According to this latest study, the 2020 growth of Racing Games will have significant change from previous year. By the most conservative estimates of global Racing Games market size (most likely outcome) will be a year-over-year revenue growth rate of XX% in 2020, from US$ 1236.7 million in 2019. Over the next five years the Racing Games market will register a 10.9% CAGR in terms of revenue, the global market size will reach US$ 1872.9 million by 2025.
This report presents a comprehensive overview, market shares, and growth opportunities of Racing Games market by product type, application, key manufacturers and key regions and countries.
Segmentation by type: breakdown data from 2016 to 2021 in Section 2.3; and forecast to 2026 in section 10.7.
F2P
P2P
Segmentation by terminals: breakdown data from 2016 to 2021, in Section 2.4; and forecast to 2026 in section 10.8.
PC
Mobile
Console
This report also splits the market by region: Breakdown data in Chapter 4, 5, 6, 7 and 8.
Americas
United States
Canada
Mexico
Brazil
APAC
China
Japan
Korea
Southeast Asia
India
Australia
Europe
Germany
France
UK
Italy
Russia
Middle East & Africa
Egypt
South Africa
Israel
Turkey
GCC Countries
The report also presents the market competition landscape and a corresponding detailed analysis of the major players in the market. The key players covered in this report: Breakdown data in in Chapter 3.
Turn 10 Studios (Microsoft)
Codemasters
Electronic Arts Inc.
Ubisoft
THQ Nordic
Gameloft
Milestone
Criterion
NaturalMotion
Slightly Mad Studios
iRacing
Creative Mobile
Bongfish
Fingersoft
Aquiris Game Studio
Vector Unit
The base year for the study has been considered 2019, historic year 2014 and 2018, the forecast period considered is from 2020 to 2027. The regions analyzed for the market include North America, Europe, South America, Asia Pacific, and Middle East and Africa. These regions are further analyzed at the country-level. The study also includes attractiveness analysis of type, application and regions which are benchmarked based on their market size, growth rate and attractiveness in terms of present and future opportunity for understanding the future growth of the market.
Market is segmented on the basis:
The report offers in-depth analysis of driving factors, opportunities, restraints, and challenges for gaining the key insight of the market. The report emphasizes on all the key trends that play a vital role in the enlargement of the market from 2019 to 2026.
The report provides company profile of the key players operating in the market and a comparative analysis based on their business overviews industry offering, segment market share, regional presence, business strategies, innovations, mergers & acquisitions, recent developments, joint venture, collaborations, partnerships, SWOT analysis, and key financial information.
