gaming Console Sales Market Share by Application (2016-2026)

Figure 53. Asia-Pacific Gaming Console Sales Market Share by Region (2016-2026)

Figure 54. Asia-Pacific Gaming Console Revenue Market Share by Region (2016-2026)

Figure 55. China Gaming Console Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 56. Japan Gaming Console Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 57. Korea Gaming Console Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 58. India Gaming Console Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 59. Southeast Asia Gaming Console Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 60. Australia Gaming Console Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 61. South America Gaming Console Sales Market Share by Type (2016-2026)

Figure 62. South America Gaming Console Sales Market Share by Application (2016-2026)

Figure 63. South America Gaming Console Sales Market Share by Country (2016-2026)

Figure 64. South America Gaming Console Revenue Market Share by Country (2016-2026)

Figure 65. Brazil Gaming Console Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 66. Argentina Gaming Console Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 67. Middle East & Africa Gaming Console Sales Market Share by Type (2016-2026)

Figure 68. Middle East & Africa Gaming Console Sales Market Share by Application (2016-2026)

Figure 69. Middle East & Africa Gaming Console Sales Market Share by Country (2016-2026)

Figure 70. Middle East & Africa Gaming Console Revenue Market Share by Country (2016-2026)

Figure 71. Turkey Gaming Console Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 72. Egypt Gaming Console Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 73. Saudi Arabia Gaming Console Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 74. South Africa Gaming Console Revenue and Growth Rate (2016-2026) & (USD Million)

Figure 75. Sales Channel: Direct Channel vs Indirect Channel

Figure 76. Methodology

Figure 77. Research Process and Data Source