1 Scope of the Report
1.1 Market Introduction
1.2 Years Considered
1.3 Research Objectives
1.4 Market Research Methodology
1.5 Research Process and Data Source
1.6 Economic Indicators
1.7 Currency Considered
2 Executive Summary
2.1 World Market Overview
2.1.1 Global Racing Games Market Size 2016-2026
2.1.2 Racing Games Market Size CAGR by Region 2020 VS 2021 VS 2026
2.2 Racing Games Segment by Type
2.2.1 F2P
2.2.2 F2P
2.3 Racing Games Market Size by Type
2.3.1 Global Racing Games Market Size CAGR by Type
2.3.2 Global Racing Games Market Size Market Share by Type (2016-2021)
2.4 Racing Games Segment by Terminals
2.4.1 PC
2.4.2 Mobile
2.4.3 Console
2.5 Racing Games Market Size by Terminals
2.5.1 Global Racing Games Market Size CAGR by Terminals
2.5.2 Global Racing Games Market Size Market Share by Terminals (2016-2021)
3 Global Racing Games by Players
3.1 Racing Games Market Size Market Share by Players
3.1.1 Global Racing Games Revenue by Players (2019-2021E)
3.1.2 Global Racing Games Revenue Market Share by Players (2019-2021E)
3.2 Global Racing Games Key Players Head office and Products Offered
3.3 Market Concentration Rate Analysis
3.3.1 Competition Landscape Analysis
3.3.2 Concentration Ratio (CR3, CR5 and CR10) (2019-2021E)
3.4 New Products and Potential Entrants
3.5 Mergers & Acquisitions, Expansion
4 Racing Games by Regions
4.1 Racing Games Market Size by Regions (2016-2021)
4.2 Americas Racing Games Market Size Growth (2016-2021)
4.3 APAC Racing Games Market Size Growth (2016-2021)
4.4 Europe Racing Games Market Size Growth (2016-2021)
4.5 Middle East & Africa Racing Games Market Size Growth (2016-2021)
5 Americas
5.1 Americas Racing Games Market Size by Country (2016-2021)
5.2 Americas Racing Games Market Size by Type (2016-2021)
5.3 Americas Racing Games Market Size by Terminals (2016-2021)
5.4 United States
5.5 Canada
5.6 Mexico
5.7 Brazil
6 APAC
6.1 APAC Racing Games Market Size by Region (2016-2021)
6.2 APAC Racing Games Market Size by Type (2016-2021)
6.3 APAC Racing Games Market Size by Terminals (2016-2021)
6.4 China
6.5 Japan
6.6 Korea
6.7 Southeast Asia
6.8 India
6.9 Australia
7 Europe
7.1 Europe Racing Games by Country (2016-2021)
7.2 Europe Racing Games Market Size by Type (2016-2021)
7.3 Europe Racing Games Market Size by Terminals (2016-2021)
7.4 Germany
7.5 France
7.6 UK
7.7 Italy
7.8 Russia
8 Middle East & Africa
8.1 Middle East & Africa Racing Games by Region (2016-2021)
8.2 Middle East & Africa Racing Games Market Size by Type (2016-2021)
8.3 Middle East & Africa Racing Games Market Size by Terminals (2016-2021)
8.4 Egypt
8.5 South Africa
8.6 Israel
8.7 Turkey
8.8 GCC Countries
9 Market Drivers, Challenges and Trends
9.1 Market Drivers and Impact
9.1.1 Growing Demand from Key Regions
9.1.2 Growing Demand from Key Applications and Potential Industries
9.2 Market Challenges and Impact
9.3 Market Trends
10 Global Racing Games Market Forecast
10.1 Global Racing Games Forecast by Regions (2021-2026)
10.1.1 Global Racing Games Forecast by Regions (2021-2026)
10.1.2 Americas Racing Games Forecast
10.1.3 APAC Racing Games Forecast
10.1.4 Europe Racing Games Forecast
10.1.5 Middle East & Africa Racing Games Forecast
10.2 Americas Racing Games Forecast by Countries (2021-2026)
10.2.1 United States Racing Games Market Forecast
10.2.2 Canada Racing Games Market Forecast
10.2.3 Mexico Racing Games Market Forecast
10.2.4 Brazil Racing Games Market Forecast
10.3 APAC Racing Games Forecast by Region (2021-2026)
10.3.1 China Racing Games Market Forecast
10.3.2 Japan Racing Games Market Forecast
10.3.3 Korea Racing Games Market Forecast
10.3.4 Southeast Asia Racing Games Market Forecast
10.3.5 India Racing Games Market Forecast
10.3.6 Australia Racing Games Market Forecast
10.4 Europe Racing Games Forecast by Country (2021-2026)
10.4.1 Germany Racing Games Market Forecast
10.4.2 France Racing Games Market Forecast
10.4.3 UK Racing Games Market Forecast
10.4.4 Italy Racing Games Market Forecast
10.4.5 Russia Racing Games Market Forecast
10.5 Middle East & Africa Racing Games Forecast by Region (2021-2026)
10.5.1 Egypt Racing Games Market Forecast
10.5.2 South Africa Racing Games Market Forecast
10.5.3 Israel Racing Games Market Forecast
10.5.4 Turkey Racing Games Market Forecast
10.5.5 GCC Countries Racing Games Market Forecast
10.6 Global Racing Games Forecast by Type (2021-2026)
10.8 Global Racing Games Forecast by Terminals (2021-2026)
11 Key Players Analysis
11.1 Turn 10 Studios (Microsoft)
11.1.1 Turn 10 Studios (Microsoft) Company Information
11.1.2 Turn 10 Studios (Microsoft) Racing Games Product Offered
11.1.3 Turn 10 Studios (Microsoft) Racing Games Revenue, Gross Margin and Market Share (2019-2021)
11.1.4 Turn 10 Studios (Microsoft) Main Business Overview
11.1.5 Turn 10 Studios (Microsoft) Latest Developments
11.2 Codemasters
11.2.1 Codemasters Company Information
11.2.2 Codemasters Racing Games Product Offered
11.2.3 Codemasters Racing Games Revenue, Gross Margin and Market Share (2019-2021)
11.2.4 Codemasters Main Business Overview
11.2.5 Codemasters Latest Developments
11.3 Electronic Arts Inc.
11.3.1 Electronic Arts Inc. Company Information
11.3.2 Electronic Arts Inc. Racing Games Product Offered
11.3.3 Electronic Arts Inc. Racing Games Revenue, Gross Margin and Market Share (2019-2021)
11.3.4 Electronic Arts Inc. Main Business Overview
11.3.5 Electronic Arts Inc. Latest Developments
11.4 Ubisoft
11.4.1 Ubisoft Company Information
11.4.2 Ubisoft Racing Games Product Offered
11.4.3 Ubisoft Racing Games Revenue, Gross Margin and Market Share (2019-2021)
11.4.4 Ubisoft Main Business Overview
11.4.5 Ubisoft Latest Developments
11.5 THQ Nordic
11.5.1 THQ Nordic Company Information
11.5.2 THQ Nordic Racing Games Product Offered
11.5.3 THQ Nordic Racing Games Revenue, Gross Margin and Market Share (2019-2021)
11.5.4 THQ Nordic Main Business Overview
11.5.5 THQ Nordic Latest Developments
11.6 Gameloft
11.6.1 Gameloft Company Information
11.6.2 Gameloft Racing Games Product Offered
11.6.3 Gameloft Racing Games Revenue, Gross Margin and Market Share (2019-2021)
11.6.4 Gameloft Main Business Overview
11.6.5 Gameloft Latest Developments
11.7 Milestone
11.7.1 Milestone Company Information
11.7.2 Milestone Racing Games Product Offered
11.7.3 Milestone Racing Games Revenue, Gross Margin and Market Share (2019-2021)
11.7.4 Milestone Main Business Overview
11.7.5 Milestone Latest Developments
11.8 Criterion
11.8.1 Criterion Company Information
11.8.2 Criterion Racing Games Product Offered
11.8.3 Criterion Racing Games Revenue, Gross Margin and Market Share (2019-2021)
11.8.4 Criterion Main Business Overview
11.8.5 Criterion Latest Developments
11.9 NaturalMotion
11.9.1 NaturalMotion Company Information
11.9.2 NaturalMotion Racing Games Product Offered
11.9.3 NaturalMotion Racing Games Revenue, Gross Margin and Market Share (2019-2021)
11.9.4 NaturalMotion Main Business Overview
11.9.5 NaturalMotion Latest Developments
11.10 Slightly Mad Studios
11.10.1 Slightly Mad Studios Company Information
11.10.2 Slightly Mad Studios Racing Games Product Offered
11.10.3 Slightly Mad Studios Racing Games Revenue, Gross Margin and Market Share (2019-2021)
11.10.4 Slightly Mad Studios Main Business Overview
11.10.5 Slightly Mad Studios Latest Developments
11. iRacing
11.11.1 iRacing Company Information
11.11.2 iRacing Racing Games Product Offered
11.11.3 iRacing Racing Games Revenue, Gross Margin and Market Share (2019-2021)
11.11.4 iRacing Main Business Overview
11.11.5 iRacing Latest Developments
11.12 Creative Mobile
11.12.1 Creative Mobile Company Information
11.12.2 Creative Mobile Racing Games Product Offered
11.12.3 Creative Mobile Racing Games Revenue, Gross Margin and Market Share (2019-2021)
11.12.4 Creative Mobile Main Business Overview
11.12.5 Creative Mobile Latest Developments
11.13 Bongfish
11.13.1 Bongfish Company Information
11.13.2 Bongfish Racing Games Product Offered
11.13.3 Bongfish Racing Games Revenue, Gross Margin and Market Share (2019-2021)
11.13.4 Bongfish Main Business Overview
11.13.5 Bongfish Latest Developments
11.14 Fingersoft
11.14.1 Fingersoft Company Information
11.14.2 Fingersoft Racing Games Product Offered
11.14.3 Fingersoft Racing Games Revenue, Gross Margin and Market Share (2019-2021)
11.14.4 Fingersoft Main Business Overview
11.14.5 Fingersoft Latest Developments
11.15 Aquiris Game Studio
11.15.1 Aquiris Game Studio Company Information
11.15.2 Aquiris Game Studio Racing Games Product Offered
11.15.3 Aquiris Game Studio Racing Games Revenue, Gross Margin and Market Share (2019-2021)
11.15.4 Aquiris Game Studio Main Business Overview
11.15.5 Aquiris Game Studio Latest Developments
11.16 Vector Unit
11.16.1 Vector Unit Company Information
11.16.2 Vector Unit Racing Games Product Offered
11.16.3 Vector Unit Racing Games Revenue, Gross Margin and Market Share (2019-2021)
11.16.4 Vector Unit Main Business Overview
11.16.5 Vector Unit Latest Developments
12 Research Findings and Conclusion
List of Tables
Table 1. Racing Games Market Size CAGR by Region (2020-2026) & ($ Millions)
Table 2. Major Players of F2P
Table 3. Major Players of P2P
Table 4. Racing Games Market Size CAGR by Type (2016-2021) & ($ Millions)
Table 5. Global Racing Games Market Size by Type (2016-2021) & ($ Millions)
Table 6. Global Racing Games Market Size Market Share by Type (2016-2021)
Table 7. Racing Games Market Size CAGR by Terminals (2016-2021) & ($ Millions)
Table 8. Global Racing Games Market Size by Terminals (2016-2021) & ($ Millions)
Table 9. Global Racing Games Market Size Market Share by Terminals (2016-2021)
Table 10. Global Racing Games Revenue by Players (2019-2021E) & ($ Millions)
Table 11. Global Racing Games Revenue Market Share by Players (2019-2021E)
Table 12. Global Racing Games Key Players Head office and Products Offered
Table 13. Racing Games Concentration Ratio (CR3, CR5 and CR10) & (2019-2021E)
Table 14. New Products and Potential Entrants
Table 15. Mergers & Acquisitions, Expansion
Table 16. Global Racing Games Market Size by Regions 2016-2021 & ($ Millions)
Table 17. Global Racing Games Market Size Market Share by Regions 2016-2021
Table 18. Americas Racing Games Market Size by Country (2016-2021) & ($ Millions)
Table 19. Americas Racing Games Market Size Market Share by Country (2016-2021)
Table 20. Americas Racing Games Market Size by Type (2016-2021) & ($ Millions)
Table 21. Americas Racing Games Market Size Market Share by Type (2016-2021)
Table 22. Americas Racing Games Market Size by Terminals (2016-2021) & ($ Millions)
Table 23. Americas Racing Games Market Size Market Share by Terminals (2016-2021)
Table 24. APAC Racing Games Market Size by Region (2016-2021) & ($ Millions)
Table 25. APAC Racing Games Market Size Market Share by Region (2016-2021)
Table 26. APAC Racing Games Market Size by Type (2016-2021) & ($ Millions)
Table 27. APAC Racing Games Market Size Market Share by Type (2016-2021)
Table 28. APAC Racing Games Market Size by Terminals (2016-2021) & ($ Millions)
Table 29. APAC Racing Games Market Size Market Share by Terminals (2016-2021)
Table 30. Europe Racing Games Market Size by Country (2016-2021) & ($ Millions)
Table 31. Europe Racing Games Market Size Market Share by Country (2016-2021)
Table 32. Europe Racing Games Market Size by Type (2016-2021) & ($ Millions)
Table 33. Europe Racing Games Market Size Market Share by Type (2016-2021)
Table 34. Europe Racing Games Market Size by Terminals (2016-2021) & ($ Millions)
Table 35. Europe Racing Games Market Size Market Share by Terminals (2016-2021)
Table 36. Middle East & Africa Racing Games Market Size by Region (2016-2021) & ($ Millions)
Table 37. Middle East & Africa Racing Games Market Size Market Share by Region (2016-2021)
Table 38. Middle East & Africa Racing Games Market Size by Type (2016-2021) & ($ Millions)
Table 39. Middle East & Africa Racing Games Market Size Market Share by Type (2016-2021)
Table 40. Middle East & Africa Racing Games Market Size by Terminals (2016-2021) & ($ Millions)
Table 41. Middle East & Africa Racing Games Market Size Market Share by Terminals (2016-2021)
Table 42. Key and Potential Regions of Racing Games
Table 43. Key Application and Potential Industries of Racing Games
Table 44. Key Challenges of Racing Games
Table 45. Key Trends of Racing Games
Table 46. Global Racing Games Market Size Forecast by Regions (2021-2026) & ($ Millions)
Table 47. Global Racing Games Market Size Market Share Forecast by Regions
Table 48. Global Racing Games Market Size Forecast by Type (2021-2026) & ($ Millions)
Table 49. Global Racing Games Market Size Market Share Forecast by Type (2021-2026)
Table 50. Global Racing Games Market Size Forecast by Terminals (2021-2026) & ($ Millions)
Table 51. Global Racing Games Market Size Market Share Forecast by Terminals (2021-2026)
Table 52. Turn 10 Studios (Microsoft) Details, Company Type, Racing Games Area Served and Its Competitors
Table 53. Turn 10 Studios (Microsoft) Racing Games Product Offered
Table 54. Turn 10 Studios (Microsoft) Racing Games Revenue ($ million), Gross Margin and Market Share (2019-2021E)
Table 55. Turn 10 Studios (Microsoft) Main Business
Table 56. Turn 10 Studios (Microsoft) Latest Developments
Table 57. Codemasters Details, Company Type, Racing Games Area Served and Its Competitors
Table 58. Codemasters Racing Games Product Offered
Table 59. Codemasters Main Business
Table 60. Codemasters Racing Games Revenue ($ million), Gross Margin and Market Share (2019-2021E)
Table 61. Codemasters Latest Developments
Table 62. Electronic Arts Inc. Details, Company Type, Racing Games Area Served and Its Competitors
Table 63. Electronic Arts Inc. Racing Games Product Offered
Table 64. Electronic Arts Inc. Main Business
Table 65. Electronic Arts Inc. Racing Games Revenue ($ million), Gross Margin and Market Share (2019-2021E)
Table 66. Electronic Arts Inc. Latest Developments
Table 67. Ubisoft Details, Company Type, Racing Games Area Served and Its Competitors
Table 68. Ubisoft Racing Games Product Offered
Table 69. Ubisoft Main Business
Table 70. Ubisoft Racing Games Revenue ($ million), Gross Margin and Market Share (2019-2021E)
Table 71. Ubisoft Latest Developments
Table 72. THQ Nordic Details, Company Type, Racing Games Area Served and Its Competitors
Table 73. THQ Nordic Racing Games Product Offered
Table 74. THQ Nordic Main Business
Table 75. THQ Nordic Racing Games Revenue ($ million), Gross Margin and Market Share (2019-2021E)
Table 76. THQ Nordic Latest Developments
Table 77. Gameloft Details, Company Type, Racing Games Area Served and Its Competitors
Table 78. Gameloft Racing Games Product Offered
Table 79. Gameloft Main Business
Table 80. Gameloft Racing Games Revenue ($ million), Gross Margin and Market Share (2019-2021E)
Table 81. Gameloft Latest Developments
Table 82. Milestone Details, Company Type, Racing Games Area Served and Its Competitors
Table 83. Milestone Racing Games Product Offered
Table 84. Milestone Main Business
Table 85. Milestone Racing Games Revenue ($ million), Gross Margin and Market Share (2019-2021E)
Table 86. Milestone Latest Developments
Table 87. Criterion Details, Company Type, Racing Games Area Served and Its Competitors
Table 88. Criterion Racing Games Product Offered
Table 89. Criterion Main Business
Table 90. Criterion Racing Games Revenue ($ million), Gross Margin and Market Share (2019-2021E)
Table 91. Criterion Latest Developments
Table 92. NaturalMotion Details, Company Type, Racing Games Area Served and Its Competitors
Table 93. NaturalMotion Racing Games Product Offered
Table 94. NaturalMotion Main Business
Table 95. NaturalMotion Racing Games Revenue ($ million), Gross Margin and Market Share (2019-2021E)
Table 96. NaturalMotion Latest Developments
Table 97. Slightly Mad Studios Details, Company Type, Racing Games Area Served and Its Competitors
Table 98. Slightly Mad Studios Racing Games Product Offered
Table 99. Slightly Mad Studios Main Business
Table 100. Slightly Mad Studios Racing Games Revenue ($ million), Gross Margin and Market Share (2019-2021E)
Table 101. Slightly Mad Studios Latest Developments
Table 102. iRacing Details, Company Type, Racing Games Area Served and Its Competitors
Table 103. iRacing Racing Games Product Offered
Table 104. iRacing Racing Games Revenue ($ million), Gross Margin and Market Share (2019-2021E)
Table 105. iRacing Main Business
Table 106. iRacing Latest Developments
Table 107. Creative Mobile Details, Company Type, Racing Games Area Served and Its Competitors
Table 108. Creative Mobile Racing Games Product Offered
Table 109. Creative Mobile Main Business
Table 110. Creative Mobile Racing Games Revenue ($ million), Gross Margin and Market Share (2019-2021E)
Table 111. Creative Mobile Latest Developments
Table 112. Bongfish Details, Company Type, Racing Games Area Served and Its Competitors
Table 113. Bongfish Racing Games Product Offered
Table 114. Bongfish Main Business
Table 115. Bongfish Racing Games Revenue ($ million), Gross Margin and Market Share (2019-2021E)
Table 116. Bongfish Latest Developments
Table 117. Fingersoft Details, Company Type, Racing Games Area Served and Its Competitors
Table 118. Fingersoft Racing Games Product Offered
Table 119. Fingersoft Main Business
Table 120. Fingersoft Racing Games Revenue ($ million), Gross Margin and Market Share (2019-2021E)
Table 121. Fingersoft Latest Developments
Table 122. Aquiris Game Studio Details, Company Type, Racing Games Area Served and Its Competitors
Table 123. Aquiris Game Studio Racing Games Product Offered
Table 124. Aquiris Game Studio Main Business
Table 125. Aquiris Game Studio Racing Games Revenue ($ million), Gross Margin and Market Share (2019-2021E)
Table 126. Aquiris Game Studio Latest Developments
Table 127. Vector Unit Details, Company Type, Racing Games Area Served and Its Competitors
Table 128. Vector Unit Racing Games Product Offered
Table 129. Vector Unit Main Business
Table 130. Vector Unit Racing Games Revenue ($ million), Gross Margin and Market Share (2019-2021E)
Table 131. Vector Unit Latest Developments
List of Figures
Figure 1. Racing Games Report Years Considered
Figure 2. Research Objectives
Figure 3. Research Methodology
Figure 4. Research Process and Data Source
Figure 5. Global Racing Games Market Size Growth Rate 2016-2026 ($ Millions)
Figure 6. Global Racing Games Market Size Market Share by Type (2016-2021)
Figure 7. Racing Games in PC
Figure 8. Global Racing Games Market: PC (2016-2021) & ($ Millions)
Figure 9. Racing Games in Mobile
Figure 10. Global Racing Games Market: Mobile (2016-2021) & ($ Millions)
Figure 11. Racing Games in Console
Figure 12. Global Racing Games Market: Console (2016-2021) & ($ Millions)
Figure 13. Global Racing Games Market Size Market Share by Terminals in 2020
Figure 14. Global Racing Games Revenue Market Share by Player in 2020
Figure 15. Global Racing Games Market Size Market Share by Regions (2016-2021)
Figure 16. Americas Racing Games Market Size 2016-2021 ($ Millions)
Figure 17. APAC Racing Games Market Size 2016-2021 ($ Millions)
Figure 18. Europe Racing Games Market Size 2016-2021 ($ Millions)
Figure 19. Middle East & Africa Racing Games Market Size 2016-2021 ($ Millions)
Figure 20. Americas Racing Games Market Size Market Share by Country in 2020
Figure 21. Americas Racing Games Market Size Market Share by Type in 2020
Figure 22. Americas Racing Games Market Size Market Share by Terminals in 2020
Figure 23. United States Racing Games Market Size Growth 2016-2021 ($ Millions)
Figure 24. Canada Racing Games Market Size Growth 2016-2021 ($ Millions)
Figure 25. Mexico Racing Games Market Size Growth 2016-2021 ($ Millions)
Figure 26. APAC Racing Games Market Size Market Share by Regions in 2020
Figure 27. APAC Racing Games Market Size Market Share by Type in 2020
Figure 28. APAC Racing Games Market Size Market Share by Terminals in 2020
Figure 29. China Racing Games Market Size Growth 2016-2021 ($ Millions)
Figure 30. Japan Racing Games Market Size Growth 2016-2021 ($ Millions)
Figure 31. Korea Racing Games Market Size Growth 2016-2021 ($ Millions)
Figure 32. Southeast Asia Racing Games Market Size Growth 2016-2021 ($ Millions)
Figure 33. India Racing Games Market Size Growth 2016-2021 ($ Millions)
Figure 34. Australia Racing Games Market Size Growth 2016-2021 ($ Millions)
Figure 35. Europe Racing Games Market Size Market Share by Countries in 2020
Figure 36. Europe Racing Games Market Size Market Share by Type in 2020
Figure 37. Europe Racing Games Market Size Market Share by Terminals in 2020
Figure 38. Germany Racing Games Market Size Growth 2016-2021 ($ Millions)
Figure 39. France Racing Games Market Size Growth 2016-2021 ($ Millions)
Figure 40. UK Racing Games Market Size Growth 2016-2021 ($ Millions)
Figure 41. Italy Racing Games Market Size Growth 2016-2021 ($ Millions)
Figure 42. Russia Racing Games Market Size Growth 2016-2021 ($ Millions)
Figure 43. Middle East & Africa Racing Games Market Size Market Share by Region in 2020
Figure 44. Middle East & Africa Racing Games Market Size Market Share by Type in 2020
Figure 45. Middle East & Africa Racing Games Market Size Market Share by Terminals in 2020
Figure 46. Egypt Racing Games Market Size Growth 2016-2021 ($ Millions)
Figure 47. South Africa Racing Games Market Size Growth 2016-2021 ($ Millions)
Figure 48. Israel Racing Games Market Size Growth 2016-2021 ($ Millions)
Figure 49. Turkey Racing Games Market Size Growth 2016-2021 ($ Millions)
Figure 50. GCC Countries Racing Games Market Size Growth 2016-2021 ($ Millions)
Figure 51. Americas Racing Games Market Size 2021-2026 ($ Millions)
Figure 52. APAC Racing Games Market Size 2021-2026 ($ Millions)
Figure 53. Europe Racing Games Market Size 2021-2026 ($ Millions)
Figure 54. Middle East & Africa Racing Games Market Size 2021-2026 ($ Millions)
Figure 55. United States Racing Games Market Size 2021-2026 ($ Millions)
Figure 56. Canada Racing Games Market Size 2021-2026 ($ Millions)
Figure 57. Mexico Racing Games Market Size 2021-2026 ($ Millions)
Figure 58. Brazil Racing Games Market Size 2021-2026 ($ Millions)
Figure 59. China Racing Games Market Size 2021-2026 ($ Millions)
Figure 60. Japan Racing Games Market Size 2021-2026 ($ Millions)
Figure 61. Korea Racing Games Market Size 2021-2026 ($ Millions)
Figure 62. Southeast Asia Racing Games Market Size 2021-2026 ($ Millions)
Figure 63. India Racing Games Market Size 2021-2026 ($ Millions)
Figure 64. Australia Racing Games Market Size 2021-2026 ($ Millions)
Figure 65. Germany Racing Games Market Size 2021-2026 ($ Millions)
Figure 66. France Racing Games Market Size 2021-2026 ($ Millions)
Figure 67. UK Racing Games Market Size 2021-2026 ($ Millions)
Figure 68. Italy Racing Games Market Size 2021-2026 ($ Millions)
Figure 69. Russia Racing Games Market Size 2021-2026 ($ Millions)
Figure 70. Spain Racing Games Market Size 2021-2026 ($ Millions)
Figure 71. Egypt Racing Games Market Size 2021-2026 ($ Millions)
Figure 72. South Africa Racing Games Market Size 2021-2026 ($ Millions)
Figure 73. Israel Racing Games Market Size 2021-2026 ($ Millions)
Figure 74. Turkey Racing Games Market Size 2021-2026 ($ Millions)
Figure 75. GCC Countries Racing Games Market Size 2021-2026 ($ Millions)